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  1. #1
    Player
    Hesitate89's Avatar
    Join Date
    Jun 2013
    Posts
    65
    Character
    Naja Salaheem
    World
    Hyperion
    Main Class
    Goldsmith Lv 94
    Adjust Living Dead PLEASE!
    it's too impractical to be used if we take 30k dmg in Alexander from a Tank Buster move., and only have 18k HP. Going into Walking dead, After a benediction, Healer has to do stop everything to heal us for another 12k Cures for us to survive in 10secs, This needs to be reviewed and adjusted to be more reasonable.. We might not be able to die during the 10 secs of Walking Dead, but we sure will die when time runs out regardless. At least make it so if we don't get healed AT ALL during the 10secs, we die, but if we do get healed after 10 secs what ever amount of Heal we recieve is where we will be at after the 10secs are up, Allowing us to stay Invincible for 10 Secs. Or At least let the invincible last for full duration, and only requirements is to be go above 50% HP only once! regardless if we go under 50% after, we don't die when timer runs out,(Make that snapping sound like when someone gets healed at low HP so the Healers and Tanks have a audio cue when to stop curing or know they saved us!) that's at least more reasonable.
    (0)
    Last edited by Hesitate89; 07-05-2015 at 03:30 PM.

  2. #2
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Hesitate89 View Post
    Adjust Living Dead PLEASE!
    I have thought about this. I think my solution to it w/o breaking it, would be to lower the required healing to 25% or 50%, along with perhaps removing the "Living Dead" aspect.

    Edit - On second thought, I really can't stand behind 100% on this suggestion. If they're going to change this, it's going to require a lot of thought, and I'll leave that up to them.
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    Last edited by DWolfwood; 07-06-2015 at 12:29 AM.