Page 108 of 143 FirstFirst ... 8 58 98 106 107 108 109 110 118 ... LastLast
Results 1,071 to 1,080 of 1495

Thread: Airship Guide

Hybrid View

  1. #1
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    I work with 7 airships, all of them with different setups, but basically only the ones >=110 surv are bringing materia (mostly V) while the others just bring branches.

    Since you have 32 airships I'm hoping you can bring more data, if they made surveillance such a high desired stat I'm willing to sacrifice all other stats for it.
    (0)

  2. #2
    Player
    Eldeniel's Avatar
    Join Date
    Aug 2013
    Posts
    97
    Character
    Meldan Loredon
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    Hey, does some of you have tried to add some parts of the new airship Vilgtance ?

    Since they cost 31/61 we can only put one part of it, that means sacrificed every other stats than the new one.

    I hope they will increase the max stats for parts cause 61 is not enough :/
    (1)

  3. #3
    Player
    Hempen_Kecks's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    S'yahn Tia
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Hiyas! Got an S rank in SC24, tried a slightly higher Retrieval stat. I see above that 2 Iron Voyage Spoils can be brought back from a single visit, and that both my and his ship had "Optimal" retrieval levels resulting in "Excellent" extraction yield. Perhaps some of the Retrieval budget was spoken for since I sent this ship to 2 sectors? I really don't know how the stats function.



    Loadout:
    Enterprise - Invincible - Odyssey - Odyssey (59/61)
    110 Surveillance
    122 Retrieval
    068 Speed
    094 Range
    118 Favor
    (0)

  4. #4
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    124
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    Hello, I don't know if this is the right spot to be asking, but me and the FC were wondering what some optimal set ups are. We have 4 airships at level 50 and we're only missing sector 23 now. Why I'm asking this is because we just started getting back into taking care of our airships again. So tips or a bit of guiding would be fantastic to us!
    (0)

  5. #5
    Player
    Wavytiger's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Temujin Borjigin
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by Riusvell View Post
    Hello, I don't know if this is the right spot to be asking, but me and the FC were wondering what some optimal set ups are. We have 4 airships at level 50 and we're only missing sector 23 now. Why I'm asking this is because we just started getting back into taking care of our airships again. So tips or a bit of guiding would be fantastic to us!
    The first few pages of this thread has all the information you're looking for.
    (0)

  6. #6
    Player
    Imagerror's Avatar
    Join Date
    Feb 2014
    Posts
    28
    Character
    Knecht Rubrecht
    World
    Phoenix
    Main Class
    Gladiator Lv 70
    Is it just me or is sending ships to 1 sector now result in a rather... slim result?
    Have tested it and at least since 3.1 the results we got back from our Materia [6-13-16] Route have been rather dull.
    (90xCrystals at best, 6xLogs and worse)



    Sector 22-23-24 however seem to bring back Silk and Node without change?
    (0)

  7. #7
    Player
    Hailvery's Avatar
    Join Date
    Feb 2016
    Posts
    11
    Character
    Avery Wilds
    World
    Tonberry
    Main Class
    Culinarian Lv 70
    After 3 try got one ! Sending my fleet to find more ...
    (0)

  8. #8
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    There is no correlation that I've ever seen between Retrieval stats or scores and the rarity of items obtained. Combined with what I posted above about the drop rates of Iron Voyage Spoils, I feel that the best ship for farming the Iron Voyage Spoils is one with the highest speed and lowest Retrieval. Surveillance isn't bad either, which increases the chance of getting two items. Sure, you could aim for Optimal scores, which give you a chance at getting 2 at once, but wouldn't you rather have a ship that can do two trips in the time it takes the other ship to do one? More trips means more chances of getting the drop you want. But, there's no real reason to hit any other sectors if all you want are the mounts, so you don't need much hull. So, I'd go with one of these two ships for farming spoils:

    The Monster Hunter - Maximum Speed, high Survey, low Hull, minimum Retrieval
    This ship is designed specifically for hitting SC24 as often as possible, maximizing the chance of getting Iron Voyage Spoils (ie: Zu Mounts). Drop rates for these items are 1-2 for Optimal yields, and 1 for all other yields, so getting a "disappointing" yield is only slightly worse than an "optimal" yield. This makes the Retrieval stat nearly useless for obtaining them. Hitting just SC24 should take about 26 hours and 23 minutes. This version of the ship has a little more Range, allowing it to also hit one other sector from this list if desired: SC01 (adds 1h35), SC02 (adds 1h58), SC05 (adds 2h43), SC06 (adds 2h57), SC07 (adds 3h12), SC08 (adds 4h12), SC09 (adds 4h05).
    • Hull: Invincible
    • Rigging: Viltgance
    • Forecastle: Odyssey
    • Aftcastle: Bronco
    • Survey: 126
    • Retrieve: 46
    • Speed: 154
    • Range: 60
    • Favor: 122


    The Monster Trainer - Near maximum Speed, high Survey, low Retrieval, minimum Hull
    This ship is designed specifically for hitting SC24 as often as possible, maximizing the chance of getting Iron Voyage Spoils (ie: Zu Mounts). Drop rates for these items are 1-2 for Optimal yields, and 1 for all other yields, so getting a "disappointing" yield is only slightly worse than an "optimal" yield. This makes the Retrieval stat nearly useless for obtaining them. Hitting just SC24 should take about 26 hours and 46 minutes. This version of the ship has a little more Retrieval, allowing it to obtain more items on average when you fail to get Iron Voyage Spoils. It also has very slightly less Speed and Surveillance.
    • Hull: Bronco
    • Rigging: Viltgance
    • Forecastle: Odyssey
    • Aftcastle: Invincible
    • Survey: 122
    • Retrieve: 60
    • Speed: 150
    • Range: 46
    • Favor: 126


    These have been added to the third post.

    Hopefully sometime soon, we'll get a bit more Rank, allowing for a Tatanora or Viltgance piece to be used alongside another Viltgance piece. Right now, using a single Viltgance limits all other pieces to Odyssey or lower.
    (3)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  9. #9
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Just today I was considering ditching all materia sectors since it seems like a huge waste of time for the 2-3 days it takes, and focus 100% on mounts.

    If I end up going with this plan I'll probably pick your Monster Hunter build for all airships.
    (0)
    Last edited by alimdia; 03-13-2016 at 05:19 AM.

  10. #10
    Player
    Proxie's Avatar
    Join Date
    Mar 2016
    Posts
    3
    Character
    Proxie Ergo
    World
    Odin
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Nyalia View Post
    The Monster Trainer - Near maximum Speed, high Survey, low Retrieval, minimum Hull
    Hitting just SC24 should take about 26 hours and 46 minutes.
    As far as I remember it's 26 hours and 53 minutes =) Not that it really matters
    (0)

Page 108 of 143 FirstFirst ... 8 58 98 106 107 108 109 110 118 ... LastLast

Tags for this Thread