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  1. #1
    Player
    Damianqq's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Pillow Fluff
    World
    Phoenix
    Main Class
    Astrologian Lv 60

    Revamping Astrologian

    I thought I'll post my opinion on AST before reading any other suggestions, hoping it will be consistent with other's opinion and showing which skills need some fixing.

    A little bit about me: Healer main. I've cleared all content multiple times, including all Final Coils, I have also solo healed all of them, excluding T13.

    Here are my suggested changes in an attempt to make AST true to its roots:

    Draw: Reduce cooldown to 15 seconds.
    Royal road: Remove cooldown.
    Shuffle: Reduce cooldown to 60 seconds.

    Collective Unconscious:
    • Increase cure potency to 250 in Diurnal Sect.
    • Increase damage reduction percentage to 20%.
    Synastry: Reduce cooldown to 90 seconds.

    Lightspeed: Reduce magic potency by 10%, instead of 50%.

    Celestial opposition: Reduce cooldown to 60 seconds.

    Essential Dignity: Reduce cooldown to 20 seconds.

    Benefic II: Increase the instant cast proc to 30%
    (8)
    Last edited by Damianqq; 06-29-2015 at 11:57 PM.

  2. #2
    Player
    Nague's Avatar
    Join Date
    May 2015
    Posts
    114
    Character
    Kanya Nague
    World
    Odin
    Main Class
    Arcanist Lv 60
    i agree cards CD needs to be lower if cards stay this weak.

    Noc stance effects probably need some help

    All these useless cooldown abilities should be changed, AST should be given 2 more real healing CDs. Lightspeed doesnt help with healing even if it would give no reduction for example.
    Maybe change the benefic 2 passive to make it off global cooldown because same as lightspeed, no cast time abilities have no healing gain when the global cooldown is still unaffected.

    all these useless abilities with huge colldowns that buff card duration a bit make me sad
    (5)

  3. #3
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    70% damage reduction is overkill. 20%-25% is more realistic.
    (4)

  4. #4
    Player
    DreamWeaver's Avatar
    Join Date
    Oct 2013
    Posts
    351
    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    I believe the title you're looking for is "How to Make Astrologian OP" instead of "Revamping Astrologian".
    (16)

  5. #5
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by VitalSuit View Post
    70% damage reduction is overkill. 20%-25% is more realistic.
    Agreed. Even 20% would be enough so that AST is competitive at damage mitigation. Right now SCH's Virus and Sacred Soil are a way better option.

    Cards effects should be buffed a little, they're just too weak and you can't count on them because of rng anyway.

    Reducing Draw CD would be a bad idea imo, it would be too fast.

    Celestial opposition is a joke atm.

    All in all I'm really enjoying playing as AST, it feels fresh and new, but as I'm leveling my SCH after bringing my AST up to level 60 I get the impression that if things don't change AST will be soon dismissed as the weaker healer and the whm/sch combo will be the only viable option for Alexander hard. Noct must be completely reconsidered. Some little fine tuning is in order, but it can be a great job.
    (9)

  6. #6
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    - At most, Draw CD should be reduced to 25s. Anything lower than that is way too much... Or they could just buff the duration of the buffs. +5s for Balance/Arrow/Bole and + 10s for Spear/Ewer/Spire

    - I actually believe Collective Unconscious' values shouldn't be touched. Rather, the ability's field should linger for 6 seconds after cancelling the channel. Remember that we're not meant to be a replacement and that Disable is its own damage reduction in itself; it stacks with virus thus making it invaluable.

    - Spread should be able to be used out of combat and Shuffle should be a 60s cooldown.

    - C. Opposition should be 90s if they really don't want it to extend everyone else's personal buffs.

    - I agree with Light Speed being -10%.

    - Dignity should be 30s and Synastry should be left alone imo.

    I feel like AST should be THE buffing healer so make the buffs slightly stronger to offset our weaknesses compared to SCH and WHM. The class isn't weak by any means.
    (15)

  7. #7
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Damianqq View Post
    Increase damage reduction percentage to 70%.
    Can you seriously say that that isn't overpowered with a straight face? It's like a mini-tank LB3 each time.
    (6)

  8. #8
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by MidnightTundra View Post
    -cut
    I see your point, but for AST to be an effective buffing healer cards and oGCD skills related to cards should be significantly improved imo.

    Also I hate how Shuffle can give you the same card you wanted to change. Ok, it makes sense since your returning the card to your deck, but seriously this job is so rng that they could at least help us there.

    Dignity 30s CD, yup, I agree with you there. And am I wrong or Dignity is not buffed by Defiance and Convalescence? Hopefully it's just a bug and will be fixed soon.
    (2)

  9. #9
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by MidnightTundra View Post
    - Spread should be able to be used out of combat
    I cant agree with this, then we would see ASTs standing there trying to find the card they want till they finally get it.
    (4)

  10. #10
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by AlphaFox View Post
    I cant agree with this, then we would see ASTs standing there trying to find the card they want till they finally get it.
    Which is when you kick them for wasting time. Otherwise it drastically lowers crap RNG factor.

    Quote Originally Posted by Lastelli View Post
    Dignity 30s CD, yup, I agree with you there. And am I wrong or Dignity is not buffed by Defiance and Convalescence? Hopefully it's just a bug and will be fixed soon.
    Nope it's not because it's an ability and not technically considered a "healing skill".
    (0)

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