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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70

    Scourge and Reprisal change that would be extremely helpful!

    Since they obviously want our abilities to function differently. How about adding a penalty to Scourge that Reprisal had, and making Reprisal a bit different and unique.

    Reprisal:
    Delivers an attack with a potency of 210.
    Cool-down: 30, 15 with the trait.
    Instant Cast, no GCD. No longer requires a parry.

    Scourge:
    Delivers an attack with a potency of 220.
    Damage over time: 40, lasts 24 seconds.
    TP cost: 20, however can only be used after a parry.
    Cool-down: 15 seconds. Takes a GCD, does not break combo chains.
    (0)
    Last edited by Nektulos-Tuor; 07-06-2015 at 09:54 AM.

  2. #2
    Player
    Aurelinaus's Avatar
    Join Date
    Sep 2014
    Posts
    151
    Character
    Zata'ra Dakwhil
    World
    Jenova
    Main Class
    Arcanist Lv 60
    My opinion? No. Just no. Plus your suggestions are broken.

    How so?

    a 20 sec debuff on a 15s cd? That you can then perma stack with other debuffs like say DRK's own Delirium and/either PLD's Halone, WAR's Path

    That said for Reprisal. I don't stack parry on DRK yet parry often enough to keep reprisal always highlighted, what usu get's me is my GCD that doesn't quite line up and turns off before the next parry comes in and i have to move on. Only thing I'd ask the is .5 sec more for that window. And a second way to proc it so it would be a skill that you can only use when you are actively tanking (e.g. while grit stance is turned off you can use Reprisal after a crit if it's available).

    2. Pretty much same thing as above duration is significantly longer than CD if it was off-gcd BUT it is on GCD per your suggestion for...15s? yeah pacified for 15 whole seconds, about that.

    Scourge is fine. Use it at the end of a combo after the pre scourge wears off. Leave it alone.
    (4)
    Last edited by Aurelinaus; 07-06-2015 at 10:03 AM.

  3. #3
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Aurelinaus View Post
    Huh?
    Its a tank debuff. It "should" be 100% at all times. If not more because of switches.

    I did that with scourge so we would have less TP problems.
    (0)

  4. #4
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    You clearly have not played other tanks. Warriors have to dedicate one full skill chain every 20 seconds( a skill chain taking 7.5 of those seconds) to keep their debuff up 'all the time'. It costs them dps, and means that any mistake, run in/out etc can cause it to fall off. You want a dummy proof power that also enhances your dps by basically being a mercy stroke you can use every 15 seconds...

    HAHAHA

    Honestly, all you DPS that came to Dark Knight really have no clue how broken you want this class to be.
    (1)

  5. #5
    Player
    Aurelinaus's Avatar
    Join Date
    Sep 2014
    Posts
    151
    Character
    Zata'ra Dakwhil
    World
    Jenova
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Blah 'n' Stuff.
    Reprisal debuff IS not supposed to be up 100%. Otherwise it would not only be available for the theorethical max of 40sec out of every min. It's DRK's version of IB that's all it is and all it "should" be. You're asking for an always on 10% dmg down debuff on top of the innate 20% dmg dwn, and -15% int debuff. At that point who need cds.

    And the scourge thing that's not TP conservation that's free damage if not for the 15 second GCD bit.
    (1)
    Last edited by Aurelinaus; 07-06-2015 at 10:36 AM.

  6. #6
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Aurelinaus View Post
    Reprisal debuff IS not supposed to be up 100%. Otherwise it would not only be available for the theorethical max of 40sec out of every min. It's DRK's version of IB that's all it is and all it "should" be. You're asking for an always on 10% dmg down debuff on top of the innate 20% dmg dwn, and -15% int debuff. At that point who need cds.

    And the scourge thing that's not TP conservation that's free damage if not for the 15 second GCD bit.
    It isn't DRK version of IB as it still requires a parry. IB is a CD, can be used almost on-demand as it only requires 5 stacks of wrath and works well for tank busters. Reprisal is a "Oh I better use this now or I might not get the chance to use it in a while." Only way to make it into a proper CD is to remove the parry restriction on it.

    And having a low cost TP ability on GCD does help with TP. Not sure about the parry requirement but changing one of the weaponskills into a 20/40tp would help a bit with the TP problems we have.

    Just look at Shield Swipe, it has been used as a tool to do some minor tp management since you would end up getting more tp than you spend by using it.
    (0)

  7. #7
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Every shield swipe gains you back about 10 tp. You are not--spamming-- shield sword in a raid, it only applies when you are tanking, and it is not a dps gain over RA (but is better than RoH, unless RoH is about to fall off as a debuff).

    Shield Swipe is not a powerful TP recovery mechanic like I think you guys are looking for---it helps when you MT, but a Paladin that is on OT will run out of TP just as fast as you (and honestly, in a raid as an MT they wont be much slower.
    (0)

  8. #8
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Wow there's complaints on Reprisal?

    You have a CD called Dark Dance that increases your parry rate though.

    I almost have no problems being able to use Reprisal on CD. If it is not up use Dark Dance and proc it.
    (0)

  9. #9
    Player
    OliviaBadger's Avatar
    Join Date
    Jul 2015
    Posts
    98
    Character
    Olivia Badger
    World
    Cerberus
    Main Class
    Monk Lv 80
    Seen so many people saying reprisal "should" have 100% uptime.

    You already have 100% uptime on delerium, if you could have 100% on reprisal (which stacks with storms), you would in effect have a perma 30% magic resist and 20% physical resist. This would be a little too powerful. Reprisal already has a potential 66% uptime and has the bonus of being off-gcd and doing 210 potency.

    And yeah, don't f*** with scourge. 500 potency dot...why would you want to change this?
    (0)

  10. #10
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    It'd be cool if Blood Weapon restored 100 TP every time you used it/it ended. That would solve sustain problems or at least patch it over pretty well, and not require a huge rework.

    Or if you could Dark Arts it for 200 TP or something.
    (0)
    My life while tanking is an existential hell from which there is no escape.

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