link:http://www.rpgfan.com/news/2015/3463.html
Basic info
Normal Alex raid = harder than EX primals / easier than savage 2nd coil
New relic quest in 3.1
new 24 man raid in 3.1 = will be as hard as crystal tower
link:http://www.rpgfan.com/news/2015/3463.html
Basic info
Normal Alex raid = harder than EX primals / easier than savage 2nd coil
New relic quest in 3.1
new 24 man raid in 3.1 = will be as hard as crystal tower
Last edited by AzraelX; 07-06-2015 at 09:32 AM.
You forget that Crystal Tower gets harder as the content gets older and people gear better...*sigh*
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
If Crystal Tower came when everyone had ilvl 70 gear. It would of been "very" hard. People go in with ilvl 110-130 gear and its suddenly a joke.
Coils are not hard when you go in with ilvl 180 gear. <3
Normal alex difficulty sounds pretty good actually, nice middle ground imo. Only concern is the story being shown in the easier mode, this isn't about gating people or anything but part of the reward of beating difficult fights was seeing interesting cutscenes.
Last edited by VargasVermillion; 07-06-2015 at 10:23 AM.
The story is the whole reason they're putting in an easier version. Coil had rather important story and only a small percentage was able to see it.
I completely disagree. The reward for beating the most difficult encounters should be gear and prestige, never story. Everybody should be able to see the entire story in a game that puts so much emphasis on it.
Regarding Heavensward content available to the new player:
As we know, to play Heavensward's content, one must complete A Realm Reborn's main story questline through Patch 2.55. ARR has been adjusted so that new players will gain double the experience points in the main story, making side quests not needed quite as much, and the Duty Finder prioritizes new players in the queue. The option to remove item and level sync in dungeons was also introduced to help new players, so that dungeons could be completed without an entire party.
Item rewards in ARR content also offer better gear. For example, quest rewards that were item level 55 before, can now offer ilevel 90. And by completing the Chronicles of a New Era quests from patches 2.1-2.55, players can easily get a full set of gear that's item level 110.
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