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  1. #1
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    Mar 2011
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    359
    Considering the story quest funnels everyone to Ul'Dah I find it hard to decentralize the population.
    (1)

  2. #2
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
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    266
    Quote Originally Posted by Seikninkuru View Post
    Considering the story quest funnels everyone to Ul'Dah I find it hard to decentralize the population.
    I fail to see how the main story quest would make it hard to decentralize Ul'dah, seriously.
    (0)

  3. #3
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    Mar 2011
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    359
    Quote Originally Posted by Technolust View Post
    I fail to see how the main story quest would make it hard to decentralize Ul'dah, seriously.
    Why wouldn't you congregate in the area in which your overall objective is taking place? Waste of time(and anima?) being in Gridania if your quests are in Ul'Dah.
    (0)

  4. #4
    Player

    Join Date
    Aug 2011
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    Ul'dah
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    266
    Quote Originally Posted by Seikninkuru View Post
    Why wouldn't you congregate in the area in which your overall objective is taking place? Waste of time(and anima?) being in Gridania if your quests are in Ul'Dah.
    Why would you congregate in an area based off of one set of quests? What there are 11 main story quests in the game and if you started in a region outside of Ul'dah you have 4 main story quests that take place in your home town? So that leaves you with 7 quests that you do in Ul'dah which are spread between your class rank.

    Yet if your a MRD, LNC, ARC, CON, FSH, CUL, BOT, BSM, ARM, or CRP all of your guild releated quests as well as guild mark leves are in regions outside of Ul'dah. Pretty soon your going to have to chose your Grand Company you will join and most people will pick Ul'dah because Ul'dah is where everyone does things. Centralized locations in a game world that offers you choices to do other things is retarded. It just forces people to make choices based on how grouping will be based.

    World Chat, and linked Market Wards will make this no longer a factor in stuff you want to do in this video game.
    (0)

  5. #5
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    They should really add air ships, yano!?
    (1)

  6. #6
    Player

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    Aug 2011
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    Ul'dah
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    266
    Quote Originally Posted by BruceyBruceyBangBang View Post
    They should really add air ships, yano!?
    Still wouldn't solve the problem due to market wards.
    (0)

  7. #7
    Player

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    May 2011
    Location
    Gridania
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    1,302
    Have anything to suppost that a centralized city is harmfull to game play or balance issues ? I find it rather convienent myself.
    Uldah is one stop for everything......i believe I saw a plaque somewhere stating it was founded by someone named Sam Walton.
    (1)

  8. #8
    Player

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    Aug 2011
    Location
    Ul'dah
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    266
    Quote Originally Posted by Coglin View Post
    Have anything to suppost that a centralized city is harmfull to game play or balance issues ? I find it rather convienent myself.
    Are you serious? No where did I say it was harmful. Think about it a little more.
    (0)

  9. #9
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Technolust View Post
    Are you serious? No where did I say it was harmful. Think about it a little more.
    Are you serious? Where did I say you that you said it was harmfull? Why don't you try thinking about it.

    What I was getting at, is that its not a bad thing and unless someone has enough evidence to support it being harmfull, why can we not have a city that is more centralized. As stated before, its not unbalanced, its open and easier to navigate, and it has alot of conveniences.
    (0)

  10. #10
    Player

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    Aug 2011
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    Ul'dah
    Posts
    266
    Quote Originally Posted by Coglin View Post
    Are you serious? Where did I say you that you said it was harmfull? Why don't you try thinking about it.

    What I was getting at, is that its not a bad thing and unless someone has enough evidence to support it being harmfull, why can we not have a city that is more centralized. As stated before, its not unbalanced, its open and easier to navigate, and it has alot of conveniences.
    Since you can't remember what you wrote let me enlighten you.

    Quote Originally Posted by Coglin View Post
    Have anything to suppost that a centralized city is harmfull to game play or balance issues ? I find it rather convienent myself.
    Don't say that you were not implying that because you were.
    (0)

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