Quote Originally Posted by Kurokikaze View Post
While you say that my proposal makes the current classes "obstacles" or "road blocks" this tactics system essentially does that. Why should someone need to level 2 other things to do something they want? You're imposing an arbitrary road block yourself - but the mentality around here is that since its from FF Tactics its totally ok and everyone gets a hard-on seeing it mentioned.

Also, isn't that a little too grindy for non-FF players? You need to think about these things more. The people on these forums aren't going to be the target audience in the long run.
Sorry, i dont think that section was as clear as i wanted it to be. It your system it felt like GLD or MRD was nothing but a thing u used to get to PLD or DRK. In my system i want GLD and MRD to be their own defined classes, that bring something to the game beyond just a bland piece of paper to make what you really want on.

And whats the difference if i have to level 2 jobs for 40k xp total than levelings 1 job for 40k xp? You still need 40k xp. It is no more grindy in either way. It just makes more lore sense no?

ie How does a GLD, from a lore stand point, suddenly start casting Cure spells and stuff, when all he has done is practice his swordplay? (which in game play is the GLD getting 40k xp or getting 20k xp as GLD and 20k xp from CON)