Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 84
  1. #41
    Player
    Skypirate's Avatar
    Join Date
    Jun 2015
    Posts
    62
    Character
    Reading Rainbow
    World
    Leviathan
    Main Class
    Warrior Lv 60
    I Did just one dungeon as MCH lower level. It felt really fun and I Was critting a lot and actually ripped off the tank 2 or 3 times. Life was good. What I hear is that MCH Falls off past level 50. How exactly do they fall off? Is it like the scaling lowers or something? I'm asking because I want to max out 1 dps class and don't know which to start with.
    (0)
    Anyway, all of the elitism is unwarranted. It isn't as if everyone here is PVPing to compete for openworld Raid bosses or anything like that. Heck, most of us don't even pvp.
    http://na.finalfantasyxiv.com/lodestone/character/6305634/

  2. #42
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by pandabearcat View Post
    ...no? I'm saying that our parsers could be inaccurate and so maybe the devs know something we don't. Yikes.
    I'm sorry, I just get incredibly irritated when people try to jump board when SE passes the puck to the players not playing optimal for low numbers (which was also the case for 2.0 warriors). Aside from DoTs, it's still accurate as far as showing damage dealt and averaging it into DPS. From my experience and checking numbers with, the numbers are relatively accurate with very small deviance in regards to DoTs. The thing is that machinist DoT (and apparently bard DoT) scales piss poor off of skill speed, nor does it buff our turret's damage.

    Tl;DR : Everything gets picked up correctly; the turrets, wildfire, and lead shot DoT. If it wasn't tracking accurately for machinist, would it not get tracked accurately for all the other classes? Even if that was the case, they're still on the overall lower end of the spectrum.

    Quote Originally Posted by Skypirate View Post
    I Did just one dungeon as MCH lower level. It felt really fun and I Was critting a lot and actually ripped off the tank 2 or 3 times. Life was good. What I hear is that MCH Falls off past level 50. How exactly do they fall off? Is it like the scaling lowers or something? I'm asking because I want to max out 1 dps class and don't know which to start with.
    One way to word it is that machinist doesn't really get much abilities to add onto their dps past level 50. Gauss Barrel at lvl 52 is a dps loss until lvl 60. Same with bard. Versus any other class that gets more tool kits added to improve their overall damage, esp SMN and DRG. Enmity/pulling aggro is a really bad way to gauge your damage; it speaks more of the tank than anything else.
    (2)
    Last edited by RiceisNice; 07-07-2015 at 04:26 AM.
    ____________________

  3. #43
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    That is okay. I stopped playing MCH because the rotation was a mess and not very rewarding. Damage did also seem to be a bit more on the low end, and what really kills me is they lack Foes and do not provide an equivalent.
    (1)

  4. #44
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Quote Originally Posted by RiceisNice View Post
    I'm sorry, I just get incredibly irritated when people try to jump board when SE passes the puck to the players not playing optimal for low numbers (which was also the case for 2.0 warriors). Aside from DoTs, it's still accurate as far as showing damage dealt and averaging it into DPS. From my experience and checking numbers with, the numbers are relatively accurate with very small deviance in regards to DoTs. The thing is that machinist DoT (and apparently bard DoT) scales piss poor off of skill speed, nor does it buff our turret's damage.

    Tl;DR : Everything gets picked up correctly; the turrets, wildfire, and lead shot DoT. If it wasn't tracking accurately for machinist, would it not get tracked accurately for all the other classes? Even if that was the case, they're still on the overall lower end of the spectrum.
    Quick hit up on this, it's not parsing a lot of things for SMNs either. We may have to wait for ACT to be fully sorted out.
    (0)

  5. #45
    Player
    Seiko769's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Ananya Castelle
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by IfritReborn View Post
    One would wonder why SE just doesn't include an official parser in the game that can properly pick up MCH damage and quell the confusion and outrage going on, but I guess common sense is lacking these days.
    Because than it than would become a game of " do you meet my parsing expectations after 1 pull? yes? than you can stay. No? screw off. "

    Assuming your referring to the in game parse people have asked for before if so than yea that
    (0)

  6. #46
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Seiko769 View Post
    Because than it than would become a game of " do you meet my parsing expectations after 1 pull? yes? than you can stay. No? screw off. "

    Assuming your referring to the in game parse people have asked for before if so than yea that
    Well, the situation we have now is that MCHs often don't even get a chance because of assumed low DPS, as measured by a third party program that might not be tracking it correctly.
    (1)

  7. #47
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jeckyl_Tesla View Post
    Quick hit up on this, it's not parsing a lot of things for SMNs either. We may have to wait for ACT to be fully sorted out.
    Such as what? SMN parse has been pretty accurate for me so far unless you mean the effect of SS on their DoTs.
    (0)
    ____________________

  8. #48
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    All the decent MCH's crying right now over this forum post. Please, just close the thread before you embarrass yourselves further. :'(
    (0)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  9. #49
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Quote Originally Posted by RiceisNice View Post
    Such as what? SMN parse has been pretty accurate for me so far unless you mean the effect of SS on their DoTs.
    Radiant Shield not parsing properly, and yes our DoTs mainly not parsing. Using old SS ticks (which if I'm not mistaken may even use the old crit mechani as in crit rating doesn't increase crit dmg?)

    There's no arguing that ACT isn't working fully most of the time, we may need to wait and see.
    (0)

  10. #50
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jeckyl_Tesla View Post
    Radiant Shield not parsing properly, and yes our DoTs mainly not parsing. Using old SS ticks (which if I'm not mistaken may even use the old crit mechani as in crit rating doesn't increase crit dmg?)

    There's no arguing that ACT isn't working fully most of the time, we may need to wait and see.
    In which case, my question is how does this relate to machinist when 1) They only have one DoT. 2) Despite all this, average SMN parses still fair better than MCH consistently.

    Even if it doesn't work properly, what's being said really does not add up to support that MCH dps is relatively closer than we think. Specifically because they still average lower than every other class, and what I mentioned above in relation to DoTs and SMNs still parsing comparatively high despite all that.
    (1)
    Last edited by RiceisNice; 07-07-2015 at 06:42 AM.
    ____________________

Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast