Press hotkey like normal to gain 1 stack, or hold hotkey down to charge up to whatever stack you want like this animation.
Press hotkey like normal to gain 1 stack, or hold hotkey down to charge up to whatever stack you want like this animation.
Standing there holding a button to charge up would wreck the flow of combat. It would be like 1.5 GCD's of just sitting there doing nothing looking dumb.Press hotkey like normal to gain 1 stack, or hold hotkey down to charge up to whatever stack you want like this animation.
Eh....did you not read the first part of my post? The second part is for down time like beginning of a fight or between phases.
Ah it's ok.
I just macro'd Meditation five times. It works pretty well.
Not mechanically feasible with how client/server interactions are set up. Currently the client does not recognize held buttons outside of movement.Press hotkey like normal to gain 1 stack, or hold hotkey down to charge up to whatever stack you want like this animation.
Thanks for reminding how awful the american dub musics are lol. So glad we got the original japanese soundtrack in europe. Wish we could habe it for the tenkaichi and subsequent games too, oh well, good thing there were unnoficial custom isos ^^Press hotkey like normal to gain 1 stack, or hold hotkey down to charge up to whatever stack you want like this animation.
Anyway, on topic:
NO
Just press your button like usual, can't be too hard is it?
LEAF's HUNT Linkshell LeaderSeasonned Tracker and Main Tank DRK i180http://myanimelist.net/profile/Hyunckelhttp://hyunckel-kun.deviantart.com
Who said anything about the current chakra animation being hard? You guys this isn't a complaint thread...
OP is asking for a small QoL improvement. Spamming chakra obnoxiously between every pull and during downtime is an annoying inconvenience, OP is not saying it's too hard....no idea where you got that.
I support this OP. I see no negatives to implementing it, though I'm sure SOMEONE will come up with one, even if it's crazy.
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