Oh look, 4 airships sent out to sector 17, only god damn cassia logs brought back...AGAIN.
At least the ones I then sent to 13 at least had the decency to come back with 3 dravanian motes.
Oh look, 4 airships sent out to sector 17, only god damn cassia logs brought back...AGAIN.
At least the ones I then sent to 13 at least had the decency to come back with 3 dravanian motes.
lately, we only do get mats and nothing else.. every now and then materia.
did they change something within the system?
I am a firm believer that they did change something within the system. Prior to 3.2 I was obtaining materia regularly from all of my airship builds but now I am only regularly obtaining materia from 1 of my 4 builds. The rest are usually just bringing me branches
Here are my 4 builds...
Build 1: Hull: Invincible-II, Rigging: Enterprise, Forecastle: Invincible-II, Aftcastle: Invincible-II
Build 2: Hull: Odyssey, Rigging: Invincible-II, Forecastle: Enterprise, Aftcastle: Enterprise
Build 3: Hull: Invincible, Rigging: Invincible, Forecastle: Tatanora, Aftcastle: Odyssey
Build 4: Hull: Enterprise, Rigging: Bronco, Forecastle: Odyssey, Aftcastle: Tatanora
I have 32 airships regularly running ventures -- 8 of them per build. Here is a summary of my experience since 3.2:
- The 8 airships I have running with Build 1 rarely ever bring in Materia. These airships will almost always just bring me branches and junk materials.
- The 8 airships I have running with Build 2 are no better off than the 8 running Build 1.
- The 8 airships I have running with Build 3 are beating out all the rest in loot. These airships almost always return with a V materia and often bring in 20+ IV materia just like the rest were prior to 3.2.
- The 8 airships I have running with Build 4 are the 'meh' airships. These occasionally bring back IV and V materia but it is still fairly rare. Ironically this was my best build prior to 3.2
The Build 3 airships have been doing so much better than my 1, 2, and 4 airships that I have actually begun the process of replicating the build across my entire fleet!
I am curious what others thoughts are![]()
Last edited by Xenora; 03-10-2016 at 03:49 AM.
You're insane? I wish I had your resources? Oh, you meant thoughts about the airship builds and results?
I've had 3 fully outfitted airships for about a month before the patch, and have been disappointed with their results. I have decided to refit them to all use the same build, rather than varying them so much. Happily, my build seems in line with what got you good results, so I feel like I'm on the right track.
I am a firm believer that they did change something within the system. Prior to 3.2 I was obtaining materia regularly from all of my airship builds but now I am only regularly obtaining materia from 1 of my 4 builds. The rest are usually just bringing me branches
Here are my 4 builds...
Build 1: Hull: Invincible-II, Rigging: Enterprise, Forecastle: Invincible-II, Aftcastle: Invincible-II
Build 2: Hull: Odyssey, Rigging: Invincible-II, Forecastle: Enterprise, Aftcastle: Enterprise
Build 3: Hull: Invincible, Rigging: Invincible, Forecastle: Tatanora, Aftcastle: Odyssey
Build 4: Hull: Enterprise, Rigging: Bronco, Forecastle: Odyssey, Aftcastle: Tatanora
I have 32 airships regularly running ventures -- 8 of them per build. Here is a summary of my experience since 3.2:
- The 8 airships I have running with Build 1 rarely ever bring in Materia. These airships will almost always just bring me branches and junk materials.
- The 8 airships I have running with Build 2 are no better off than the 8 running Build 1.
- The 8 airships I have running with Build 3 are beating out all the rest in loot. These airships almost always return with a V materia and often bring in 20+ IV materia just like the rest were prior to 3.2.
- The 8 airships I have running with Build 4 are the 'meh' airships. These occasionally bring back IV and V materia but it is still fairly rare. Ironically this was my best build prior to 3.2
The Build 3 airships have been doing so much better than my 1, 2, and 4 airships that I have actually begun the process of replicating the build across my entire fleet!
I am curious what others thoughts are
After looking over your build i noticed that ours are pretty much outdated,
guess once the workshop is operational again i will build newer ones.
Though Im suprised since the Airship3 - except for the Range - should make an S rank in Sector 24.
And comparing the STATS with your build, i dont see much of a difference in stats.
we decided to give our airships slow speed (3days around per turn) so I can farm enough mats for repairs and such.
Airship 1: S.S. Enterprise
She barely leaves the hanger these days,
we use her to go into diadem and thats basicly it.
bronco - invincible 2 - tatanora - bronco
Surveillance: 140
Retreival: 58
Speed: 112
Range: 58
Favor: 140
Airship2: The T.A.R.D.I.S.
We used her to scout ahead and maybe get 1 or 2 sectors
for - back then - high valued mats
inc2 - inc - inc2 - inc2
Surveillance: 100
Retreival: 108
Speed: 72
Range: 108
Favor: 100
(Brought us decent Tier4 Materia and high value mats all the time, now.. barely anything except crystals)
Airship 3: fAIRy FORCE ONE
just like our leader a bit slow and lazy sometimes,
but ambitious and motivated enough to get the job done
inc - bronco - tatanora - tatanora
Surveillance: 120
Retreival: 140
Speed: 50
Range: 84
Favor: 136
(Brought us decent Tier4 Materia and high value mats all the time, now.. barely T3 crafting mats)
A Rank last trip :
Fire Crystalx80
Empty Clusterx9
Savage Aim Materia IIIx21
Airship 4: S.S. SuperNova
like the two above, we mainly used her to farm materials andto build items in our FC Workshop,
to search for new sectors. We got also nice stacks of Tier4 Materia before 3.2 -- now shes solo sectoring around.
tatanora - bronco - inc - inc
Surveillance: 80
Retreival: 84
Speed: 66
Range: 140
Favor: 64
Last edited by Imagerror; 03-13-2016 at 08:27 PM. Reason: 1000 char limit
I've rebuilt two of the airships so far to invincible-bronco-vilt-ody and those have come back frequently with t4/5 materia (limited set though as only 3 voyages have been completed so far, but all 3 yielded results). Still not a single 4 (crafter) from the remainder (pretty much all Invinicble-IIs across the board), though 3s have cropped up from time to time.
Last edited by Hanmerreborn; 04-02-2016 at 09:58 AM.
Hi there, somewhat new at this airship crafting thing.
First I wanna say this, thanks for this thread. A great wellspring of knowledge here.
Second, I want to mainly collect Crafting Tier 4 materia, so what stats are the most important for that? Surveillance, Retrieval, Favor?
Since I wanna hit both 13 and 17, would the Invincible/Bronco/Viltgance/Odyssey be best?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.