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Thread: Airship Guide

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  1. #1
    Player
    Lazrex's Avatar
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    Apr 2014
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    Character
    Lazrex Alcortz
    World
    Malboro
    Main Class
    Arcanist Lv 60

    The debate over HQ turn ins vs NQ turn ins

    As we all have documented there does not seem to be much of a difference other than XP when turning in NQ vs HQ when making airship parts, however I am finishing off our first Invincible Hull II, currently stuck on phase 3 waiting on more Raw Celestine to come back from the current voyage (Comes back @ 9am CST 7/16/15.) I have used 100% NQ turn ins for all 3 phases of this part and the highest construction quality for any phase has been 12/100. It is totally plausible that RNG hated me during this build OR when you reach tier 4 parts the calculations for construction progress does favor HQ mats over NQ mats. Just putting it out there, I will update more as I continue building tier 4 parts. Currently ship #1 is Rank 26 and equipped with a Bronco Hull and the rest are all Enterprise parts (the range would not have allowed me to visit any more islands if I would have went with Enterprise Hull and lowering one of the other 3 parts)
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  2. #2
    Player
    super_aardvark's Avatar
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    Apr 2011
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    Zamia Aar
    World
    Faerie
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    Warrior Lv 53
    Quote Originally Posted by BonzaiFerroni View Post
    Also, with your enterprise forecastle, how often do you see this message: Additional anomalies detected. However, airship condition found insufficient for further exploration.
    I see that frequently. I'd say we've been collecting a second item from a sector about 20-25% of the time. In the past, I've seen that message even when there was no wind at all. I'm fairly certain the repair condition of the airship parts is not a factor, but it's possible the simple grade of the parts is a factor, combined with the difficulty of the sector. Someone should send a ship with all Enterprise parts to sectors 1-4 and see how that stacks up.
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  3. #3
    Player
    BonzaiFerroni's Avatar
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    Oct 2013
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    Bonzai Ferroni
    World
    Phoenix
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    Arcanist Lv 60
    Quote Originally Posted by super_aardvark View Post
    I see that frequently. I'd say we've been collecting a second item from a sector about 20-25% of the time. In the past, I've seen that message even when there was no wind at all. I'm fairly certain the repair condition of the airship parts is not a factor, but it's possible the simple grade of the parts is a factor, combined with the difficulty of the sector. Someone should send a ship with all Enterprise parts to sectors 1-4 and see how that stacks up.
    Well consider me very surprised! I never did have strong evidence that surveillance influences your chance of finding a 2nd item, I believed that mostly because of the wording in the flight log. Now that we have more data it might be time to revisit this question too.

    Quote Originally Posted by super_aardvark View Post
    What is up with this ridiculous 1000 character limit on posts? I'm going to have to make 3 different ones.
    For some reason you can add more than 1000 characters when you edit a post after you initially post it! I agree, that is a silly thing XD It is why my posts tend to "grow" over time
    (1)
    Last edited by BonzaiFerroni; 07-16-2015 at 04:04 AM.

  4. #4
    Player
    Arcticharm's Avatar
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    U'hnun Darskand
    World
    Coeurl
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    Warrior Lv 80
    Quote Originally Posted by super_aardvark View Post
    I'm fairly certain the repair condition of the airship parts is not a factor, but it's possible the simple grade of the parts is a factor, combined with the difficulty of the sector. Someone should send a ship with all Enterprise parts to sectors 1-4 and see how that stacks up.
    I'm not going to disagree, I'm just of the mindset that we should do a quick study to disprove it. I find it hard to imagine that they'd implement something like this. I was just putting it out there to try to get some data points from others besides myself.
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  5. #5
    Player
    BonzaiFerroni's Avatar
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    Bonzai Ferroni
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    Phoenix
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    Arcanist Lv 60
    Quote Originally Posted by Arcticharm View Post
    I'm not going to disagree, I'm just of the mindset that we should do a quick study to disprove it. I find it hard to imagine that they'd implement something like this. I was just putting it out there to try to get some data points from others besides myself.
    I agree, although I had put this idea to rest in my own mind, the better thing to do would be to rule it out with data. Although my company tends to repair our airship after every flight, I have a lot more control over my alt airship. I'll let the parts get as bad as they can get and I'll report to you my observations \o/

    Quote Originally Posted by Lazrex View Post
    I have used 100% NQ turn ins for all 3 phases of this part and the highest construction quality for any phase has been 12/100. It is totally plausible that RNG hated me during this build OR when you reach tier 4 parts the calculations for construction progress does favor HQ mats over NQ mats. Just putting it out there, I will update more as I continue building tier 4 parts.
    Wow, that would catch my attention too! It could be that quality matters more for higher tier parts. I'd like to think SE wouldn't make it that convoluted It would be really great if you did half HQ of each item and kept track of the increases. I realize that is a lot more work XD Other people may run into this issue as well so I suppose we might be hearing from more soon.
    (0)
    Last edited by BonzaiFerroni; 07-16-2015 at 05:18 AM.

  6. #6
    Player
    super_aardvark's Avatar
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    Zamia Aar
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    Faerie
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    Warrior Lv 53
    Quote Originally Posted by Arcticharm View Post
    I'm not going to disagree, I'm just of the mindset that we should do a quick study to disprove it. I find it hard to imagine that they'd implement something like this. I was just putting it out there to try to get some data points from others besides myself.
    I actually wrote that post about repair condition before I saw that you brought it up; I wasn't trying to contradict you. It is still possible that the condition has some effect on the exploration, and it's also possible that the weather has an effect on the condition (either one could be true with or without the other).
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  7. #7
    Player
    super_aardvark's Avatar
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    Zamia Aar
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    Faerie
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    Warrior Lv 53
    Quote Originally Posted by Arcticharm View Post
    By chance, can you translate how it did in sector 5 (abysmal, substandard or satisfactory)?
    You can tell by the XP bonus. +100% in this case, so Satisfactory.

    Quote Originally Posted by Arcticharm View Post
    Sorry to ask more of you but can you confirm on your airship map? I think it's been a known bug that the log is outputting the wrong sector found
    I believe the initial report always lists it correctly, while View Previous Flight Log (or w/e the exact menu text is) often gets it wrong.
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  8. #8
    Player
    Yarem's Avatar
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    Yarem Bashir
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    Shiva
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    Gladiator Lv 60
    My theorie about 2. gatherings:

    Every sector has a hidden dmg value, dmg adds up over the trip. For each sector there is a roll of total dmg vs heavens favor or heavens favor is factored in during the initial dmg calculation.

    Initial condition of the airship parts has no or little impact,i failed a lot with perfect repaired parts and after upgrade and no repairs after 3 trips i almost get all 2. gatherings even in higher sectors then with good old bronco.

    But with my limited data this is just a rough theorie which i cant backup with solid data at the moment.
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    Last edited by Yarem; 07-16-2015 at 03:55 AM.

  9. #9
    Player
    Nyalia's Avatar
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    Neri Feralheart
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    Faerie
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    Paladin Lv 90
    Bonzai, could you check your records for the voyage recorded on line 19 of the spreadsheet? Is your rating for your trip to Sector 05 correctly reported as Substandard, or was it actually Abysmal? Abysmal makes the exp formula match your reported exp, but Substandard makes it not equal the calculated value.

    If that's reported correctly, then there's something up with the exp formula...

    Line 11's trip to Sector 02 is also potentially off (I think it should be Satisfactory, rather than Decent), but I don't think you entered that one.


    I think I'll leave the exp field in place, so I can use the exp field as a sort of checksum to check for typos in the report. However, I think I'll split out the base and bonus so people don't have to do that annoying math thing.
    (2)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  10. #10
    Player
    BonzaiFerroni's Avatar
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    Bonzai Ferroni
    World
    Phoenix
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    Arcanist Lv 60
    Quote Originally Posted by Nyalia View Post
    Bonzai, could you check your records for the voyage recorded on line 19 of the spreadsheet?
    It's funny you should ask because I actually wondered if I might have made a data entry error for sector 02 of that trip. You can see I got a high and a normal rating for sector 2 but an overall abysmal rating, and it seems like it should have been substandard. But it sounds like maybe you've found that my reported exp is too high, and for that I don't have an explanation XD (would it fit if 02's rating was actually substandard?)

    Since I don't have screenshots for that day, only what I entered into my original spreadsheet, I can't be sure. I'd take the exp value as the more valid one, chances are I just got mixed up on the sector rating. Either way we might want to exclude that line from analysis.

    Quote Originally Posted by Nyalia View Post
    Line 11's trip to Sector 02 is also potentially off (I think it should be Satisfactory, rather than Decent), but I don't think you entered that one.

    I think I'll leave the exp field in place, so I can use the exp field as a sort of checksum to check for typos in the report. However, I think I'll split out the base and bonus so people don't have to do that annoying math thing.
    You are right, I didn't enter that one, so I can't be sure. Having that validity check might be a good idea!

    I'm not sure if you saw before but I requested a column to enter the airship name. It would be helpful for me for keeping track of which ones are mine and it might also help us in analysis if we wish to narrow something down to just one airship's progress.
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    Last edited by BonzaiFerroni; 07-16-2015 at 07:18 AM.

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