More Cash Shop Minions -_________________-
More Cash Shop Minions -_________________-
This token system looks absolutely disgusting. For those uninformed:
There are 4 turns, and each one you can obtain a token from weekly. So not only do you fight the RNG of getting the token you want to drop, but then you have to win the RNG-lottery four times a week.Head Tarnished Gordian Lens 2
Body Tarnished Gordian Shaft 4
Hands Tarnished Gordian Crank 2
Waist Tarnished Gordian Chain 1
Legs Tarnished Gordian Spring 4
Feet Tarnished Gordian Pedal 2
Accessories Tarnished Gordian Bolt 1
Why SE? Why couldnt' we just get a token from each turn for a turn-in? Why did you make it so we have to spam the dungouns in the hopes of getting the drop, then in the hopes of winning the lot, and in the case of major pieces, having to do it four times?
I'm glad I'll have a static. But holy **** this is A Grind Reborn.
So that there will always (most likely) be people running it so the 'new kids' can get a chance to play it.This token system looks absolutely disgusting. For those uninformed:
There are 4 turns, and each one you can obtain a token from weekly. So not only do you fight the RNG of getting the token you want to drop, but then you have to win the RNG-lottery four times a week.
Why SE? Why couldnt' we just get a token from each turn for a turn-in? Why did you make it so we have to spam the dungouns in the hopes of getting the drop, then in the hopes of winning the lot, and in the case of major pieces, having to do it four times?
I'm glad I'll have a static. But holy **** this is A Grind Reborn.
Don't worry you'll still see people on this forum complaining about how hard it is
Australian GMT+10
Will do the following;
-Keep people running it all week long, thus reducing the queue times for those who play late week.
-Guarantees loot over time. May not be every week, but you WILL get gear in time.
-CT style loot lock, meaning you simply run it again if you didn't get your Token. No problem.
If repeated dungeon/raid runs are not your thing .. You may be playing the wrong genre of video game.
Interestingly, in removing the cast time for Minuet/Gauss, they left the door open for skilled players to take advantage of both the instants+AA and Cast+30% to really push numbers while also letting those who just turn it on and not turn it off do reasonable damage.
Last edited by Sylve; 07-07-2015 at 05:36 PM.
Thats exactly why they increased the recast cooldowns for Minuet/Gauss, so you can't just stance dance.
Not really gonna make a huge impact seeing as it has a 15s recast timer.
Because 8 People getting Tokens out of every first kill per week is way too rewardingThis token system looks absolutely disgusting. For those uninformed:
There are 4 turns, and each one you can obtain a token from weekly. So not only do you fight the RNG of getting the token you want to drop, but then you have to win the RNG-lottery four times a week.
Why SE? Why couldnt' we just get a token from each turn for a turn-in? Why did you make it so we have to spam the dungouns in the hopes of getting the drop, then in the hopes of winning the lot, and in the case of major pieces, having to do it four times?
I'm glad I'll have a static. But holy **** this is A Grind Reborn.
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