Per the OP, no one has found sector 12 or higher?
Per the OP, no one has found sector 12 or higher?
-reseph
When you look at the map you see every sector is linked to some isle on the map.
There are undiscovered isles without sectors near 3,4,9 and 11... maybe start searching there.
HMS Moneysink failed to find Sector 7 again (after 4 Trips to 5 with different setups) with full invincible parts and lvl18, other discovered this sector with lesser grade ships and lower level.
Now trying my old "hulk" build with low range/speed and high retrieval/favor/surveillance... if this fails i will try tomorrow a "known" route from the spreadsheets which found this sector.
Following up, a solo voyage to Sector 7 discovered 8 for us when previous combos like 5-6-7 and and 6-7-5 didn't. Also the log said sector 10, but then the map and chat message was 08.
Sending a solo voyage to 08 now, but we've already visited every other 1* so it won't prove or disprove the visit all 1*s to unlock thought.
My FC airship returned from a solo trip to sector 08 which was just unlocked yesterday.
I purposefully put 2 tiny bronco parts for a bit more speed and to check if 2nd airship would be unlocked even with lower rank parts. (Two tiny bronco, 1 invincible, 1 enterprise)
It did, we unlocked our 2nd airship. =D
At least not that has been reported here! Always fun when a new mystery comes upWe sent our flagship out to 9, 10, and 11 which seem plausible since they are on the northern edge of the explored region. But I'm also wondering if 8 and 4 might also be worth checking.
That's a great catch! It also looks like there is a map "anomaly" northwest of sector 3! I'll reduce the opacity on the background map to help with the speculationWhen you look at the map you see every sector is linked to some isle on the map.
There are undiscovered isles without sectors near 3,4,9 and 11... maybe start searching there.
HMS Moneysink failed to find Sector 7 again (after 4 Trips to 5 with different setups) with full invincible parts and lvl18, other discovered this sector with lesser grade ships and lower level.
Now trying my old "hulk" build with low range/speed and high retrieval/favor/surveillance... if this fails i will try tomorrow a "known" route from the spreadsheets which found this sector.![]()
Last edited by BonzaiFerroni; 07-20-2015 at 10:17 PM.
Got Synthetic fiber and Birch branch from 11 sector. (All parts Invincible, Forecastle Invincible II - 11-9-8)
Still no sign of 10th sector. I'll try 7th sector next time.
I'll add log in a few hours.
Last edited by Enseric; 07-20-2015 at 10:54 PM.
So, I've realized that I made a small mistake in the spreadsheet. I listed a column for "HQ?" for each item, but when I did, I hadn't realized that SE re-used the term to mean two different things. When you get an item, sometimes it says "High quality _____ discovered." Other times, it's just "_____ discovered." I thought that it was linked to the HQ/NQ status of the item itself, but that appears not to be the case. It turns out that when it says "High Quality," the item can be NQ. And, when it doesn't, the item can be HQ. The two terms seem to be unrelated?
I'm thinking now that the reported status is like, "is this a rare item?" Toy Box Schema are always "High Quality" even though they are always NQ items (there's no HQ version). I imagine the same is true for Iron Giant Cores and other such rare housing/minion items.
Some people did try to report both in the spreadsheet, but when I went through and cleared it up to make all the item names consistent, this information was lost. Really, I should have had two columns for the HQ status - one for the reported status, one for the item's status.
Going forward, how should we handle this? Should we continue ignoring the HQ/NQ status of the item and only track the "High Quality" keyword in the reports, or should we enter a new column to track both and just deal with the fact that the older log entries lack this data?
Also, I've sorted the logs by ship in the Master Voyage Log. It's interesting to follow a ship's progress and see how different sectors compare. I think the next change to the sheet that I'll do is create a new tab that compares the affects of ship stats on voyages to a given sector. Stuff that looks at, like, favor ratings and compares them to weather to see if there's a correlation. I'm just not sure yet how to set up that data...
Regarding the map, I expect that there will be one more sector in the Sea of Clouds after SC11 - the island group in the upper left. I expect that, after that sector, we're going to find sectors in the Churning Mists next. There are five island groups with a different color background on the map (CM01-CM05?), plus the weird swirl thing (CM06? Something else?). Then, I expect the last two island groups in the upper right will be sectors in Azys Lla (AL01-AL02?). I wonder what happens after we fill out the map? Will they add on a new map for sectors released later, or will there not be more sectors later?
If I'm right about the number of sectors remaining, that's 20 total. Following the required rank progression pattern (and the star rating progression pattern and CB cost progression pattern), these would have the following requirements:
- SC12: 34 (4*, 4 CBs)
- CM01: 37 (4*, 4 CBs)
- CM02: 40 (4*, 5 CBs)
- CM03: 44 (5*, 5 CBs)
- CM04: 47 (5*, 5 CBs)
- CM05: 50 (5*, 6 CBs)
- Swirl: 54 (6*, 6 CBs)
- AL01: 57 (6*, 6 CBs)
- AL02: 60 (6*, 7 CBs)
This seems plausible because 60 is a nice, round number. However, at 60, you couldn't even have a fully Odyssey. The best you could do is 3x Odyssey and 1x Invincible, or 1x Tatanora, 2x Odyssey, and 1x Bronco. Or, for the most balanced ship you could do, 3x Invincible II, 1x Odyssey.
If we're right about the proximity thing, it looks like sector SC12 is unlocked from SC11. I kinda think that CM01 would be unlocked from SC09, but I could be wrong. Plenty of people have gone to 09 and not unlocked it, but it looks like the clostest island to the closest island in the next set of islands.
Of course, I could totally be wrong. I mean, sector SC09 isn't at a visible island, though all the rest are. Who knows? Maybe there are more islands hidden in the mists?
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
I had noticed that same thing, in this case "high-quality" means rare, not HQ. In the HQ? column I've been putting rarity and when an item is actually HQ i've been indicating it thus in the item column by putting something like "Vivianite HQ". I think the more important data is rarity (which actually has three levels, none, high-quality, and several high-quality), so my inclination is to keep that column and perhaps add that extra level.So, I've realized that I made a small mistake in the spreadsheet. I listed a column for "HQ?" for each item, but when I did, I hadn't realized that SE re-used the term to mean two different things. When you get an item, sometimes it says "High quality _____ discovered." Other times, it's just "_____ discovered." I thought that it was linked to the HQ/NQ status of the item itself, but that appears not to be the case. It turns out that when it says "High Quality," the item can be NQ. And, when it doesn't, the item can be HQ. The two terms seem to be unrelated?
I'm thinking now that the reported status is like, "is this a rare item?" Toy Box Schema are always "High Quality" even though they are always NQ items (there's no HQ version). I imagine the same is true for Iron Giant Cores and other such rare housing/minion items.
Some people did try to report both in the spreadsheet, but when I went through and cleared it up to make all the item names consistent, this information was lost. Really, I should have had two columns for the HQ status - one for the reported status, one for the item's status.
Going forward, how should we handle this? Should we continue ignoring the HQ/NQ status of the item and only track the "High Quality" keyword in the reports, or should we enter a new column to track both and just deal with the fact that the older log entries lack this data?
Also, I've sorted the logs by ship in the Master Voyage Log. It's interesting to follow a ship's progress and see how different sectors compare. I think the next change to the sheet that I'll do is create a new tab that compares the affects of ship stats on voyages to a given sector. Stuff that looks at, like, favor ratings and compares them to weather to see if there's a correlation. I'm just not sure yet how to set up that data...
I noticed for many of the other reports they seem to be reporting rarity as well, at least the items that are "rare" have that indication consistently. I have this distinction in the original post so I believe a good many people have been entering it that way. The nice thing is, it is very consistent which items are rare, so we don't have to consider the previous data unusable on that type of analysis. For example, If we have to we can find all the Vivianite and make sure it is indicated as "rare."
I'll copy/paste an excerpt from the OP in case it helps:
High-quality deep green crystals discovered. Commencing extraction.
Some items appear to be more rare than others. This line tells you whether that is the case. The chances may be influenced by a specific stat (surveillance, favor). Possible conditions:
_______________ discovered.
High-quality _____________ discovered.
Several high-quality _____________ discovered.
As for the ship roster, I can't wait to see what you come up with! \o/
Last edited by BonzaiFerroni; 07-21-2015 at 01:49 AM.
That's some interesting speculation! As for myself, I am wondering if the red penciled-in island in the west and the red swirly actually represent whole new zones, each with a different sector map. Perhaps that is "wishful thinking!"
Last edited by BonzaiFerroni; 07-21-2015 at 02:24 AM.
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