I'm using mostly magic abilities most of the time so I'm not draining T.P. faster than it is regenerating. Especially on dungeon runs. Boss fights, there are too many mechanics to be spamming only combos.

So what your saying is that your DPS is probably in the double digits then.
if im tanking my goals are too survive and make the healer's job less work. The drk's making all these job edit suggestions have the wrong goals in mind like dpsing... If your tanking, dps is the last thing you should thing about. let the real DPS take care of it. The beater you can do your job tanking the more damage the dps can put out.

...if im tanking my goals are too survive and make the healer's job less work. The drk's making all these job edit suggestions have the wrong goals in mind like dpsing... If your tanking, dps is the last thing you should thing about. let the real DPS take care of it. The beater you can do your job tanking the more damage the dps can put out.
You've got to be kidding.

But we don't HAVE extra damage. Our poor sustain means that after 2-3 minutes, PLD begins to exceed us in damage (if they weren't already in the first place). There is no cake, and we're eating nothing.


Paladins have really nice damage now. They out parse DRK, so I am not sure what this is about. By your logic, DRK should have more defenses then Paladin atm. Otherwise they are taking the cake and eating it too.
http://ffxiv.consolegameswiki.com/wiki/Goring_Blade
http://ffxiv.consolegameswiki.com/wiki/Royal_Authority
With these two skills, Paladins destroy us on damage. Yes, we can get dark arts to increase our potency to 400, sure. However the issue is there is no way to sustain that. You can maybe do it twice, and then run out of MP and darkside goes away. Meanwhile, the Paladin can keep going up and RA, GBing the enemy. They have higher DPS.
Don't believe me? Go into Shield Oath and parse it. Although I would like to see people with the same stats. I trust the paladin will have 100-150 dps over DRK over a sustained period.
What DRK does have, is higher burst DPS. However after 50 seconds that goes down. Most boss fights last longer then 50 seconds.
Last edited by Nektulos-Tuor; 07-04-2015 at 01:46 PM.
Goring Blade does 40 more potency than Scourge.Paladins have really nice damage now. They out parse DRK, so I am not sure what this is about. By your logic, DRK should have more defenses then Paladin atm. Otherwise they are taking the cake and eating it too.
http://ffxiv.consolegameswiki.com/wiki/Goring_Blade
http://ffxiv.consolegameswiki.com/wiki/Royal_Authority
With these two skills, Paladins destroy us on damage. Yes, we can get dark arts to increase our potency to 400, sure. However the issue is there is no way to sustain that. You can maybe do it twice, and then run out of MP and darkside goes away. Meanwhile, the Paladin can keep going up and RA, GBing the enemy. They have higher DPS.
Don't believe me? Go into Shield Oath and parse it. Although I would like to see people with the same stats. I trust the paladin will have 100-150 dps over DRK over a sustained period.
What DRK does have, is higher burst DPS. However after 50 seconds that goes down. Most boss fights last longer then 50 seconds.
Royal Authority has 40 more potency than Power Slash, and 60 less than DA + Soul Eater.
Paladins have 1100 potency on off GCD per minute. A DRK is well over 2K, without counting low blow resets while main tanking. I don't know how you think paladins are out dpsing dark--I would love to see the parses you are talking about.

Yes, we have a lot of extra damage. I'm almost always far ahead of paladins and sitting along side WAR. In current content there is no reason for you to be bottoming out. There are plenty of mechanics that allow us to refill our TP while we dodge/move. Yes if we get another fight like T8/T10 we will run into issues, but hopefully you have a bard in your group who will also be drained and run Paeon for everyone. To all the QQing by DRKs here I don't know what you are doing wrong, but sitting at i180 now I tank just as well as any other tank out there, and have solid DPS regardless if I'm OT or MT. I'm in the process of getting WAR to 60 (already have the i180 law axe waiting for me!!) and I'm not sure which I'm going to play because I like them both. Also no Hive weps for me yet, and if I don't get a drop I'm torn as to which I will spend my 10 on... it's a toss up!

You need to factor Royal Authority into its combo though. All of those abilities are gated by their combos so it only makes sense to average out the potency of each chain. Also Goring Blade is gated by a combo while Scourge is a stand alone 500 potency DoT.
Royal Authority - 230 avg potency.
Rage of Halone - 203 avg potency.
Power Slash - 223 avg potency.
Delirium Blade - 226 potency.
Dark Arts + Souleater - 266 avg potency.
Paladins also can't just spam Royal Authority if they are MT, it builds less threat and has no debuff, so they need to weave Rage of Halone in bringing their DPS down. When I DRK I have to use Power Slash with Dark Arts one time in a fight and I won't have to worry about threat anymore. From that point on my typical rotation is Dark Arts + Souleater into Delirium Blade, rinse repeat, with Blood Price on CD, regardless of how much I get hit that combo is sustainable. Average potency for DA+Souleater/Delirium Blade is 246 potency.
Paladin's weren't given Royal Authority and Goring Blade to push them ahead in DPS, they were given them to just try and keep up.
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