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Thread: Airship Guide

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  1. #1
    Player
    RiceisNice's Avatar
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    Jul 2014
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    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    If you haven't gotten it yet, the distance for sector 22, from home is 43.

    (0)
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  2. #2
    Player
    Nyalia's Avatar
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    Jun 2014
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    Gridania
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    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    If you haven't gotten it yet, the distance for sector 22, from home is 43.
    All the distances are in the spreadsheets.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  3. #3
    Player
    Nyalia's Avatar
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    Jun 2014
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    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    In Bonzai's absence, I will be updating the graphics in the OP.

    The sector graphic in the OP has been updated to reflect what we currently know. Please let me know if you see any further errors!


    EDIT: And yes, I know the Grade II materia is missing, but it's so rare that I don't think it's even worth putting there...
    (0)
    Last edited by Nyalia; 10-01-2015 at 03:53 AM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  4. #4
    Player
    Myrna's Avatar
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    Gridania
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    10
    Character
    Rathe Vrilvor
    World
    Faerie
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Shadowsun View Post
    Getting Dark Matter Clusters is very easy though.
    If anyone didn't know, More Doughnuts makes cluster farming easy. The unspoiled nodes have seven slots taken up so the clusters will always be slot 8, so you can use King's Yield II for 15 clusters every 15ish minutes. That slot can have unaspected crystals as well but you probably need those with an aetherial table anyway.
    (2)

  5. #5
    Player
    mayonnegg's Avatar
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    Sep 2013
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    Character
    Mayonn Egg
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Anyone know what each set of level 3 FC actions give? I've gt enough for one set, want the one with teleport costs in it.
    (0)

  6. #6
    Player
    DarkCometII's Avatar
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    Oct 2015
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    Character
    Dark Comet
    World
    Moogle
    Main Class
    Arcanist Lv 70
    Aetherial Wheel Prototype V - Red Cluster - Gathering EXP, Crafting EXP, Companion EXP, Increased Wolf Marks, Increased GC seals, Increased MGP
    Aetherial Wheel Prototype VI - Blue Cluster - Increased gathering, perception, craftsmanship, control
    Aetherial Wheel Prototype VII - Green Cluster - Gear wear, Food duration, Teleport fees
    (1)

  7. #7
    Player
    Nyalia's Avatar
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    Jun 2014
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    Gridania
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    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by mayonnegg View Post
    Anyone know what each set of level 3 FC actions give? I've gt enough for one set, want the one with teleport costs in it.
    I wanted reduced teleportation costs as well and knew it took deep green clusters, so I unlocked the middle one, figuring that would be the green one (since the sectors are always in R G B order), and was rather upset to find out it was the Blue set (crafting/gathering stat boosts) instead >_< So, the top one is Red, the middle one is Blue, and the last one is Green. That means:

    Aetherial Wheel Prototype V (Deep Red Clusters)
    • Recreation (Increased MGP gain)
    • Rivalry (Increased Wolf Mark gain)
    • Company (Increased GC Seal gain)
    • Productivity (Increased exp from gathering)
    • Industry (Increased exp from crafting)
    • Longeing (Increased choco exp)
    Aetherial Wheel Prototype VI (Deep Blue Clusters)
    • Efficiency (+ Crafts)
    • Precision (+ Control)
    • Capacity (+ Gathering)
    • Observation (+ Perception)
    • Dedication (Increased spiritbond speed)
    Aetherial Wheel Prototype VII (Deep Green Clusters)
    • Pilgrimage (Reduced teleportation costs)
    • Nutriment (Increased food duration)
    • Permanence (Decreased durability loss)


    EDIT: Ninajed :P
    (0)
    Last edited by Nyalia; 10-03-2015 at 03:24 AM. Reason: Longeing really is a thing, that's not a typo o_O
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  8. #8
    Player
    Wizel's Avatar
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    Mar 2014
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    Character
    Wizel Balan
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    I am having a lot of trouble unlocking sector 18 for the last airship, I have had both our main ships visiting it for the past 3 weeks and nothing. I just want to be 100% that visiting sector 17 unlocks it right?

    Does just visiting the sector by itself do anything or do you need to visit it first then another sector or something?
    (0)

  9. #9
    Player
    Arcticharm's Avatar
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    Aug 2013
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    Character
    U'hnun Darskand
    World
    Coeurl
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Wizel View Post
    I am having a lot of trouble unlocking sector 18 for the last airship, I have had both our main ships visiting it for the past 3 weeks and nothing. I just want to be 100% that visiting sector 17 unlocks it right?

    Does just visiting the sector by itself do anything or do you need to visit it first then another sector or something?
    So far as we know, this is the only way to obtain sector 18. Sorry you're having a bad time with it, keep at it though!
    (0)

  10. #10
    Player
    Nyalia's Avatar
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    Gridania
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    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Wizel View Post
    Does just visiting the sector by itself do anything or do you need to visit it first then another sector or something?
    It's pure RNG. As far as we can tell, nothing affects it, at least not enough to be clear. Just visit that sector every trip, and eventually you'll get it. The only way I know of to speed up discovery is to put your best rigging and worst aftcastle on the ship (maximizing speed) and hit just that sector over and over. That'll give you the most chances for discovery. But, you'll be giving up loot by doing that, as your retrieval will be terrible and you will only be hitting one sector. It's an extremely inefficient use of fuel and time though.

    So, you have two options:
    1. You can either hit that sector while hitting other sectors that you actually want to visit. I recommend this option. This gets you normal amounts of loot and doesn't slow down your gathering efforts, especially since sector 17 has good materia in it (grade III/IV crafter materia). You'll hit 17 once every ~60 hour trip. If you like Gatherer Materia, I recommend SC16 -> SC17 (68 Range), SC10 -> SC16 -> SC17 (80 Range), SC16 -> SC17 -> SC22 (93 Range), or SC10 -> SC16 -> SC17 -> SC22 (105 Range). If you like Crafter Materia far more, I recommend SC13 -> SC17 (82 Range) or SC07 -> SC17 -> SC13 (98 Range). The shortest of those would take about 50 hours, the longest would take about 80 hours. Speaking personally, SC17 is the sector I hit the most because it drops the best materia. All three of my rank 50 ships hit that sector every trip.
    2. You can hit just that sector in the fastest ship you can make (bronco aftcastle, best rigging you can make). With Odyssey rigging, that's one chance at discovery every 30.5 hours. With Tatanora rigging, that's one chance every 28.5 hours. You'll probably get almost no loot from it though.

    So, up to you - normal loot from three sectors, or no loot but double the chances of discovery over time? You can also meet somewhere in the middle - hit just SC17 (or SC16->SC17) with good rigging and a moderate aftcastle, having a trip time of about 36 hours (closer to 48 if you hit SC16 too for gathering materia and far eastern coins) and a much better chance at getting some loot.
    (0)
    Last edited by Nyalia; 10-29-2015 at 01:46 AM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

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