I've never seen the ores not marked as at least "High Quality." Some people reported no early on (I think), but they could have confused NQ/HQ status with the "High Quality" message's presence or absence. Early on, it wasn't clear, especially since the column was marked "High Quality." Also, early on, I didn't have Several as an option because I missed that it was a separate message from "High Quality."
Platinum Ore is a "common crafting material," as in, an item used in normal crafting that can be obtained elsewise, as opposed to FC crafting materials, schematic items, or the unique materials for specific items only obtainable via airship ventures. The list and pattern of the 6 "common crafting materials" is above in my post two posts back.
I'd rather people just post in the notes section of their entry (or in an inserted comment) if they see something that contradicts what I said above. I have to strip out any extraneous letters found in the item boxes so all the data will collate and not appear as separate items on the sector list and item list tabs. It's also why I need to make everything singular and have the same capitalization.
We (Bonzai, Arctic, and I) made the decision not to track HQ items and to strip that info from entries coming in because we hadn't been tracking that data. Starting midway through would have confused the data, we didn't want to add a new field if we could help it or make it take longer to enter log entries, and we couldn't leave it logged in the item box when people put it there because it wouldn't collate with the other reports of those items. Also, there really isn't anything airships bring back that most people care about being HQ or not, so it's not useful data. But, I was curious what the high quality/several message really meant and if we could stop tracking it, so I did that analysis yesterday out of curiosity.
I'll keep an eye out for anomalies, and if you see anything that contradicts my above post, please please point it out (via the notes or a comment)!
(Ha! I quoted you anyway! <_< I'm such a jerk D: )
This is it exactly. Item rolls are independent of each other, and you can get the same item twice.
EDIT: I just looked through every single image posted in this thread of an airship log, and every single one of them followed the rules I listed above for the "High Quality" message.
Last edited by Nyalia; 09-02-2015 at 11:35 PM.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
Iron Giant Cores are the rare from sector 18 apparently.
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Wow, so, Iron Giant Core is the unique item from SC18, SC19, and SC20? Weird! Thanks for the report.
And we're down to four holes! Unique from SC22, second materia type besides Guile from SC22, and crystal types from SC18 and SC21.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
Player
We just got Battledance IV from Sector 20, but I can't get the screenshot to upload. Updating the spreadsheet, though.
Player
As far as the grade (were you refering to the individual sector rating or the letter grade?) being affected by the bonus exp, it seems kind of independent from the exp gain if the latest voyage from one of our ships is any indication. Of the three sectors visited, there were 2 abysmal ratings and 1 satisfactory, but it still resulted in an S-rating (perhaps sector difficulty plays a factor?): http://imgur.com/utyWpvY (blocking the name because it was named as an inside joke and may be considered inappropriate to some)
[parts reference: Bronco / Invincible / Invincible / Enterprise]
And yet another airship went on a one-sector trip, recieved a satisfactory rating, and got an A-rank: http://imgur.com/Zvj5OqB (it also discovered sector 21 without it being displayed in the log ...! guess they still haven't fixed that)
[parts reference: Bronco / Invincible / Tatanora / Tatanora]
Meanwhile, our 4th ship recieved 1 satisfactory and 1 abysmal, and recieved a C rating:
http://imgur.com/jUXqMmL
[parts reference: Bronco / Invincible / Bronco / Invincible]
I can say for sure that the percentage of satisfactory ratings plays no part in your overall rating, and may have something more along the lines of a weighted rating based on the difficulty of the sectors with respect to your either your ship's rank or stats
Last edited by TechnoTechie; 09-03-2015 at 03:18 AM.
I decided to remove this from the guide, as per your recommendation. Thinking about it a little bit, it would be better to not report an item that *is* there than make an error the other way (report an item there when it actually isn't). Worst case, someone eventually does confirm it is there and we can add it back in. The worst case of reporting an item that isn't actually there is potentially have people waste their time if that is what they are targeting.
What are your thoughts on sector 3 in the guide, are any of the materia there unreliable?
Last edited by BonzaiFerroni; 09-03-2015 at 03:21 AM.
So, I was looking into the ratings, and I do have to say that the last sector's rating strongly correlates with the overall rating. If your final sector's rating is Abysmal, you'll usually get a C. If your last sector is Substandard, you'll usually get a B. Satisfactory usually gets you an A, Decent usually an S, and I assume Outstanding would usually get you an SS, but we have none of those in the log.
There are 135 log entries where the final sector is Abysmal, and the rating was a C.
There are only 3 C ratings where the last sector was anything else (2 substandards, 1 satisfactory).
There are 173 log entries where the final sector is Substandard and the rating was a B, and only 2 log entries that were Bs but had Satisfactory or better ratings (both Satisfactory).
But, there are 105 entires where the final sector is Abysmal and the rating was a B. Still, the majority of Bs are Substandard for the final sector, and the majority of cases where the final sector is Substandard, the rating is a B.
For As, there are 196 As ending in Satisfactories, and 0 with final sector ratings above that level.
But, there are 24 with final sector ratings below that level, 22 of which are Substandard (and 2 of which are Abysmal).
For Ss, there are 31 where the last sector is Decent, and 0 where the last sector is Outstanding.
However, for S ratings, there are also 16 final sector Satisfactories, and 1 Substandard (0 Abysmal).
We have no SS entries logged.
The 1s and 2s can be dropped due to logging errors, and issues with the earliest version of the spreadsheet (which lacked S and SS, but had the rating as a required field). The rest tells me that your overall rating has a good chance chance of being equal to final sector rating (translated from words to grades), and a small chance of being one step higher than your final sector rating. Only Abysmal finals are likely to upgrade to Bs (44% chance), Substandards only have an 11% chance to upgrade to As, and Satisfactories have a 7.5% chance to upgrade to Ss.
Of course, this is all looking at correlation, which does not always mean causation. It could just be that both sector rating and final score are determined off the same stat (I still think its Favor), and the difficulty rating of the final sector is the only one used. This would explain the strong correlation.
For reference, here's my chart:
Code:(final sectors) C B A S SS Abysmal 134 105 2 0 0 Substandard 2 173 22 1 0 Satisfactory 1 2 195 16 0 Decent 0 0 0 31 0 Outstanding 0 0 0 0 0
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
I totally agree. Check the quick reference sheet for the nearly filled out grid with only the aforementioned four holes left (only one of which is a materia). Here's the materia list from that sheet:
Code:Sector Materia Type 1 Materia Type 2 ------ -------------- -------------- SC01 Dexterity Materia III Vitality Materia III SC02 Battledance Materia III Quicktongue Materia III SC03 Craftsman's Command Materia III Craftsman's Competence Materia III SC04 Gatherer's Grasp Materia III Gatherer's Guile Materia III SC05 Savage Might Materia III Vitality Materia III SC06 Piety Materia III Quicktongue Materia III SC07 Craftsman's Command Materia III Craftsman's Cunning Materia III SC08 Mind Materia III Savage Aim Materia III SC09 Quickarm Materia III Strength Materia III SC10 Gatherer's Guerdon Materia III Gatherer's Guile Materia III SC11 Intelligence Materia III/IV Quicktongue Materia III/IV SC12 Dexterity Materia III/IV Heaven's Eye Materia III/IV SC13 Craftsman's Competence Materia III/IV Craftsman's Cunning Materia III/IV SC14 Intelligence Materia III/IV Heaven's Eye Materia III/IV SC15 Vitality Materia III/IV Savage Aim III/IV SC16 Gatherer's Grasp Materia III/IV Gatherer's Guerdon Materia III/IV SC17 Craftsman's Command Materia III/IV Craftsman's Competence Materia III/IV SC18 Strength Materia III/IV Quickarm Materia III/IV SC19 Mind Materia III/ IV Piety Materia III/IV SC20 Dexterity Materia III/IV Battledance Materia III/IV SC21 Quicktongue Materia III/IV Savage Might Materia III/IV SC22 Gatherer's Guile Materia III/IV Gatherer's Grasp Materia III/IV
Last edited by Nyalia; 09-03-2015 at 10:09 PM. Reason: Filled in last hole
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
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