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  1. #261
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Alphras View Post
    - PLD, DRK and WAR have exactly the same eHP outside of buffs with WAR being the most difficult to heal up again (all healing abilities are currently not affected by Defiance and heals in general are less efficient). Calculating eHP with buffs is pointless and completely fight dependant.
    There is a 1% healing difference between WAR and PLD/DRK. All healing spells are affected by Defiance's +healing recieved. All 3 tanks are pretty much baseline equal, it's only the CDs that separate them.
    (0)

  2. #262
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    The difference is ~4.1% and Lustrate, Indomitability, Essential Dignity and Tetragrammaton are not affected by Defiance (nor other healing buffs since they are abilities and not spells). Didn't test Assize and Asylum.
    (0)
    Last edited by Alphras; 07-10-2015 at 09:28 PM.

  3. #263
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Oh, the abilities, yeah. They're not affected by it. Not sure why, feels like a bug that just hasn't been accepted.

    Edit: Speak of the devil and he shall appear - http://forum.square-enix.com/ffxiv/t...=1#post3128573

    So... for some reason they're cool with this imbalance I guess. I don't know... why... but I guess that's... a thing...

    Also, RE: the healing difference, WAR's self healing usually makes up for that (Bloodbath/SW/Equilibrium/IB). In terms of actually healing the two tanks, outside of using abilities, it's basically the same to get them back to full.
    (0)
    Last edited by SpookyGhost; 07-10-2015 at 09:36 PM.

  4. #264
    Player
    Keltraeng's Avatar
    Join Date
    Nov 2014
    Posts
    111
    Character
    Warhawk Xumaximus
    World
    Leviathan
    Main Class
    Marauder Lv 60
    LMAO you most have some crap DPS on your Server I Cleared Ravana Ex with two DKs......and Bex with a pally dk combo.
    (0)

  5. #265
    Player
    Timat's Avatar
    Join Date
    Jan 2015
    Posts
    148
    Character
    Kane Shadowbane
    World
    Jenova
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Alphras View Post
    - Alexander 4 only deals magic damage to the MT, we will see how that translates into relevant content.
    You sure EVERYTHING is magic damage in A4? I am pretty sure the missles arent and in fact the only thing I am certain is magic is the tank buster.
    (0)

  6. #266
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Could be a ACT bug, but it noted everything as magic damage and I didn't see a single parry on the rockets (or anything else outside of the small adds).
    (0)

  7. #267
    Player
    Timat's Avatar
    Join Date
    Jan 2015
    Posts
    148
    Character
    Kane Shadowbane
    World
    Jenova
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Alphras View Post
    Could be a ACT bug, but it noted everything as magic damage and I didn't see a single parry on the rockets (or anything else outside of the small adds).
    As some have said before ranged phys attacks cant be parried either can they? I dont really see missles as being a magic damage sort of thing would make more sense as a ranged attack.
    (0)

  8. #268
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Just check it yourself, my group wont enter F4 until next week again.

    Lets just say for now the majority of the damage that the MT will be using cooldowns for is magical (the tank buster, the orbs and the lasers).

    Edit: And I never saw a fireball as physical damage ... they could be parried and they were ranged attacks.

    Edit 2: To make that clear, you can block/parry ranged attacks.
    (0)
    Last edited by Alphras; 07-11-2015 at 03:41 AM.

  9. #269
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    The only thing I've parried or blocked are the adds in A4.
    (0)

  10. #270
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    In the live letter they also specifically called out that they plan to do more with magic damage in raids.
    (0)

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