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  1. #11
    Player
    Viar's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    93
    Character
    Ria Arrow
    World
    Cerberus
    Main Class
    Bard Lv 60
    Quote Originally Posted by Chiramu View Post
    At the start of the pull? Why are you overhealing so much? >.>
    To drop enough Holy bombs (4-5) to warrant the use of CS and slightly delay the use of Benediction.
    (0)

  2. #12
    Player
    AsakuraVN's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Kyo Asakura
    World
    Tonberry
    Main Class
    Ninja Lv 70
    Regen doesn't generate that much enmity, just make sure you stay close to the tank when pulling, so he won't miss his AoE because the mobs run to you instead, most tanks are annoyed by this. I often do that on small pulls so I can go full DPS, tank got agro back immediately after 1 AoE, mobs die faster, no need for more healing, everyone happy.

    Avoid doing it when the mobs are scattered & come in waves, stay close to tank if not on purpose.
    (0)

  3. #13
    Player
    Viar's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    93
    Character
    Ria Arrow
    World
    Cerberus
    Main Class
    Bard Lv 60
    Right, correction. I use it once tank grabbed 3 groups of mobs already by which time SS should have been taken down. Forgot to specify.
    (0)

  4. #14
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Please don't Regen a tank before they pull. D: Paladin (was) my secondary (I find AST very fun, so PLD has lost it's place in my heart. XD) and having to deal with all the mobs running to the healer is really annoying. :\

    Sometimes flash doesn't hit them all and they keep going to you, sometimes you're really close to the pack and they hit you a few times, sometimes I'm super under-geared and even though I'm the same level as you, my ilevel just barely makes the dungeon requirements and one flash might not even be enough, sometimes I'm just really bad at tanking.

    When it's your job to pull things, it's really frustrating when someone else does something to aggro the mobs. Be it a BLM starting off with a swiftcast Flare (smack them if they do that, though) or healer aggro before I've picked everything up. As a tank, you're the one standing between the party and these mobs, your job to keep them still and occupied so others can DPS.

    I've kicked DPS for pulling before me after repeatedly asking them not to, and I've kicked healers for Medica IIing the party and/or Regening me between trash packs after repeatedly asking them not to. If this tank has been asking you that whole run to stop regening you, I can see why they kicked you. If they didn't say anything before they kicked you, then that was a bit rude of them. But to be fair, regening before they pull things is something you usually learn not to do when you first get regen anyway.
    (0)

  5. #15
    Player
    Akei's Avatar
    Join Date
    Jul 2015
    Posts
    28
    Character
    Akei Tar'valon
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Meh. Never had an issue with healer's using regen before a pull personally. I've had tanks ask me to not use regens as much when on my healer and I've respected their wishes, for me though, my Healer having regens pre-running means they will DPS on the pull and we'll hammer through the dungeon that bit faster, so its of no issue to me.

    If your tank ask you to stop .. stop .. they may not be confident about snapping initial aggro, if they are fine with it .. HoT up and lay on the DPS. If your not using that initial time to grab some DPS why are you wasting your time Pre-HoTing?
    (0)

  6. #16
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    The other issue you will find with drk is there is a bug currently that causes regen ticks to steal their mp. This is a bug that causes all buffs and debuffs to reduce their mp. For example, astro buffing the drk will cause mana loss both when the card is applied and again when it falls off. Poison ticks act like regen on their mp. Regen is particularly bad because with higher spell speed the regen ticks come faster causing massive mp loss.

    Some drk may ask you to avoid using regen at all. It is important to keep an eye on their mp pool and avoid regen if you see it causing an issue for them until SE can fix this bug.
    (0)

    http://dtguilds.com

  7. #17
    Player
    3lysium's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    12
    Character
    Cwen Hana
    World
    Jenova
    Main Class
    Scholar Lv 80
    L
    Quote Originally Posted by Sleigh View Post

    On the flip side, applying Regen before a tank pulls a single target is a very good idea and I recommend it completely. It lets you DPS ASAP, often keeping the tank healthy enough until after a mechanic - most dungeon bosses and even a nice chunk of raid bosses will do a mechanic within 15-20s of the fight starting. The only downside to it is if the tank decides face pulling is the optimal way to pull, in which case the boss might get away from the tank if he's not ready for it - that'd be the tank's fault, however.
    Please forgive me, I am extremely new to this...what is "face pulling?" Thank you
    (0)
    All work and no play makes Minfilia a dull Scion...

  8. #18
    Player
    Niadissa's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Niadissa Nelhah
    World
    Lamia
    Main Class
    White Mage Lv 90
    face pulling is when a tank simply walks up to a mob and gets agro just by being in range rather then hitting it with a skill.

    This means that they will have only the initial enmity that would be gained by being the first one to get on the mobs hate list. (to put a point system on it, say walking into the mobs range is worth 1 point, hitting an enemy is worth 50, these numbers are in no way accurate, but just to illustrate the idea)

    on a side note and completely off topic, anyone else notice that the level that is shown under your character information in the forums is wrong? Shows me at lvl 53 but i've been level 60 for a week now lol
    (1)
    Last edited by Niadissa; 07-06-2015 at 08:26 AM.

  9. #19
    Player
    3lysium's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    12
    Character
    Cwen Hana
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Niadissa View Post
    face pulling is when a tank simply walks up to a mob and gets agro just by being in range rather then hitting it with a skill.

    This means that they will have only the initial enmity that would be gained by being the first one to get on the mobs hate list. (to put a point system on it, say walking into the mobs range is worth 1 point, hitting an enemy is worth 50, these numbers are in no way accurate, but just to illustrate the idea)

    on a side note and completely off topic, anyone else notice that the level that is shown under your character information in the forums is wrong? Shows me at lvl 53 but i've been level 60 for a week now lol
    Ah! Thank you very much! <3
    (0)
    All work and no play makes Minfilia a dull Scion...

  10. #20
    Player
    Superskull85's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Jade Drax
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by PetiteMalFleur View Post
    The other issue you will find with drk is there is a bug currently that causes regen ticks to steal their mp. This is a bug that causes all buffs and debuffs to reduce their mp. For example, astro buffing the drk will cause mana loss both when the card is applied and again when it falls off. Poison ticks act like regen on their mp. Regen is particularly bad because with higher spell speed the regen ticks come faster causing massive mp loss.

    Some drk may ask you to avoid using regen at all. It is important to keep an eye on their mp pool and avoid regen if you see it causing an issue for them until SE can fix this bug.
    None of this is true. The effect you see is 99.99% sure to be Darkside's normal depletion. If this were true I would never be able to Tank with a WHM or SCH in my group ever since they buff like crazy without any RNG. My MP hasn't gone down faster than normal even with 2 Medica II's and Regen.


    Another thing I'd like to add in regards to pre-pull Regen is don't run away from the adds if you do it. Don't be scared of the baddies.
    (0)

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