

I think it's silly that the title of the thread is "Please help me understand why i should continue to play a repeat of 2.0?"...and then people try to help you understand, and you're not having any of it.

Again if someone wants do spend alot of hours in this game its their decision to make and should they want to spend alot of time here they shouldnt get punished for it just because Yoshi P has a vision that casual friendly is the only way to go. That only means this franchise is strictly business and no heart cause its about reaching out to as many people as possible. I still beleive its thanks to the FFXI community who continued to pay for FFXIV and FFXI with the double subscriptions that you can have your amazing "vertical progress".
Did you remember when Yoshi P and SE pretty much begged people to pay to keep the game alive?
The people who knew about FFXIV from 1.0 who most likely where FFXI gamers and first timers still kept playing the game for the love and support for SE and their franchise. So somewhere along the path SE started biting the hand that was feeding them for business. This is my theory ofcourse but I don't think its far from the truth.



Keep in mind those same players voted for radical changes from the concepts of FFXI and FFXIV 1.0 as well. So I would not make any presumptions on what Legacy players chose or envisioned - speaking as a Legacy Player myself.The people who knew about FFXIV from 1.0 who most likely where FFXI gamers and first timers still kept playing the game for the love and support for SE and their franchise. So somewhere along the path SE started biting the hand that was feeding them for business. This is my theory ofcourse but I don't think its far from the truth.
I will say that the system we have now merits an extended trial to see how it functions for people. It's my personal assessment that it is thus far VERY casual friendly, much more so than 2.0's attempt. I am thus far satisfied with what I have seen and as a result, and encouraged to return to raiding.
You have no one but yourself to blame.
Keep paying your sub though, I doubt you have the will to unsub



I don't beleive bitter words will suffice to anything. And there's no need to be vindictive.
It's easy to simply dismiss someone's concerns and confusion and focus instead on the echo-chamer of those who agree with our opinion. But is far more constructive to listen respectfully and give your best insight in reply.



The gameplay itself can be casual friendly when learning mechanics I don't think that is a problem. FFXI menu based stuff just gave you that old school FF feeling wich was great for its time. That still doesn't compensate the recycling of 2.0 pretty much with new skin. How we blindly accept what Yoshi P is giving us just because its FF and now i can glamour my life away cause everything is kawaii. Free handouts that pretty much teaches you to be lazy. This is still FF it needs to have a difficulty it needs to be rewarding it needs to feel like you are proud of what you accomplished as you enjoy storyline quests fates etc. I shouldnt be able to be to have 2 level 60 jobs at the moment at i179 where im working on my 3rd and 4th job because i play 5 mainjobs. The game shouldnt be this easy where i have completly nothing to do now but do alexander every week and sit and wait for next week. That is not OK to whom is this ok?
You make the presumption that we do this blindly. Perhaps it is more prudent to understand that there is a silent majority in play here who actually enjoys the gameplay and mechanics and feel it does not require an entire revolution of the content to experience enjoyment, but rather a steady system of small, noted refinements in execution?
This is no different than progressive squals of old mainstay video games such as Call of Duty, or even games such as Metroid, Megaman, and Classic Castlevania. Sure there will always be the possibility of a wild deviance in iteration - however that is a risky business maneuver and not always a wise choice to make.
But to turn the question on its head, what do you wish out of encounters? Is there something specific you are looking for or is this a desire of change for change's sake? Can not both continuation and a differing addition coexist?
Last edited by Hyrist; 07-08-2015 at 02:01 AM.
It not a different game, the same concept of 2.0 continues on in the expansion.

The gameplay itself can be casual friendly when learning mechanics I don't think that is a problem. FFXI menu based stuff just gave you that old school FF feeling wich was great for its time. That still doesn't compensate the recycling of 2.0 pretty much with new skin. How we blindly accept what Yoshi P is giving us just because its FF and now i can glamour my life away cause everything is kawaii. Free handouts that pretty much teaches you to be lazy. This is still FF it needs to have a difficulty it needs to be rewarding it needs to feel like you are proud of what you accomplished as you enjoy storyline quests fates etc. I shouldnt be able to be to have 2 level 60 jobs at the moment at i179 where im working on my 3rd and 4th job because i play 5 mainjobs. The game shouldnt be this easy where i have completly nothing to do now but do alexander every week and sit and wait for next week. That is not OK to whom is this ok?

Have you considered that perhaps you're just very good at the game compared to your average joe?This is still FF it needs to have a difficulty it needs to be rewarding it needs to feel like you are proud of what you accomplished as you enjoy storyline quests fates etc. I shouldnt be able to be to have 2 level 60 jobs at the moment at i179 where im working on my 3rd and 4th job because i play 5 mainjobs. The game shouldnt be this easy where i have completly nothing to do now but do alexander every week and sit and wait for next week. That is not OK to whom is this ok?
Also if you let someone else's accomplishments diminish the value of your own accomplishments you should reconsider what you actually value in the game.

Aqua_Amaiyo the only problem is that it just favours the casuals and not vice versa. It wouldnt hurt SE to release certain content and just say OK listen up We finally listened and Yoshi P went Tanaka for once.
Example:
Dungeon X we love recycling so here we did FF7 final dungeon to celebrate the FF7 remake or something. The dungeon will never be nerfed cause we want to bring the best of players we want to prove that people can get along or you cant beat it.
If you beat this dungeon you will get this weapon its awesome it can be upgraded or whatever...
Balance can be obtained in this game by actually letting certain things be as they are. I would totally devote time to learning something and even teaching eachothers if I knew the only way you can beat this dungeon is by learning it together. Its really not hard to do that. Steps of Faith should have never been nerfed it should have just been outside of your daily primal fight another example.
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