They just required me 3 Grade 1 Strength Dissolvent, like all the other potion, but when you craft one of them, it yeld only 1 item per craft, not 3.
It is very unbalanced comparing it to other crafting classed and I think it's just an error.
They just required me 3 Grade 1 Strength Dissolvent, like all the other potion, but when you craft one of them, it yeld only 1 item per craft, not 3.
It is very unbalanced comparing it to other crafting classed and I think it's just an error.
its three very easy to get materials that don't require any preparation synths for the final product.
I have turned in the various types of grade 1 dissolvents several times.
Working as intended.
so if they require you any potion they shoudn't require 9 of them?
Ixali delivery quest already was aware of it, infact they required 6 Elixir, not 9.
Even because 4 Deepeye Tear per each dissolvent are very expensive, or you will need to grind a lot of mobs that is even worst than Quick synth the basic material up to me :/
Deepeyes are entry level heavensward mobs...easy to solo... can drop up to 3 tears at a time. I can't stress how overly simple it is to get these materials in contrast to the majority of GC turnins.so if they require you any potion they shoudn't require 9 of them?
Ixali delivery quest already was aware of it, infact they required 6 Elixir, not 9.
Even because 4 Deepeye Tear per each dissolvent are very expensive, or you will need to grind a lot of mobs that is even worst than Quick synth the basic material up to me :/
And to be honest I don't get why they would make that for make a piece of new kinds of leathers you will need 3 pieces of skins, making them drop 1,2 or 3 from enemies :/
Some basic material are very easy to achieve for some classes, other are really a pain.
They are easily soloable, I know but sometimes I killed 5 of them without obtaining a single tear, instead if you go as botanist to farm rainbow cotton boll you will easily achieve a lot of them in a all way lower time :/
I don't know if up to now the item drop rate is too low or the requirement for recipe is too high, but check the market board and see which basic material are expensive and which are cheap.
Deepeye tear as Archeonis skins are very expensive up to now, also to get an Archeonis leather you have to use Cohertan leaves (from npc it cost about 1k each) that is gatherable on a node that pop every 32 min and you have to decise if collect them or sell it :/
The Dissolvent turnin numbers are obviously an oversight and will hopefully be fixed in the near future (most likely when I nolonger need to turn them in). I groan every time I see them on my turnin list for the day and get ready to spend a huge chunk of gil or a huge chunk of time getting the mats. The fact is, whether you think it's easy to get the mats or not (note: it's not easy, and the mb prices for these mats attest to this), they require the same amount and tier of mats as other recipes for other classes at that level...but you need to do it three times...and they're significantly harder to HQ than a piece of gear with double the durability. I don't even bother trying to HQ them, since I know at least one will probably turn out NQ and I'll just have to lower the quality on the other two. Potions in the old days required multiple turnins because the recipe made multiples. This is just a mistake based on that reasoning.
It's worth putting as a bug as it probably is an oversight. Argue that it's easy enough all you want; it's still the only gc turn-in of any craft that requires this. And alchemy has a bunch that require multiple items that are all completed in one synth.
Alot of the turn ins seem like an oversight, especially the alchemist ones that require lvl 58 fishers for an expensive item or an enemy loot drop. So far as I can tell alot of people just use retainers to bring back the enemy mats, but for those who don't have them up to your level will have to grind it out the ol fashioned way which is butchered by massive enemy hp. Hopefully they'll increase the enemy loot drop rates. Btw I'm sure alot of people will try to defend this from happening due to the high demand for these mats, they go for quite the high price on the market board, not saying names lol.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.