It's never too soon for a thread like this. I'd like to tell you a story of why we desperately need Battle Regimen back in this game:

  • Tonight my linkshell was fighting batraal, it was our last run of the night and nothing had gone right with our luck this run. I look at the clock; we only have 30 seconds to beat Batraal, and we are still fighting the skeletons. I say to the group, "We need to do another full BR after skellies."

    We come off the portal, skeletons dead, time quickly running out. We stack the BR, "mages stack spells quick!", they do, I stack/fire..... Batraal still has about 5-6% HP. Someone else yells "Again!" we stack a few weaponskills and Batraal dies. We get that third Templar's Falchion of the night and the linkshell event ends well.


Without BR it won't be the same at all. Sure people can still accomplish good damage without it, but it will never capture that feeling. Everyone in that group pulled together for us to win that fight. Not "everyone was pressing 1,3, 5, 6, 0, 1, 1, 1, 2" as efficiently as humanly possible.

That experience demonstrates why I play MMO's, and it is not just in endgame. Ask anyone who has been in one of my pick up parties on Selbina when we get a good BR going "grinding" is so much more enjoyable. You really get that feeling like "this is a great group" instead of merely "I'm a great player".

So many people have fond memories of the skill chain system in FFXI, sadly not everyone understood/was very good with this system and it didn't get the emphasis it should have in game design. Bring back BR, bring back the feeling of actually fighting as a team with the new party system. That is the single most important aspect of combat, that you are not playing in a box and that everyone in the group is contributing.