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  1. #31
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    All leve mobs are Base 50 SP regardless of mob type.

    Thats how they decided to balance it with the SP at the end.
    (0)

  2. #32
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by DeadRiser View Post
    OMFG Are we really being serious about broken SP?

    Yes it is really broken right now. You can gain almost 100k or more from a leve party. That's ridiculous imo and should be nerfed. This game is supposed to have a grind and here people are ranking up like they are getting free samples at walmart. NO
    100k per leve PT, eh? shows how much you know. Have you played recently?
    (0)

  3. #33
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sontawila View Post
    All changes I hear are for battle classes. What about discipline of hand and land classes? Those really need some serious love as well since leveling those up is more a chore than actual play.
    ^ This, a thousand times over. the DoH and DoL classes need far more tweaking in this area than battle classes.
    (0)

  4. #34
    Player

    Join Date
    Jul 2011
    Posts
    279
    People already level way too fast, how fun will an MMO be with 75% of the playerbase having every job maxed out?

    I rarely play anymore, quit a while back and came back after 1.18 and already have almost 2 50s just from doing leves when I feel like it.
    (1)

  5. #35
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Chain View Post
    People already level way too fast
    I have to agree, but SE has themselves in a bit of a bind. Once you establish something that gives too much it's hard to dial it back without epic backlash.

    Best thing they can do is throughout updates slowly dial back the SP gains to soften the blow to currently players, newer players don't care because they were never acustomed to such a rapid leveling pace.
    (0)

  6. #36
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by zzapp View Post
    So we are now past the 1 year anniversary of game release. The game has undergone many changes, most for the good, and there are some new and exciting changes coming soon. However, I have to say that SP remains seriously broken.

    I honestly don't understand how this can be so difficult to get right. It's been a few months since I've done anything with my battle jobs, so this 'revelation' is late for me, but was reinforced as of late.

    Here is an example of how dicked up this remains.

    Today I ranked up (solo grind) lancer from R11 to R16 for Leg Sweep. Fighting mobs 10 ranks above me gave me top-end 630 SP.

    I go back to my R35 pug, and the very first leve I do in Nanawa Mines on 3 star I end up with mobs R36, for which I get 61 SP >< Ya I know I could be getting more SP in party doing leves and at a higher star setting, but that's not the point here. 61 SP for mobs higher rank than me? Then I do Desert Defilement in Halatali and discover on 3 star I get R51 mobs and end up adjusting this down to 1 star before I'm done, killing R45 piestes, which gave me 220 SP with Guardian Aspect.

    I don't know about others, but to me, there is something seriously wrong with this picture.

    SP should be this simple - you fight a mob @ X rank, as it relates to your rank, and it should give Y amount of SP. This should be adjusted for party makeup, and adjusted for leve GA.

    It shouldn't matter what rank you are, it shouldn't matter what family mob you're fighting, it shouldn't give some RNG bullsh*t SP. It should be a pure, and fair calculation.

    If I'm missing the mark here, I'm sure I'll hear about it, but to me, this is so broken.
    You fight a mob 10 ranks higher, and you get ~600SP
    You fight a mob 1 rank higher, and you get ~60SP

    10 ranks higher means 10x the SP.

    What's the problem again?
    (0)

  7. #37
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Sontawila View Post
    100k per leve PT, eh? shows how much you know. Have you played recently?
    If you have 8 leves, all done in Gridania and you gain about 8k per leve, times the 8 that you have is about 64k. Plus the 2k you get from everyone elses leves, that's 2k*4 leves*4people (since there are cases where you have the same leves) which would give you around 32k... So in essence, yes it's almost 100k. That's not including the super easy sp raptor parties that don't limit how much sp you get in 36 hours. And no I haven't played this game recently, but I know what I'm talking about since you seem to only be rank 34.
    (1)

  8. #38
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by zzapp View Post

    SP should be this simple - you fight a mob @ X rank, as it relates to your rank, and it should give Y amount of SP. This should be adjusted for party makeup, and adjusted for leve GA
    it is already like this, you said it yourself a mob 1 rank higher then you gave crap SP a mob 10 ranks higher then you gave 4x the amount of SP. Now I get what you are saying about the amount gap where you where getting a ton of SP as a low rank vs your mid rank, I agree this needs adjusted, but I think it was done intentionally to get folks quickly past the lower ranks where it is more difficult to get a party together.
    (0)
    Last edited by Krausus; 09-27-2011 at 02:42 AM.

  9. #39
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Sontawila View Post
    100k per leve PT, eh? shows how much you know. Have you played recently?
    Its true, the illusion that leves now give crappy SP compared to the last changes, is just that an illusion. People just havent realized that its all about speed now vs Kill SP which is why Gridania is the best place now for rank 40 leves, easy mobs at 5 star = fast = high SP bonus. the longest leves are the defense ones and those are only 5 minutes.
    (0)

  10. #40
    Player
    Cycloptichorn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    Quote Originally Posted by DeadRiser View Post
    If you have 8 leves, all done in Gridania and you gain about 8k per leve, times the 8 that you have is about 64k. Plus the 2k you get from everyone elses leves, that's 2k*4 leves*4people (since there are cases where you have the same leves) which would give you around 32k... So in essence, yes it's almost 100k. That's not including the super easy sp raptor parties that don't limit how much sp you get in 36 hours. And no I haven't played this game recently, but I know what I'm talking about since you seem to only be rank 34.
    This would be impossible to do, as you can't usually get 8 leves for your rank from the same city - 6 at most. Not only that, but you're talking about 5-starring each and every one, and getting the speed bonus for every one of them. This isn't difficult to do on any one leve but it's hard to get all of them that way. Not only that, but you'll likely run out of Guardian's aspect pretty damn fast using this method.

    OTOH you can usually throw in 1-2 behests during your pt, that adds another 6k sp or so per behest...

    Say 70-80k for a leve party, it's more accurate. Still a great amount of SP for only a few hours' work. 100k would represent the absolute, best-case possible scenario.
    (0)

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