I made a copy of the sector map from OP and used my bad mspaint skills to update it for my personal reference a couple patches back. Here you go!
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After so long finally saw a SS rating
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Last edited by Hailvery; 01-19-2017 at 06:30 PM.
Hi All, I've been away for a while and lost track of the best configuration for the airships. Does anyone have a good recommendation for an airship build? I'm more concerned with having good rewards per trip than having a fast turn around.
You need to bring up surveillance and may need to create more ship parts or buy them, you can also ask FC to sell them if they are used you can trade gill for them. Example I maxed out surveillance and got sectors on 1-3 runs. Also some times it's a RNG inthelong run your going to need some duplicate parts so might as well start building. example Bronco hull
From our own airship explorations, I can definitively say that character level and FC size don't affect it! While some still think it's a superstition, raising the Surveillance stat of our airships seemed to speed up discoveries by a huge amount (typically within 1-2 tries per sector).
Last edited by Dancetwist; 10-29-2017 at 07:46 AM.
Hi, I'm looking for a good airship build x 4 to get good rewards too.
Does anyone have a recommendation please ?
Invincible-type Hull
Bronco-type Sail
Viltgance-type Forecastle
Odyssey-type Aftcastle
It's slow, has access to all the goods, a good chance at getting another hit at items and brings back a large haul of any items that are snagged in multiples.
It's very helpful, thanks !
I decided to go with:
Tatanora Hull
Bronco Sail
Tatanora Forecastle
Tatanora Aftcastle
If it makes a difference these are the stat differences for you.
Mixed set
Surv 138
Ret 126
speed 54
range 84
favor 150
Tatanora set
Surv 120
Ret 140
speed 50
range 140
favor 120
They're fairly close in most respects except range, being able to hit more islands each trip was what decided it for me. However I haven't done the math or run it enough to have an idea of which is better (or if it even makes a difference).
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