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Thread: Airship Guide

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  1. #1
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    My current thesis is that its linked to the amount of people discovering/having discovered sectors on your server. Or its population. Or something.
    Probably something. Maybe.


    Nyalia, is there any correlation between sectors being discovered and the amount of sectors visited in the total trip? Unfortunately we can't check range yet.
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    Last edited by Aeyis; 08-18-2015 at 05:06 AM.

  2. #2
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aeyis View Post
    My current thesis is that its linked to the amount of people discovering/having discovered sectors on your server. Or its population. Or something.
    Probably something. Maybe.


    Nyalia, is there any correlation between sectors being discovered and the amount of sectors visited in the total trip? Unfortunately we can't check range yet.
    I haven't run that analysis, but there's no obvious connection. We would have to restructure the data a bit to support that sort of analysis, I think, since we'd need to get a list of all the times a ship didn't discover a sector. And then the probability is still thrown off anyway by the fact that you can only discover a sector once. But there have been reports of people hitting four sectors and discovering two new sectors on the trip, and plenty of people hitting a single sector and not getting an unlock.

    Also, this game has nothing in it yet where the activities of other players directly affect probabilities like you're describing. All beliefs about that related to Atma drop rates and Alex drop rates were disproven. This game does have a large number of activities where a drop rate is low and fixed. Discovering new sectors feels, to me, just like other, similar systems. Atma and Alex from FATEs, Zodiac items from dungeons, ponies from Ex Primals, Triple Triad cards from the Hildebrand trials, rare minions from dungeons, rare items from maps like Thav Silk/Leather, all of these things are just RNG. Nothing affects the drop rate, especially not anything done by other players on your server.

    I feel like new sector discovery is just like that - a low chance. However, we do have five ambiguous stats that affect airship results, so I could see one of them affecting the new sector "drop rate." But, I'm starting to think that's not even it.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

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