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Thread: Cure III

  1. #11
    Player
    Viviza's Avatar
    Join Date
    Dec 2013
    Posts
    270
    Character
    Viviza Viza
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Cure III is a very useful spell in raids, when the entire group will take big gobs of damage that you want healed fast, not over time, and not attracting the attention of adds that pop in.

    The spell also has some limited use in dungeons. If melee are getting squashed you can reverse that more or less instantly with a well placed Cure III. If positioning is a bit unpredictable, use yourself as the target.
    (0)

  2. #12
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Best skill in the game!... If you can find times to justify it's use.
    (0)

  3. #13
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    I use it in Twin on soak team - even if I'm on the other side of Twin. It's a good, potent (high numbers) AoE heal that you can throw from afar. It's also a lot faster to cast than medica and medica II. You don't need to be in the action to use it. T9 Megaflare,, T8's tower explosion, Bismark's room AoE, the last Trial's room AoE (I can not, for the life of me, remember it's name), Titan, etc..... every now and then I'll do it if a bunch of melee DPS need heals and they're all sort of smooshed together - but thats fairly rare.

    IE, anytime something calls for stacking or if people are stacked to absorb damage elsewhere than where you are. It is very situational, but it's also very helpful. It heals more than Medica and it casts faster, too >_>
    (0)

  4. #14
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Cure III is great. It is situational but for coordinated stack-up mechanics (of which there has been plenty enough so far), it works very well as a very efficient heal. If anything I think it's a bit underused by many people. Not saying it should be spammed, but yeah.
    (1)

  5. #15
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Pikachu_Pizza View Post
    Why do we even have this?!

    Medica
    Medica II > Cure III
    Asylum

    How situational can a spell really be? I feel like taking off my action bar I don't even care about the proc.
    There's an easy answer to this, but it's situational.

    You use Cure III when your party configuration is a MNK/NIN/DRG configuration... which is way too damn often. Even then, just running up to them and casting Medica is more efficient. Cure III cures the Target and the surrounding players. Medica/Medica II cures everyone surrounding YOU.
    (1)

  6. #16
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    The thing that I love about it over Medica and Medica II is that it heals around the one it's targeting and not just around yourself. there are times where a huge group of people are together and I can just get a quick group heal off by targeting one of them. It's our best burst heal especially if it crits on a bunch of party members. I don't really like over using Medica II on some fights because it makes the life of others difficult if it has an add phase. It's lost DPS if the adds are running around all over and the OT has to go gather them up.
    (0)

  7. #17
    Player

    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    324

    Blah blah, situational, blah blah...

    + Strongest heal in the game

    Without proc:
    - Melle & Tank heal
    - Tanks sharing damage/stacking heal
    - Organised group stack heal
    - Forced stacking from mechanics heal

    With proc:
    - Need to heal more than a cure, but less than a Cure II
    - Same as without...

    </thread>
    (1)

  8. #18
    Player
    HBLR's Avatar
    Join Date
    Jun 2014
    Posts
    34
    Character
    Try Hard
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    Its ideal where you have to stack. In ravana extreme I find it quite usefull especially when some people take an accidental vurnabilty up..
    (0)

  9. #19
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Currently in HW, Ravana EX is a very good use for Cure III when both tanks get the soak damage. Also Bismarck's Ultimate to the last phase, everyone is usually stacked anyway. One Cure III to full. The last story trial has a spot where everyone stacks for damage too.

    Turn 13 had many uses, rage of bahamut top-off, stack for dive-bombs, shared Akh Morns. Turn 9 since everyone is generally stacked in-front of Nael during Heavensfall. Turn 8 tower. Man I can go on about it's awesome raid utility.

    Keeper of the Lake 2nd boss if you happened to be separated from the rest of the party due to the flames.

    You know you got a good WHM when they can use Cure III in unique situations successfully. Whereas using Medica II can end up overhealing due to wasted regen ticks, which generates aggro.
    (0)

  10. #20
    Player
    Orph's Avatar
    Join Date
    Jul 2015
    Posts
    4
    Character
    Orpheus Geass
    World
    Diabolos
    Main Class
    White Mage Lv 60
    Cure III saves time and mp than using Medica twice, Cure III is best used when the party is stacked or when both tanks are soaking big hits.
    (0)

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