My biggest grief is still the poor chocobo AI that spams medica when only one party member is injured. Multiple times now, I've died when fighting a higher level mob (trying to get that hunt XP bonus on low level classes), and my chocobo manages to hold his own against the enemy mob after I'm dead. I'm lying there /shouting for a raise, while my chocobo just chirps merrily along. When a healer chocobo is better at keeping itself alive rather than its master, that's a problem.

And I'd rather barding remain cosmetic. There are so many cool looking bardings in the game, but if they each had stat perimeters, then everyone would basically use the same 2 or 3 bardings. I like using the halloween barding, but if that received + evasion stats while the WHM barding received + healing stats, I would never use the halloween barding again.