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Thread: An AST Guide?

  1. #11
    Player
    Cynfael's Avatar
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    Sacrilege Moonshadow
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    Hyperion
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    Black Mage Lv 80
    Quote Originally Posted by YuiSasaki View Post
    I would not want to sign this, at least not for all healer jobs. Back in the days of Garuda EM (the time i quitted FF14 for a while - therefore i can't bring a more recent example) using the Tank Ring from Garuda EM as a SCH (Vita/Crit/DTR) was a viable choice, because the way MND affects Adloq isn't all that big (or at least it was in my opinion neglectable, cuz of the crit synergy with Adloq). It made a difference <50 iirc. Furthermore to stay on topic I'd rather skill PIE with SCH than MND at that point, also because MND was rather not worth it, or it didnt feel worth it to me. With more Mana i could spam Adloq more often, etc.


    Edit: Sry for double-posting
    What you describe is more of a personal preference (or, to be generous, a specific encounter vs. ilvl strategy) rather than a general meta.

    VIT can situationally be prioritized over MND when you are attempting to progress at an ilvl lower than what the encounter was designed for (i.e. meeting a HP check), as ACC frequently is, but this is virtually never the case with PIE for a couple of reasons: 1) healer equipment is already fairly saturated with PIE and 2) MND not only contributes to healing potency over the course of a fight, but increases DPS potency as well with Cleric Stance, which is vitally important for early progression when the party is struggling to meet the minimum clear requirement.

    For situations outside of end-game raid progression, it's pretty much impossible to wind up with too little PIE. MND all the way, and the PIE you need will just come with your gear.
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  2. #12
    Player
    Apeiron's Avatar
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    Apeiron Kinglight
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    Faerie
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    Lancer Lv 60
    Quote Originally Posted by Sarynth View Post
    https://docs.google.com/document/d/1...ilebasic?pli=1

    Quick google search turned this up. I hope it helps.
    I'm going to go over this to see if this has covered all the things I'm thinking of, or if it has anything I haven't, or missed something that I didn't think of originally. Thanks for the link.
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  3. #13
    Player
    Apeiron's Avatar
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    Apeiron Kinglight
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    Faerie
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    Lancer Lv 60
    Anyone know off hand if Disable can be stacked with other AST Disable? I don't believe it can, but can't recall. I know you can slap it on top of Virus, but....
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  4. #14
    Player
    YuiSasaki's Avatar
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    Yui Sasaki
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    Shiva
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    Arcanist Lv 60
    Virus and Virus won't stack so my guess is: no it won't stack..
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  5. #15
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    basketofseals's Avatar
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    Verrine Mercer
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    Balmung
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    Samurai Lv 86
    Virus gives a debuff which prevents another Virus though. I don't believe disable does any such thing.
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  6. #16
    Player
    Lyrinn's Avatar
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    M'kael Jin
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    Tonberry
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    Conjurer Lv 3
    Quote Originally Posted by basketofseals View Post
    Virus gives a debuff which prevents another Virus though. I don't believe disable does any such thing.
    That's because they nerfed Virus from 2.0. Originally, applying Virus would just refresh the timer of an existing Virus. All it did was extend the duration and not stack the mitigation.
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  7. #17
    Player
    Apeiron's Avatar
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    Apeiron Kinglight
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    Faerie
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    Lancer Lv 60
    Confirmed it myself, and the verdict is that it doesn't stack. It does, however, refresh disable if it hasn't been used up. I'm guessing it works on the first action to avoid the same problem they ran into with virus. Also means that AST can slap disable on a boss, one after the other.
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