Page 56 of 143 FirstFirst ... 6 46 54 55 56 57 58 66 106 ... LastLast
Results 551 to 560 of 1495

Thread: Airship Guide

Hybrid View

  1. #1
    Player
    Anoya's Avatar
    Join Date
    Jul 2015
    Posts
    2
    Character
    Anoya Sijait
    World
    Cerberus
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Nyalia View Post
    [*]In sectors after SC16, the Schematic Material slot is filled by Dusk Leather instead.
    In SC17 Dusk Leather can be found twice:

    (0)

  2. #2
    Player
    BonzaiFerroni's Avatar
    Join Date
    Oct 2013
    Posts
    171
    Character
    Bonzai Ferroni
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Nyalia View Post
    I'm not convinced Craftsman's Competence Materia III can actually drop from sector SC07.
    I decided to remove this from the guide, as per your recommendation. Thinking about it a little bit, it would be better to not report an item that *is* there than make an error the other way (report an item there when it actually isn't). Worst case, someone eventually does confirm it is there and we can add it back in. The worst case of reporting an item that isn't actually there is potentially have people waste their time if that is what they are targeting.

    What are your thoughts on sector 3 in the guide, are any of the materia there unreliable?
    (0)
    Last edited by BonzaiFerroni; 09-03-2015 at 03:21 AM.

  3. #3
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BonzaiFerroni View Post
    What are your thoughts on sector 3 in the guide, are any of the materia there unreliable?
    I totally agree. Check the quick reference sheet for the nearly filled out grid with only the aforementioned four holes left (only one of which is a materia). Here's the materia list from that sheet:

    Code:
    Sector	Materia Type 1				Materia Type 2
    ------	--------------				--------------
     SC01	Dexterity Materia III			Vitality Materia III
     SC02	Battledance Materia III			Quicktongue Materia III
     SC03	Craftsman's Command Materia III		Craftsman's Competence Materia III
     SC04	Gatherer's Grasp Materia III		Gatherer's Guile Materia III
     SC05	Savage Might Materia III		Vitality Materia III
    
     SC06	Piety Materia III			Quicktongue Materia III
     SC07	Craftsman's Command Materia III		Craftsman's Cunning Materia III
     SC08	Mind Materia III			Savage Aim Materia III
     SC09	Quickarm Materia III			Strength Materia III
     SC10	Gatherer's Guerdon Materia III		Gatherer's Guile Materia III
    
     SC11	Intelligence Materia III/IV		Quicktongue Materia III/IV
     SC12	Dexterity Materia III/IV		Heaven's Eye Materia III/IV
     SC13	Craftsman's Competence Materia III/IV	Craftsman's Cunning Materia III/IV
     SC14	Intelligence Materia III/IV		Heaven's Eye Materia III/IV
     SC15	Vitality Materia III/IV			Savage Aim III/IV
    
     SC16	Gatherer's Grasp Materia III/IV		Gatherer's Guerdon Materia III/IV
     SC17	Craftsman's Command Materia III/IV	Craftsman's Competence Materia III/IV
     SC18	Strength Materia III/IV			Quickarm Materia III/IV
     SC19	Mind Materia III/ IV			Piety Materia III/IV
     SC20	Dexterity Materia III/IV		Battledance Materia III/IV
    
     SC21	Quicktongue Materia III/IV		Savage Might Materia III/IV
     SC22	Gatherer's Guile Materia III/IV		Gatherer's Grasp Materia III/IV
    (0)
    Last edited by Nyalia; 09-03-2015 at 10:09 PM. Reason: Filled in last hole
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  4. #4
    Player
    BonzaiFerroni's Avatar
    Join Date
    Oct 2013
    Posts
    171
    Character
    Bonzai Ferroni
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    That is really impressive pattern uncovering XD As for whether or not to remove items, I'd say it is your call! Mistakes definitely happen in data entry. I did something similar with the guide, someone reported an additional super-rare item in a sector that had a confirmed one, after putting together the tables it became pretty clear that it didn't fit with the pattern.

    If there are actually 2 independent reports of the item, I'd be more hesitant, but at the very least we can flag it and remove it if it never shows up again.
    (0)

  5. #5
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Also, the quick reference guide now has a tab with a map on it, courtesy of the captain of the Gaelicat. I'll have to check with him again, but last I heard, he did not have coordinates for the sectors missing from that map yet. I wish it were easier to annotate the map... once it's complete (ie: once I have coords for the other sectors), I'll convert it to an image so I can mark it up. It might reveal a pattern for the unique items - I'm really curious if there is one.


    EDIT: Using an older post to add new info to curtail my post spam:

    I believe I know what the "High Quality" and "Several High Quality" messages mean. I could be totally wrong - we haven't been tracking HQ status. I think that some items are marked as "High Quality" and some are not. Regardless, if the item itself is HQ, the quality increases by one step. So, if an item would not normally have the "High Quality" message, if you get HQ items, the message states that they are "High Quality." If the item is one that is already marked "High Quality," then the message changes to "Several High Quality" instead.

    That said, I don't think there are any items that are not naturally "High Quality" that even have HQ versions, so who knows if an HQ non-"High Quality" item would list as being "High Quality" or not.

    The items marked as naturally "High Quality" appear to be oddly chosen. As far as I can tell, the common crafting materials are all "High Quality." If you get, say, NQ Birch Branches, it'll say they are "High Quality." If you get HQ Birch Branches, it'll say they are "Several High Quality."

    Marked as naturally High Quality:
    • Common crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • FC crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • Unique housing/minion crafting materials (no HQ versions exist as far as I know, as that would be meaningless)

    Not naturally High Quality:
    • Materia
    • Crystals
    • Schematic materials (including Dusk Leather)

    Please, please let me know if what I said above is wrong. Again, we haven't been tracking NQ/HQ status in the spreadsheet, so it's hard to verify the above. But I'm pretty sure all HQ items have had "Several" in the message.

    What does this mean? Well, if it's correct, it means we can ditch the "Rare?" column(s) in the spreadsheet, as they are meaningless. The category of the item would determine what that message said.
    (0)
    Last edited by Nyalia; 09-02-2015 at 08:17 AM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  6. #6
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Nyalia View Post
    Marked as naturally High Quality:
    • Common crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • FC crafting materials (NQ = "High Quality," HQ = "Several High Quality")
    • Unique housing/minion crafting materials (no HQ versions exist as far as I know, as that would be meaningless)
    Just looked through the Master log b/c i had some HQ Platinum Ore yesterday and was curious if you were right but x.x

    The ores are found in all Qualities - but i'd guess if you get HQ its always stating "several" - at least that's what i had in the log

    Or aren't Platinum Ores under "common crafting materials" since they are an unspoiled node item? x.x

    Guess ill add HQ at the end again when i get some so you get a chance to figure this out
    (0)

  7. #7
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Magistrella View Post
    The ores are found in all Qualities - but i'd guess if you get HQ its always stating "several" - at least that's what i had in the log

    Or aren't Platinum Ores under "common crafting materials" since they are an unspoiled node item? x.x

    Guess ill add HQ at the end again when i get some so you get a chance to figure this out
    I've never seen the ores not marked as at least "High Quality." Some people reported no early on (I think), but they could have confused NQ/HQ status with the "High Quality" message's presence or absence. Early on, it wasn't clear, especially since the column was marked "High Quality." Also, early on, I didn't have Several as an option because I missed that it was a separate message from "High Quality."

    Platinum Ore is a "common crafting material," as in, an item used in normal crafting that can be obtained elsewise, as opposed to FC crafting materials, schematic items, or the unique materials for specific items only obtainable via airship ventures. The list and pattern of the 6 "common crafting materials" is above in my post two posts back.

    I'd rather people just post in the notes section of their entry (or in an inserted comment) if they see something that contradicts what I said above. I have to strip out any extraneous letters found in the item boxes so all the data will collate and not appear as separate items on the sector list and item list tabs. It's also why I need to make everything singular and have the same capitalization.


    Quote Originally Posted by Roth_Trailfinder View Post
    Fairly certain I've gotten some "Not HQ" results from airships that were, in fact, actually HQ items.

    I think that "Several HQ" means that you can exceed your normal gathering quantity.

    I've been putting whether or not the items found were HQ (Vivianite HQ, for example) in the log but, as you said, you have not been actively tracking that. I think you probably should start, if only to disprove the theories regarding non-HQ, HQ, and Several HQ and how they correlate to what is actually found.
    We (Bonzai, Arctic, and I) made the decision not to track HQ items and to strip that info from entries coming in because we hadn't been tracking that data. Starting midway through would have confused the data, we didn't want to add a new field if we could help it or make it take longer to enter log entries, and we couldn't leave it logged in the item box when people put it there because it wouldn't collate with the other reports of those items. Also, there really isn't anything airships bring back that most people care about being HQ or not, so it's not useful data. But, I was curious what the high quality/several message really meant and if we could stop tracking it, so I did that analysis yesterday out of curiosity.

    I'll keep an eye out for anomalies, and if you see anything that contradicts my above post, please please point it out (via the notes or a comment)!

    Quote Originally Posted by Aeyis View Post
    I think that goes for all materials. First and second item arent as much different ''types of items'', but rather 2 rolls for an item. Don't quote me on that tho.
    (Ha! I quoted you anyway! <_< I'm such a jerk D: )

    This is it exactly. Item rolls are independent of each other, and you can get the same item twice.




    EDIT: I just looked through every single image posted in this thread of an airship log, and every single one of them followed the rules I listed above for the "High Quality" message.
    (1)
    Last edited by Nyalia; 09-02-2015 at 11:35 PM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  8. #8
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Fairly certain I've gotten some "Not HQ" results from airships that were, in fact, actually HQ items.

    I think that "Several HQ" means that you can exceed your normal gathering quantity.

    I've been putting whether or not the items found were HQ (Vivianite HQ, for example) in the log but, as you said, you have not been actively tracking that. I think you probably should start, if only to disprove the theories regarding non-HQ, HQ, and Several HQ and how they correlate to what is actually found.
    (0)

  9. #9
    Player
    Mambo's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Mambo Maboroshi
    World
    Excalibur
    Main Class
    Scholar Lv 60
    Iron Giant Cores are the rare from sector 18 apparently.

    (1)

  10. #10
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Wow, so, Iron Giant Core is the unique item from SC18, SC19, and SC20? Weird! Thanks for the report.

    And we're down to four holes! Unique from SC22, second materia type besides Guile from SC22, and crystal types from SC18 and SC21.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

Page 56 of 143 FirstFirst ... 6 46 54 55 56 57 58 66 106 ... LastLast

Tags for this Thread