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  1. #131
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Aeyis View Post
    Don't get me wrong here. I have the hours to spend just waiting in front of the queue. For that matter I only heal or tank; so queues are only seconds for me anyway. But im sure many people dont have that time to sit in front of the queue literally every second. Having an auto enter function would be immensely helpful for a ton of people I reckon.

    Afking for a long time can be easily countered by just asking for a confirmation to stay in the queue every (fixed amount of) x minutes.
    It's not literally every second though. There's a timer. What is it, 15-20s?
    I dunno, I normally just accept.

    The confirmation thing actually sounds more of a hassle to get rid of another hassle.
    I mean, it already has a timer that gives reasonable room. I don't think they need to be more helpful than that.
    You have some time to accept, but once you do accept you're definitely by your computer.

    If there has some be some sort of solution, the system should just bump the player back to the front of the queue if they re-queue within a minute of missing their original queue.
    Only works on the first queue though.
    But otherwise, I don't think anyone should be allowed to enter an instance without being preset to accept it. That's just something that should be the case for the other people that gets grouped with you.
    (1)

  2. #132
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Blood-Aki View Post
    You also forgot how cheap and easy those are to get just by working, i already know someone with an 8 hour shift and even has not been on much still has full i 170 gear with half being i180 already, that's not really an excuse.
    Having an 8 hour shift does not mean the person cant also be playing the game 8 hours a day. Fact of the matter is that Alexander was ment to be released after 2 weeks to ''give everyone the time to enjoy leveling at their own pace''; yet their neglecting of mentioning the ilvl requirements (which are not the same as entry dungeon) seems to speak otherwise.


    Soldiery isnt hard to get. But it does take some measure of time. Let me ask you, how did you gain most of your tomes? From roulettes. Roulettes that wont earn you law untill you are level 60. Getting a full set of i170 requires a fair bit of dungeon spamming, something the ''players who took their time to enjoy leveling to 60'' havent had much of.

    Now I play 8 hours~ per day myself. But that doesnt mean I have to be inconsiderate of those that dont.


    I'm not entirely sure why the ''full defense lets bash this! offense!'' radar went off.
    The argument is simple. ''enjoy the time to level 60'' ''everyone will be able to start off on the same footing, regardless if they played a lot during the 2 weeks or not''
    vs ''-1 hour patch notes: need to be full soldiery to enter alex''

    How you can even sit there with a straight face and argue that this isnt a contradiction is beyond me.
    (5)
    Last edited by Aeyis; 07-07-2015 at 06:34 PM.

  3. #133
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    servers up
    (1)

  4. #134
    Player
    Alexia89's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Clara Necris
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Sakei View Post
    So, why were the two weakest dps classes nerfed?
    I swear some of the stuff you can read on these forums is so stupid it slowly dissolves your brain / gives you cancer.
    I honestly don't know what's worse- the fact you even think this is a nerf, or the fact there are people who agree with you and have liked your post.
    (7)

  5. 07-07-2015 06:33 PM
    Reason
    It was stupid :D

  6. #135
    Player
    Sakei's Avatar
    Join Date
    May 2015
    Posts
    158
    Character
    Remiel Stclaire
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Brundlefly View Post
    I'm not sure you even read the patch notes. Also, if you knew how to play these two classes, you probably wouldn't have even asked that question.

    To dumb it down for you, basically you will be activating WM for Sidewinder and Barrage->Empyreal Arrow. Notice how the cooldown of WMis equal to Empyreal Arrow. Makes one think they did this on purpose.

    I'm only MCH 54 so they probably have something similar.
    Let me break it down for you. The classes are doing tank dps, and fill a tank slot. Now, please go back and read the patch notes. Then, if you have learned anything at all about critical thinking in your life you can join back in on the conversation.
    (1)

  7. #136
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Evergrey View Post
    Idunno why you think I would play any differnt. I pop DA + defensive and all what you have said that you do. All I tried to do was share my pov over the MP bug. I'm sorry if some might not agree with how I have experienced it, but somehow I have managed even tho I am not a "pro DRK" or whatever you are trying to imply, and in the end that is what matters because it's just a game. Relax and smell the flowers. Just because you play a DRK doesn't mean you have to be all dark and gloomy. \o/
    The problem isn't with you not being a "pro DRK," the problem is that your point of view is based on a sub-optimal method of play that has no value in discussing the purpose of class balance, since most balance issues are addressed around optimal levels of play. If you're not using DRK's resources to their fullest potential, of course you're not going to experience a problem with that, as you're not playing to a level where a cap on that potential is suddenly shunted on to you.
    (1)

  8. #137
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Allyrion View Post
    The confirmation thing actually sounds more of a hassle to get rid of another hassle.
    Pretty much, yes. But its an argument against the ''but we would get so many AFKers then''.
    The difference with this hassle is that you know when its coming, unlike the queue popup which can happen at any time.
    Quote Originally Posted by Allyrion View Post
    You have some time to accept, but once you do accept you're definitely by your computer.
    Its a fairly short timer. If im crafting something handmade I always have to decline since I wont have time to accept.
    Quote Originally Posted by Allyrion View Post
    If there has some be some sort of solution, the system should just bump the player back to the front of the queue if they re-queue within a minute of missing their original queue.
    That would be a decent solution as well. Can be tricky for the queues that are long because not many people queue for them. (certain story duties, raids)
    (0)
    Last edited by Aeyis; 07-07-2015 at 06:40 PM.

  9. #138
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by RazeLandale View Post
    I don't like the idea of instant cast guass/wanderer's. They should be separate playstyles rather than something you micromanage toggling on and off. And in the case of mch, they've already got their share of micromanaging to do.
    As a WHM ive been stance dancing since launch ( so were SCH ) without any issue so i really dont get whats wrong with that? Not to mention that healers have a lot more stuff to micromanage aside from cleric stance dance and the entire group than BRD and MCH will lever have to.
    (0)
    Last edited by CUTS3R; 07-07-2015 at 06:59 PM.

  10. #139
    Player

    Join Date
    Apr 2015
    Posts
    658
    Quote Originally Posted by Aeyis View Post
    snip.
    SO because you're lazy with gearing, it's not possible to be geared for alex? i dont know what to tell you. i have already proven there has been plenty of time personally by seeing peopel who hardly even log on for the past 2 weeks are fully geared past i170, im not sure what your excuse is.

    the only one you could "fail" this check is if you only logged on 1-2 days out of the week. and skipped most dailies.
    (0)

  11. #140
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Brundlefly View Post
    I'm not sure you even read the patch notes.
    They've nerfed the potency of Sidewinder and Empyreal Arrow, though, even if you account for the extra 10% added to Wanderer's Minuet.

    Empyreal Arrow then: 240 + 20% = ~288.
    Empyreal Arrow now: 220 + 30% = ~286.

    OK that's not so bad, makes sense in fact, but Sidewinder got destroyed;

    Sidewinder then: 350 + 20% = ~420.
    Sidewinder now: 250 + 30% = ~325.

    Wanderer's Minuet was perhaps fixed, Empyreal Arrow was adjusted to account for that, but Sidewinder has just out right been nerfed. I'll admit I'm no expert on Bard, but the consensus I'd seen was that Wanderer's Minuet was fairly crap to fulltime due to the cast time and loss of auto-attack, that extra 10% should be addressing that issue. Perhaps that 10% on all the other actions will make up for Sidewinder taking a 100 potency hit, though.
    (6)
    Last edited by Nalien; 07-07-2015 at 06:49 PM.

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