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  1. #1
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Pluvia View Post
    The same reason Some ninjas use the stun on Jugulate for 80 potency
    No decent NIN will do that to something that legitimately needs to be stunned (or they'll switch to silence on Jug instead). And in any event, a stun/silence is not a knockback. Jugulate doesn't launch my target to the stupid moon in the middle of my combo.
    (2)

  2. #2
    Player
    nekuxdesu's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Kojima Sama
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Pluvia View Post
    memes
    that wasnt the biggest issue, it was just that it made drg completely useless as it provided the entire raid with bonus damage, had vastly superior damage to mnk and drg, and was arguably the easiest to maximize (outside of ping) because of a lack of positionals
    and no it wasnt 1% lol
    (0)

  3. #3
    Player
    Traison's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Syhril Lahnia
    World
    Famfrit
    Main Class
    Pugilist Lv 60
    Get a static. Cliche answer I know but we got a MCH in our group and we wreck RavEx and he's going into Alex with us on launch. They aren't bad if they are played well, from what i've seen of him (haven't pugged with any) I'd say they don't have any issues at all tbh; my opinion though.
    (9)

  4. #4
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    In the great words of one of our most famous images....

    In terms of Alexander?

    Quote Originally Posted by Zyph View Post

    (3)

  5. #5
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,505
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    One time I got 2 Machinists in my DR and it was the most painful, longest dungeon run ever. The burn was so bad I asked the WM to stay in cleric stance most of the time.
    (4)

  6. #6
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Derio View Post
    One time I got 2 Machinists in my DR and it was the most painful, longest dungeon run ever. The burn was so bad I asked the WM to stay in cleric stance most of the time.
    I also had a MNK and DRG take so long against the Vault's second boss that no less than twelve rifts were open by the end of the fight; the only reason it wasn't more was that I squeezed out every bit of extra DPS I could as White Mage too. Bad players are not class-limited, and anecdotes mean nothing.

    For Alexander (Normal), MCH should seriously have no issue so long as you're actually good at your job. Anyone who expects you're going to need Top Tier DPS apparently missed the message that standard Alexander isn't going to be too hard. Square have also said they're going to be paying careful attention to performance of jobs in Alexander to see if, or probably what, tuning they need to do to classes - hopefully balance changes will come with 3.02 and Alexander Savage.

    The dev team has actually been pretty good about not leaving a class weak or undesired for long (Warrior, Black Mage, and Dragoon all come to mind from the 2.0 experience).
    (5)

  7. #7
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,649
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Derio View Post
    One time I got 2 Machinists in my DR and it was the most painful, longest dungeon run ever. The burn was so bad I asked the WM to stay in cleric stance most of the time.
    As someone leveling a MCH ... I dread being grouped up with another MCH
    (3)

  8. #8
    Player
    lawlHT's Avatar
    Join Date
    Apr 2015
    Posts
    65
    Character
    Sonata Grayce
    World
    Hyperion
    Main Class
    Monk Lv 60
    Fixing machinist and bard are going to take time, both to identify where the problem truly lies and to come up with a solution that balances the classes without overpowering them. Not to mention, actually implementing the changes takes a while as well. Expecting SE to just have a solution ready within two weeks is pretty shortsighted
    (2)

  9. #9
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by lawlHT View Post
    Fixing machinist and bard are going to take time, both to identify where the problem truly lies and to come up with a solution that balances the classes without overpowering them. Not to mention, actually implementing the changes takes a while as well. Expecting SE to just have a solution ready within two weeks is pretty shortsighted
    the problem with mch, lies with main combo having 50% chance to proc, but in reality you fail to proc 5-10 times in a row, very often. succeeding 5-10 times in a row, is unheard of.
    so they should make the proc chance 90%, then in reality it will be closer to 50%. or they should decrease cooldown of ammo...OR JUST FIX THE % - even at 90% chance, you still fail to gather/craft stuff, 5 times in a row, occasionally.
    with mch it takes to much effort, for to little result - it's basically like how DRG was before buff; good burst damage, then it just plummet.
    (3)

  10. #10
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    3,133
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by lawlHT View Post
    Fixing machinist and bard are going to take time, both to identify where the problem truly lies and to come up with a solution that balances the classes without overpowering them. Not to mention, actually implementing the changes takes a while as well. Expecting SE to just have a solution ready within two weeks is pretty shortsighted
    This!

    Its more realistic to assume that both classes wont be fixed untill 3.1/3.2. I think(not sure) warrior took 6 months to be fixed and summoner did not get any love untill this expansion. So my advice is to bench the Machinist and play another class untill they get fixed. They might be fixed this month or after 6 months, best to move on for now.
    (0)

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