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  1. #1
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    2 simple changes would fix the only 2 "real" problems they have (aside from bugs):

    - Reprisal: Available only immediately following a Parry OR when Dark Arts is active. Dark Arts fades upon use. Up CD to 40s or leave it.
    - Dark Dance: When in Grit, same effect. When Grit is not active, regain 200 TP, 400 with Dark Arts. It also has a good CD for this type of skill already and a proper name.

    That solves the "Reprisal isn't reliable" issue, Dark Dance providing TP means it has use outside of tanking and makes both abilities useful while OT and doesn't require any major changes to the kit.

    This is coming from someone who just unlocked the Job, but seems to be in line with all the posts about the issues they have.
    (1)

  2. 07-04-2015 12:08 AM

  3. #3
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by spelley View Post
    snip
    Anything not specifically stated to be changed does not apply, so in the case of Reprisal, the chance to use after parry still stands. I understand the reason the dev. team wanted to include a downside to the ability rather than it being a 100% active ability. My change simply shortens the downtime, allowing for the higher skill level of play and also allowing for the greater uptime that we need. I personally don't think we need to go too far in the direction of being "OP" because we run the risk of making the other tanks severely overlooked. A 5 second window of reapplication w/o penalty is sufficient in my opinion.

    As for TP, the main problem is the increased attack speed of Blood Weapon currently. If we convert that increase in damage to a flat damage increase, ala Berserk, it solves most our problems, and puts us on same level as PLD's TP issues while OT.
    (0)