


I mentioned this idea before in a thread related to PGL:
I remember having similar ideas for the MRD skills as well. It goes without saying, I agree.
In my opinion, what they should have done is change the function of Light Strike and Pummel. Go back to the roots of Pugilist class design, as it was depicted on the FFXIV website before the game's release.
Have Light Strike and Pummel act as Auto-Attack modifiers in the form of stances.
Light Strike - 10 MP, 60s Cooldown
Adopt a defensive stance, increasing defense and evasion while reducing damage done and TP generated by Auto-Attack. Enable counter-attack chains*. Effect lasts 300s.
Pummel - 20 MP, 60s Cooldown
Adopt an offensive stance, increasing Auto-Attack speed. Disable counter-attacks. Effect lasts 300s
*The ability to use Haymaker, Jarring Strike and/or Simian Thrash in succession.
Now if they went with something like this, not only would it make PGL a much more unique class, but it would justify the MP costs.
Last edited by NoctisUmbra; 09-26-2011 at 01:43 PM.
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