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  1. #1
    Player
    QCrimson's Avatar
    Join Date
    Oct 2013
    Posts
    105
    Character
    Lani Akea
    World
    Spriggan
    Main Class
    Lancer Lv 80
    Quote Originally Posted by broren View Post
    Not being able to make a stable rotation, ALWAYS having to move around, not knowing which attack out of the two identically potent ones i need to use, having all of that gated behind a cooldown that i need to keep refreshing the duration on...
    I honestly thought that was leading to "it's so much fun !" :<

    The only thing I dislike about DRG atm is having to refresh CT ahead of time.
    (1)

  2. #2
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I love it. It adds a certain complexity to the job. Let's face it, the old rotation was something you could do in your sleep. This one forces you to think and react. And personally, I am always in favor of a mechanic that widens the gap a little between the good and the bad players.
    (6)
    Content too hard? Too much rng? Too much effort for the item you want?

  3. #3
    Player
    Gaiussenpai's Avatar
    Join Date
    Jun 2015
    Posts
    172
    Character
    Kurohime Ryutsuki
    World
    Ultros
    Main Class
    Dragoon Lv 80
    I used to not like and dread the talk of its randomness when I was approaching 58 but after a few days doing primals and dungeons you will get used to it and its not really bad since missing one is not that bad when up keeping botd is more important.
    (0)

  4. #4
    Player
    Drakanous's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    40
    Character
    Drakanous Firestone
    World
    Lamia
    Main Class
    Pugilist Lv 100
    I don't think giving players something to react to is necessarily a bad thing. I'm not all for it since I do like to plan ahead which this prevents (you need to react on the spot instead), but it's not objectively a bad thing. What really bothers me is that they're the exact same ability. No diversity, no creativity, just [nearly] the exact same thing with different positionals. But hey, at least they both look cool
    (0)

  5. #5
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Honestly it grows on you pretty quickly. You end up having more time than you'd expect to position yourself if for no other reason than it procs as you use your combo finisher and those finishers have pretty decently long animations I find. Might just be an illusion due to familiarity but honestly it ends up not being that big a deal unless the mob spins like a top.
    (0)

  6. #6
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    There's nothing remotely involved in "thinking ahead" with the random procs. You should already be sitting at the rear near a flank anyway. It's just a matter of whether or not you need to move once one of them procs which is the opposite of thinking ahead: that's a reaction.
    (9)

  7. #7
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    I only have DRG at 50 for now but I've been thinking with this one- as long as you're near the section of the boss's hitbox where it changes from side to rear, you would only have to move slightly to swap between side and rear right? That's where I'm used to playing for the sake of meeting side/back positional requirements.
    (0)

  8. #8
    Player
    Ephemiel's Avatar
    Join Date
    Jun 2015
    Posts
    44
    Character
    Anevyae Telbrenique
    World
    Coeurl
    Main Class
    Dark Knight Lv 70
    You do need to think ahead since you need to be ready to react to whichever you get.
    (0)

  9. #9
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ephemiel View Post
    You do need to think ahead since you need to be ready to react to whichever you get.
    I don't have feelings either way about this, but I just have to point out that reacting and thinking ahead are polar opposites of each other
    (2)

  10. #10
    Player
    Drakolos's Avatar
    Join Date
    Dec 2014
    Posts
    29
    Character
    Lord Drakolos
    World
    Phoenix
    Main Class
    Black Mage Lv 60
    I can't hear the drg complains anymore. I'm happy it's no more "stay braindead behind and replay your rotation". You can't expect to be one of the best dps class and doin nothing for it (yes, 2.x drg was like doin nothing for the amount of dps is was able to dish out). And there is more than enough time to repositioning after the proc if you stay between the it's flank and rear. Now you have to do something for your high dps, deal with it.
    (1)

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