just have the option to teleport to the other wards from within the ward you're in.
and implement the XI LFP and /sea system.
Problem solved.
just have the option to teleport to the other wards from within the ward you're in.
and implement the XI LFP and /sea system.
Problem solved.
No not really, because you'll still have lazy people.
Another point is if you give people the option to teleport they wont use it. What would be the point of putting items in different wards if everyone uses Ul'dah?
The point of my OP was to decentralize Ul'dah, and imo to do that the changes I proposed are the way to do it.
I would never use a world chat.No not really, because you'll still have lazy people.
Another point is if you give people the option to teleport they wont use it. What would be the point of putting items in different wards if everyone uses Ul'dah?
The point of my OP was to decentralize Ul'dah, and imo to do that the changes I proposed are the way to do it.
I can only imagine how fast that thing would be scrolling
and pretty much all the useless information constantly moving.
no thanks.
you'd still have lazy people with world chat.
either way you go, there is always going to be
the people who don't really care where they are.
And I was referring your response to market wards not world chat.I would never use a world chat.
I can only imagine how fast that thing would be scrolling
and pretty much all the useless information constantly moving.
no thanks.
you'd still have lazy people with world chat.
either way you go, there is always going to be
the people who don't really care where they are.
I agree. ^I would never use a world chat.
I can only imagine how fast that thing would be scrolling
and pretty much all the useless information constantly moving.
no thanks.
you'd still have lazy people with world chat.
either way you go, there is always going to be
the people who don't really care where they are.
Also, if they focus all the crafting guilds in ishgard and give ishgard a market ward then ul'dah would be decentralized, this doesnt mean taking the crafting guilds away from the cities they are already in, just focusing all of them in Ishgard. Connecting the markets is not a good idea imo due to the fact that in XI, people starting out could (usually) sell items without too much competition compared to jueno, enabling them to make slightly more profits. At the moment it may seem like a good idea because of how low the populations are, but if the game ever gets as propular as xi, this could be a bad thing.
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