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  1. #1
    Player
    Decconi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa 1.0
    Posts
    128
    Character
    Zalim Ramuh
    World
    Faerie
    Main Class
    Blacksmith Lv 50

    Add Final Fantasy Status Icons

    I am not sure if this has been discussed or mentioned. But the one thing I really enjoyed about a Final Fantasy title are the status icons to tell other players they are silenced, asleep, petrified, etc.

    Gogo Square-Enix keep it up!
    (6)

  2. #2
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Would be nice, and easily recognizable too.
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  3. #3
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I don't think any games used the same icons between all of them though? Except maybe the bottle for poison.
    (0)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Estellios View Post
    I don't think any games used the same icons between all of them though? Except maybe the bottle for poison.
    Nope, the Tactics series turns your character green to denote poison. And even ignoring those, I thought the symbol was a skull-and-crossbones?
    (0)

  5. #5
    Player

    Join Date
    Jul 2011
    Posts
    64
    Actually, for a lot of status conditions your character model actually switches to a different idle animation entirely. Like, for instance, when you are under the effect of "slow" your character appears to be slouched and breathing heavily. Hasn't anybody else noticed this?
    (1)