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  1. #1
    Player
    SwordswornFox's Avatar
    Join Date
    Jun 2015
    Posts
    124
    Character
    Khudaj'a Surenhai
    World
    Siren
    Main Class
    Gunbreaker Lv 80

    Learning to tank FF style(or learning how to be a proper flasher)

    I come from a tanking background of WoW Wrath of the lich king PuG instance tanking and City of Heroes school of anything goes tanking and am trying to learn the ropes here. I've tanked each instance through Haruuke and heading towards Titan as a Paly at this point in time.

    So far during the dungeon runs during the trash mobs my set up seems to be Flash>Flash>Emnity combo^once on each target>Flash>MP Gain^once on each target>enmity combo on the mob with the most HP till death. If I need to pull its a shield lob and move to where I want them, then the abilities as I've listed.

    On mini-bosses and bosses I seem to; Shield Lob as moving to position^multiple while in motion>Flash>Emnity combo^2>Flash>MP Gain>Flash>Emnity ad nausem.

    During the bigger fights I have a hard time figuring out which defensive cooldowns to pop and when especially since as a Gladiator I had a lot more to choose from and it was more forgiving as I had more CD's to work with.

    Am I on the right track?
    (0)

  2. #2
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    You should never *need* to use Flash on single targets. Just emnity combos are fine. Groups (trash mobs and adds), yes, you'll use Flash a lot. Once you have an aggro lead use your combo, but rotate it around the mobs based on who your DPS are targeting.

    As for your CDs, it depends on the fight. For dungeon bosses, there really aren't many tank-killers, so just rotating CDs when you start getting low or when adds spawn is fine. Later, when you start seeing tank-killers, you'll need to plan on what CD you'll use and when. For groups, its always a good idea to use a CD after pulling a group to help out your healer.

    And Shield Lob is always a good opener, groups or bosses.
    (5)

  3. #3
    Player
    elemental10's Avatar
    Join Date
    Dec 2014
    Posts
    459
    Character
    Yomiko Readman
    World
    Zalera
    Main Class
    Warrior Lv 60
    Yes, you're on the right track. Once you get to Brayflox, then things start to toughen up a bit and you start seeing your HP plummet down more. Focus your Rage of Halone combo on the target of your strongest DPS.

    Shield lob is always a good opener. DPS will also automatically locked into that lobbed target and can start their DPS as soon as possible.

    Flight or Fight whenever it's up, and Rampart when you're taking on a lot of mobs. Sentinel when a big hit is coming. Bulwark and Awareness in big pulls. Convalesence when you expect things to go down.

    Also, for your information, Rampart and Sentinel stacks up multiplicatively. Means if you use Rampart + Sentinel, the damage will first go through Rampart, the resulting damage will go through Sentinel, resulting in around 52% damage reduction instead of the additively stack, 60% reduction. So, it's better to use your buffs back to back, instead of stacking them all up at the same time.
    (3)

  4. #4
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    The only time you should ever flash on a single target like a Boss is if you're trying to apply Blind. Otherwise Flash is useless for single target tanking. Enmity combo is much better.
    (1)

  5. #5
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaedan View Post
    The only time you should ever flash on a single target like a Boss is if you're trying to apply Blind. Otherwise Flash is useless for single target tanking. Enmity combo is much better.
    In some fights, this is useful. You can actually "dodge" Titan's Mountain Busters by blinding him with Flash. But most of them are invulnerable to these status, which saddens me.
    (0)

  6. #6
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Cyrus-Wallace View Post
    In some fights, this is useful. You can actually "dodge" Titan's Mountain Busters by blinding him with Flash. But most of them are invulnerable to these status, which saddens me.
    it seems we are slowly getting hit harder and harder in the debuff/CC dept...
    (1)

  7. #7
    Player
    SwordswornFox's Avatar
    Join Date
    Jun 2015
    Posts
    124
    Character
    Khudaj'a Surenhai
    World
    Siren
    Main Class
    Gunbreaker Lv 80
    Thanks for the info, and on a quasi-related note player note: what's considered the appropriate wait time before kicking someone who dc'd? had it happen twice where I would dc and by the time I get back(2-3 minutes) I've already been kicked.
    (0)

  8. #8
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    For the Mini-Bosses/Bosses: ALWAYS pop Fight or Flight before attacking, the extra damage helps with your enemity. Flash against single targets is a no go beyond blind, 2-3 maybe 1-2 before jusy cycling through with your Halone combo, anything more Flash will be used more often. For your definsive CDs use this time to learn how each work with you and all that. Its mostly end game fights where it really matters and by then you should either have enough of a feel for them to know what to use once you know the fight a bit, or can ask a buddy who also tanks.

    Also CoH ftw.
    (1)

  9. #9
    Player
    Eudyptes's Avatar
    Join Date
    Aug 2013
    Posts
    233
    Character
    Summer Lebeau
    World
    Jenova
    Main Class
    Monk Lv 100
    Quote Originally Posted by Dualblade View Post
    For the Mini-Bosses/Bosses: ALWAYS pop Fight or Flight before attacking, the extra damage helps with your enemity.
    Personally I never liked this tactic. I like to wait to use FoF until after my first fast blade, where I can get maximum uptime with it. Unless the DPS open with flare or dive in/start dpsing before I can even get shield lob off (if they do they should be kicked), I don't have threat issues at the start and I find that I get a bigger threat lead over time.

    That's just what works for me though. As long as you have threat and the dps/healers don't, then you can do whatever works for you. Just throwing out different options.
    (1)
    Last edited by Eudyptes; 07-07-2015 at 08:43 AM.

  10. #10
    Player
    Naryoril's Avatar
    Join Date
    Sep 2013
    Posts
    229
    Character
    Y'sira Nia
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Another thing that makes your life as a tank easier is marking, although it seems hardly anyone is doing it anymore and then they can't hold aggro.

    Personally i just mark the next target with a 1, you can put the marking on your hotbar for ease of use. When the current target is at about 10% health, i mark the next target with a 1 so the DPS can prepare and know where to go next. If the DPS don't listen and attack the wrong target with non-dot single target attacks, ask them to follow the marks. If they still don't listen and pull aggro, it's their fault.

    Marking makes my life easier since i know where to put most of my aggro and it makes the healers life easier since the DPS focus on a single target and monsters die faster and you get less damage. This makes it easier for the healer to got into cleric stance and deal damage too, and the whole fight is over faster. It really is a win - win situation that is hardly used nowadays because many tanks are too lazy.
    (0)

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