Quote Originally Posted by eossylim View Post
Oh, what I meant was I uh...counted the pixels on the sector map after applying an arbitrary scale to arrive at those coordinates.

While getting the approximate coordinates of home is just a matter of collecting enough data points, I didn't want to post one that was extrapolated based on an inaccurate travel time formula. I'd like to get the exact values the game client uses.
Just as a note, you DO have the exact travel time formula the game uses. You're just not rounding down at the right points if your numbers aren't exact. Remember that the game always rounds down, and does so often.