Regen doesn't generate that much enmity, just make sure you stay close to the tank when pulling, so he won't miss his AoE because the mobs run to you instead, most tanks are annoyed by this. I often do that on small pulls so I can go full DPS, tank got agro back immediately after 1 AoE, mobs die faster, no need for more healing, everyone happy.
Avoid doing it when the mobs are scattered & come in waves, stay close to tank if not on purpose.

Right, correction. I use it once tank grabbed 3 groups of mobs already by which time SS should have been taken down. Forgot to specify.
Please don't Regen a tank before they pull. D: Paladin (was) my secondary (I find AST very fun, so PLD has lost it's place in my heart. XD) and having to deal with all the mobs running to the healer is really annoying. :\
Sometimes flash doesn't hit them all and they keep going to you, sometimes you're really close to the pack and they hit you a few times, sometimes I'm super under-geared and even though I'm the same level as you, my ilevel just barely makes the dungeon requirements and one flash might not even be enough, sometimes I'm just really bad at tanking.
When it's your job to pull things, it's really frustrating when someone else does something to aggro the mobs. Be it a BLM starting off with a swiftcast Flare (smack them if they do that, though) or healer aggro before I've picked everything up. As a tank, you're the one standing between the party and these mobs, your job to keep them still and occupied so others can DPS.
I've kicked DPS for pulling before me after repeatedly asking them not to, and I've kicked healers for Medica IIing the party and/or Regening me between trash packs after repeatedly asking them not to. If this tank has been asking you that whole run to stop regening you, I can see why they kicked you. If they didn't say anything before they kicked you, then that was a bit rude of them. But to be fair, regening before they pull things is something you usually learn not to do when you first get regen anyway.
Meh. Never had an issue with healer's using regen before a pull personally. I've had tanks ask me to not use regens as much when on my healer and I've respected their wishes, for me though, my Healer having regens pre-running means they will DPS on the pull and we'll hammer through the dungeon that bit faster, so its of no issue to me.
If your tank ask you to stop .. stop .. they may not be confident about snapping initial aggro, if they are fine with it .. HoT up and lay on the DPS. If your not using that initial time to grab some DPS why are you wasting your time Pre-HoTing?

The other issue you will find with drk is there is a bug currently that causes regen ticks to steal their mp. This is a bug that causes all buffs and debuffs to reduce their mp. For example, astro buffing the drk will cause mana loss both when the card is applied and again when it falls off. Poison ticks act like regen on their mp. Regen is particularly bad because with higher spell speed the regen ticks come faster causing massive mp loss.
Some drk may ask you to avoid using regen at all. It is important to keep an eye on their mp pool and avoid regen if you see it causing an issue for them until SE can fix this bug.
http://dtguilds.com

LPlease forgive me, I am extremely new to this...what is "face pulling?" Thank you
On the flip side, applying Regen before a tank pulls a single target is a very good idea and I recommend it completely. It lets you DPS ASAP, often keeping the tank healthy enough until after a mechanic - most dungeon bosses and even a nice chunk of raid bosses will do a mechanic within 15-20s of the fight starting. The only downside to it is if the tank decides face pulling is the optimal way to pull, in which case the boss might get away from the tank if he's not ready for it - that'd be the tank's fault, however.![]()
All work and no play makes Minfilia a dull Scion...
face pulling is when a tank simply walks up to a mob and gets agro just by being in range rather then hitting it with a skill.
This means that they will have only the initial enmity that would be gained by being the first one to get on the mobs hate list. (to put a point system on it, say walking into the mobs range is worth 1 point, hitting an enemy is worth 50, these numbers are in no way accurate, but just to illustrate the idea)
on a side note and completely off topic, anyone else notice that the level that is shown under your character information in the forums is wrong? Shows me at lvl 53 but i've been level 60 for a week now lol
Last edited by Niadissa; 07-06-2015 at 08:26 AM.

Ah! Thank you very much! <3face pulling is when a tank simply walks up to a mob and gets agro just by being in range rather then hitting it with a skill.
This means that they will have only the initial enmity that would be gained by being the first one to get on the mobs hate list. (to put a point system on it, say walking into the mobs range is worth 1 point, hitting an enemy is worth 50, these numbers are in no way accurate, but just to illustrate the idea)
on a side note and completely off topic, anyone else notice that the level that is shown under your character information in the forums is wrong? Shows me at lvl 53 but i've been level 60 for a week now lol
All work and no play makes Minfilia a dull Scion...
None of this is true. The effect you see is 99.99% sure to be Darkside's normal depletion. If this were true I would never be able to Tank with a WHM or SCH in my group ever since they buff like crazy without any RNG. My MP hasn't gone down faster than normal even with 2 Medica II's and Regen.The other issue you will find with drk is there is a bug currently that causes regen ticks to steal their mp. This is a bug that causes all buffs and debuffs to reduce their mp. For example, astro buffing the drk will cause mana loss both when the card is applied and again when it falls off. Poison ticks act like regen on their mp. Regen is particularly bad because with higher spell speed the regen ticks come faster causing massive mp loss.
Some drk may ask you to avoid using regen at all. It is important to keep an eye on their mp pool and avoid regen if you see it causing an issue for them until SE can fix this bug.
Another thing I'd like to add in regards to pre-pull Regen is don't run away from the adds if you do it. Don't be scared of the baddies.![]()
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