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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by kwestro View Post
    We just need an AH that's connected to all three cities. Problem solved. A world chat that you can toggle and filter would be great as well.
    Easy solution: Implement an NPC delivery service for buying goods in another city. That solves it.

    Also, Ul'dah will get decentralized anyway when they open Ishgard.
    (1)

  2. #2
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    I agree 100%. Although adjusting the SP from leves to be more in Gridania and Limsa Lominsa has helped to slightly repopulate those two cities, people really only gather in the Adventurers' Guilds, haha. I'm hoping airships will help alleviate the problem a bit more, but I really think making the market wards span across all three cities would help seal the deal.

    In regards to the world chat, it seems as though something to that extend it already in the works.

    Quote Originally Posted by Rukkirii View Post
    Being able to communicate with players outside of the zone you are in is a critical aspect of adventuring, and we are working to implement this in the future.
    (2)
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  3. #3
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    I'd rather they fix the major stuff before spending time on any AH functions, never mind the fact that if they're gonna change from Market Wards they should go with the Aion-style Trade Broker, not the FFXI AH...

    Anyway, just make Market Wards universal and that will solve a lot of it. Also, making a global chat as others have mentioned would help immensely. One of the major issues is already being handled by SE, and that's travel to the other towns. Because airships allow you to go to all three major towns and are fast (have the instant option), people will actually visit the other towns more frequently. If they did the other two fixes suggested, it would greatly repopulate the other areas, IMO.
    (0)

  4. #4
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by AlphaDragoon View Post
    I'd rather they fix the major stuff before spending time on any AH functions

    Unfortunately I think that decentralizing Ul'dah is a one of those 'major fixes'.
    (6)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    257
    just have the option to teleport to the other wards from within the ward you're in.
    and implement the XI LFP and /sea system.

    Problem solved.
    (1)

  6. #6
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by VeranRamaden View Post
    just have the option to teleport to the other wards from within the ward you're in.
    and implement the XI LFP and /sea system.

    Problem solved.
    No not really, because you'll still have lazy people.

    Another point is if you give people the option to teleport they wont use it. What would be the point of putting items in different wards if everyone uses Ul'dah?

    The point of my OP was to decentralize Ul'dah, and imo to do that the changes I proposed are the way to do it.
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    257
    Quote Originally Posted by Technolust View Post
    No not really, because you'll still have lazy people.

    Another point is if you give people the option to teleport they wont use it. What would be the point of putting items in different wards if everyone uses Ul'dah?

    The point of my OP was to decentralize Ul'dah, and imo to do that the changes I proposed are the way to do it.
    I would never use a world chat.
    I can only imagine how fast that thing would be scrolling
    and pretty much all the useless information constantly moving.
    no thanks.

    you'd still have lazy people with world chat.
    either way you go, there is always going to be
    the people who don't really care where they are.
    (3)

  8. #8
    Player

    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by VeranRamaden View Post
    I would never use a world chat.
    I can only imagine how fast that thing would be scrolling
    and pretty much all the useless information constantly moving.
    no thanks.

    you'd still have lazy people with world chat.
    either way you go, there is always going to be
    the people who don't really care where they are.
    And I was referring your response to market wards not world chat.

    Quote Originally Posted by VeranRamaden View Post
    just have the option to teleport to the other wards from within the ward you're in.
    and implement the XI LFP and /sea system.

    Problem solved.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    257
    Quote Originally Posted by Technolust View Post
    And I was referring your response to market wards not world chat.
    I know this.
    I was implying that I did not like your OP idea.
    (0)

  10. #10
    Player
    koolya749_20400's Avatar
    Join Date
    Sep 2011
    Location
    ul'duh
    Posts
    76
    Character
    Don Kolya
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by VeranRamaden View Post
    I would never use a world chat.
    I can only imagine how fast that thing would be scrolling
    and pretty much all the useless information constantly moving.
    no thanks.

    you'd still have lazy people with world chat.
    either way you go, there is always going to be
    the people who don't really care where they are.
    I agree. ^
    Also, if they focus all the crafting guilds in ishgard and give ishgard a market ward then ul'dah would be decentralized, this doesnt mean taking the crafting guilds away from the cities they are already in, just focusing all of them in Ishgard. Connecting the markets is not a good idea imo due to the fact that in XI, people starting out could (usually) sell items without too much competition compared to jueno, enabling them to make slightly more profits. At the moment it may seem like a good idea because of how low the populations are, but if the game ever gets as propular as xi, this could be a bad thing.
    (0)
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