Quote Originally Posted by stoxastic View Post
Pretty much everything is magical. This situation makes Dark Mind pretty good but renders reprisal useless... Overall not really benefitting DRK as much as you'd think.
You could also just look at it as "Dark Mind is for magical fights, Reprisal is for physical fights." Still would be kind of nice to see some way to force-proc Reprisal to help reduce raid damage. Possible ideas would include:

1) Dark Arts can be used to force a proc, uses an established mechanic
2) Has a longer CD, but CD gets reduced each time you parry.
3) Might even be neat if a DRK trait made magic attacks parryable. Really push their niche.

I actually like #2 the most after typing it out. Means that in physical fights, they will end up having a shorter CD so it's up more often/reliably and in magical fights it just gets woven in with Dark Mind, meaning they have multiple CDs for magic tank busters that they can stagger.