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Thread: Airship Guide

  1. #531
    Player
    Nyalia's Avatar
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    Neri Feralheart
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    Faerie
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    Paladin Lv 90
    I'm not convinced Craftsman's Competence Materia III can actually drop from sector SC07. It's an outlier, with only two reports, and one of them was translated from German and the translator could have easily confused the word that means competence with command or cunning. Dropping that outlier and the other others one-offs that look like they were typos, we get a really clean list. Each sector has the following slots and only the following slots:
    1. Schematic Material
    2. FC Crafting Material
    3. Common Crafting Material
    4. Unique Housing/Minion Crafting Material
    5. Materia type 1
    6. Materia type 2
    7. Crystal 1
    8. Crystal 2
    This means every sector has exactly eight items it can drop. The following caveats and clarifications apply:
    • Schematic Materials follow a strict progression from SC01-SC16.
    • In sectors after SC16, the Schematic Material slot is filled by Dusk Leather instead.
    • FC Crafting Materials follow a strict progression from SC01-SC16.
    • In sectors after SC16, the FC Crafting Material slot alternates between Red, Green, and Blue Clusters in that order (RGB), repeating over and over.
    • The Common Crafting Materials follow a set pattern which repeats over and over: Ferberite, Gold Ore, Platinum Ore, Scarlet Sap, Birch Branch, Dark Chestnut Branch.
    • The Unique Housing/Minion Crafting Materials do not appear to have a pattern (will look more into that later).
    • In sectors SC01-SC10, only grade III materia can drop.
    • In sectors after SC10, both grade III and IV materia of each of the two types can drop.
    • In sectors located on the left third of the map, Earth and Ice Crystals drop.
    • In sectors located on the middle third of the map, Lightning and Wind Crystals drop.
    • In sectors located on the right third of the map, Fire and Water Crystals drop.

    To this end, I'm moving Dusk Leather to the Schematic Material slot and renaming it "Schematic / Special."


    EDIT: By the way, when I say "removing outliers," I'd like to point out how many items would have to be typos for everything I've said in this post (and the last one) to be correct. Out of 668 logged voyages, each with 1-8 items obtained (average of ~4 per voyage would give ~2,600 items obtained), exactly 7 of them don't fit the patterns described above. Would anyone mind if I either moved the voyages containing these seven outliers to another part of the sheet that was not considered for our analyses, or if I just replaced the outliers with non-outliers that they could have been? (water/wind mixups due to auto-complete, ice/water mixups due to the graphic being the same, etc)



    EDIT2: Also, I wanted to say that there are now exactly 7 holes in the quick reference spreadsheet from sectors SC01-SC22: the unique items from SC18 and SC22, which crystal pairs drop from SC18 and SC21 (they're right on the line), and what the second type of materia is from SC22 (it's either Guerdon or Grasp).
    (4)
    Last edited by Nyalia; 09-02-2015 at 07:52 AM. Reason: Added notes on the common crafting mats
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  2. #532
    Player
    TechnoTechie's Avatar
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    Quote Originally Posted by Nyalia View Post
    snip
    this world needs more people like you that can decipher these patterns. Great work, and yes it's quite useful!
    (1)

  3. #533
    Player
    BonzaiFerroni's Avatar
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    Bonzai Ferroni
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    Phoenix
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    That is really impressive pattern uncovering XD As for whether or not to remove items, I'd say it is your call! Mistakes definitely happen in data entry. I did something similar with the guide, someone reported an additional super-rare item in a sector that had a confirmed one, after putting together the tables it became pretty clear that it didn't fit with the pattern.

    If there are actually 2 independent reports of the item, I'd be more hesitant, but at the very least we can flag it and remove it if it never shows up again.
    (0)

  4. #534
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    Aeyis's Avatar
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    Elinchayilani N'jala
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    Quote Originally Posted by Nyalia View Post
    snip
    Good work.
    (0)

  5. #535
    Player
    Nyalia's Avatar
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    Neri Feralheart
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    Paladin Lv 90
    Also, the quick reference guide now has a tab with a map on it, courtesy of the captain of the Gaelicat. I'll have to check with him again, but last I heard, he did not have coordinates for the sectors missing from that map yet. I wish it were easier to annotate the map... once it's complete (ie: once I have coords for the other sectors), I'll convert it to an image so I can mark it up. It might reveal a pattern for the unique items - I'm really curious if there is one.


    EDIT: Using an older post to add new info to curtail my post spam:

    I believe I know what the "High Quality" and "Several High Quality" messages mean. I could be totally wrong - we haven't been tracking HQ status. I think that some items are marked as "High Quality" and some are not. Regardless, if the item itself is HQ, the quality increases by one step. So, if an item would not normally have the "High Quality" message, if you get HQ items, the message states that they are "High Quality." If the item is one that is already marked "High Quality," then the message changes to "Several High Quality" instead.

    That said, I don't think there are any items that are not naturally "High Quality" that even have HQ versions, so who knows if an HQ non-"High Quality" item would list as being "High Quality" or not.

    The items marked as naturally "High Quality" appear to be oddly chosen. As far as I can tell, the common crafting materials are all "High Quality." If you get, say, NQ Birch Branches, it'll say they are "High Quality." If you get HQ Birch Branches, it'll say they are "Several High Quality."

    Marked as naturally High Quality:
    • Common crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • FC crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • Unique housing/minion crafting materials (no HQ versions exist as far as I know, as that would be meaningless)

    Not naturally High Quality:
    • Materia
    • Crystals
    • Schematic materials (including Dusk Leather)

    Please, please let me know if what I said above is wrong. Again, we haven't been tracking NQ/HQ status in the spreadsheet, so it's hard to verify the above. But I'm pretty sure all HQ items have had "Several" in the message.

    What does this mean? Well, if it's correct, it means we can ditch the "Rare?" column(s) in the spreadsheet, as they are meaningless. The category of the item would determine what that message said.
    (0)
    Last edited by Nyalia; 09-02-2015 at 08:17 AM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  6. #536
    Player
    Magistrella's Avatar
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    Magistrella Opalia
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    Moogle
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    Black Mage Lv 60
    Quote Originally Posted by Nyalia View Post
    Marked as naturally High Quality:
    • Common crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • FC crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • Unique housing/minion crafting materials (no HQ versions exist as far as I know, as that would be meaningless)
    Just looked through the Master log b/c i had some HQ Platinum Ore yesterday and was curious if you were right but x.x

    The ores are found in all Qualities - but i'd guess if you get HQ its always stating "several" - at least that's what i had in the log

    Or aren't Platinum Ores under "common crafting materials" since they are an unspoiled node item? x.x

    Guess ill add HQ at the end again when i get some so you get a chance to figure this out
    (0)

  7. #537
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    Roth_Trailfinder's Avatar
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    Roth Trailfinder
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    Midgardsormr
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    Fairly certain I've gotten some "Not HQ" results from airships that were, in fact, actually HQ items.

    I think that "Several HQ" means that you can exceed your normal gathering quantity.

    I've been putting whether or not the items found were HQ (Vivianite HQ, for example) in the log but, as you said, you have not been actively tracking that. I think you probably should start, if only to disprove the theories regarding non-HQ, HQ, and Several HQ and how they correlate to what is actually found.
    (0)

  8. #538
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    Crankysorc's Avatar
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    Kupo Kupo
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    Leviathan
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    Quote Originally Posted by Roth_Trailfinder View Post
    Max rank is 50, max airframe capacity is 61, Odyssey parts take 26 airframe capacity each. Have not unlocked the final airship type yet, but if it follows the pattern, it will take 31. That means, only one part of the final airship type can be used, and that at most only two Odyssey parts can be used.
    My FC is doing Tatanora hull, Odyssey forecastle, Enterprise rigging, and Bronco aftcastle. It hits the 61 capacity limit exactly.
    (0)


  9. #539
    Player
    Aeyis's Avatar
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    Elinchayilani N'jala
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    Quote Originally Posted by Crankysorc View Post
    My FC is doing Tatanora hull, Odyssey forecastle, Enterprise rigging, and Bronco aftcastle. It hits the 61 capacity limit exactly.
    Your retrieval must be as horrible as ours was. You changed it like this for exploration or testing purposes?

    But yeah, Tatanora require 26 capacity, Odyssey only 21.

    Sidenote~
    The ideal part compositions are:
    -Tatanora/Odyssey/Enterprise/Bronco
    -Tatanora/Tatanora/Invincible/Bronco
    -Tatanora/Invincible II/Invincible II/Bronco
    Note that if you choose to equip a Tatanora Aftcastle, the Forecastle must be atleast Invincible II as well. (to be able to visit sectors 17+ )
    (0)
    Last edited by Aeyis; 09-02-2015 at 04:25 PM.

  10. #540
    Player
    Crankysorc's Avatar
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    Quote Originally Posted by Aeyis View Post
    Your retrieval must be as horrible as ours was. You changed it like this for exploration or testing purposes?

    But yeah, Tatanora require 26 capacity, Odyssey only 21.

    Sidenote~
    The ideal part compositions are:
    -Tatanora/Odyssey/Enterprise/Bronco
    -Tatanora/Tatanora/Invincible/Bronco
    -Tatanora/Invincible II/Invincible II/Bronco
    Note that if you choose to equip a Tatanora Aftcastle, the Forecastle must be atleast Invincible II as well. (to be able to visit sectors 17+ )
    Exploration purposes. We hit 50 while still missing a lot of sectors.
    (0)


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