That's because nothing has been debunked. There are just different, and very valid, viewpoints. I disagree with DoH/L being excluded from the Grand Companies, and thus, on principle, being excluded from the personal Chocobos at this time. I haven't been able to find Yoshi's exact statement, but nowhere do I recall him saying that DoH/L would be excluded. If someone can find that that quote, I would much appreciate it.Infamous more like. people aren't patient enough to see what the patch does provide before complaining about what it doesn't.
In hindsight I've made that error before too, but we're just trying to inject some reasoning into the people trying to further escalate the dizzying logic of a few stubborn crafters.
As you can see, our effort is somewhat futile, because they keep reiterating old points that had already been debunked in previous posts.
What I do recall, is that DoH/L would be taking a backseat when it comes to the main storyline. On this, that is understandable, and I agree.
The materia point that someone made is moot to me as well. All disciplines are reliant on each other for materia, so nothing about it is exclusive to one discipline.
What I would like to know, on top of my previously asked questions, if DoH/L are indeed excluded from the Grand Companies, what sort of activity will be exclusively theirs? Chocobo raising perhaps? I'm curious as to what the future of these classes are. I may not be only playing DoH/L, but the content of these classes does interest me greatly.
As for any negativity in this thread, it's really very tame, and honestly there has been more negativity from some of the opponents to the thread than the advocates. Some people are raising a concern about a long awaited feature. The only right or wrong about it is whether Yoshi-P decides to develop further content for these disciplines or not; information that is a valid concern for anyone who enjoys crafting or gathering, whether they are exclusive to it or not.
I look forward to more DoH/L content. Any content that can get me more interested in crafting, and especially gathering - being that I simply cannot stand it as it currently is - would be most welcome.That's because nothing has been debunked. There are just different, and very valid, viewpoints. I disagree with DoH/L being excluded from the Grand Companies, and thus, on principle, being excluded from the personal Chocobos at this time. I haven't been able to find Yoshi's exact statement, but nowhere do I recall him saying that DoH/L would be excluded. If someone can find that that quote, I would much appreciate it.
What I do recall, is that DoH/L would be taking a backseat when it comes to the main storyline. On this, that is understandable, and I agree.
The materia point that someone made is moot to me as well. All disciplines are reliant on each other for materia, so nothing about it is exclusive to one discipline.
Would I would like to know, on top of my previously asked questions, if DoH/L are indeed excluded from the Grand Companies, what sort of activity will be exclusively theirs? Chocobo raising perhaps? I'm curious as to what the future of these classes are. I may not be only playing DoH/L, but the content of these classes does interest me greatly.
As for any negativity in this thread, it's really very tame, and honestly there has been more negativity from some of the opponents to the thread than the advocates. Some people are raising a concern about a long awaited feature. The only right or wrong about it is whether Yoshi-P decides to develop further content for these disciplines or not; information that is a valid concern for anyone who enjoys crafting or gathering, whether they are exclusive to it or not.
The point in this matter is Grand Companies, just like the main storyline content, are designed for battle classes. The quests, storyline and content being prepared for Grand Companies are centered around battle. For this reason, at least at this point in time, it make great sense for GCs to allow access only to adventurers proficient in battle.
Should there be more content for DoH/L? Definitely.
Should a player who only crafts and gathers and does not bother with battle classes have access to everything that players proficient in battle do? Absolutely not.
There is a slight problem with your statement here..The point in this matter is Grand Companies, just like the main storyline content, are designed for battle classes. The quests, storyline and content being prepared for Grand Companies are centered around battle. For this reason, at least at this point in time, it make great sense for GCs to allow access only to adventurers proficient in battle.
Should there be more content for DoH/L? Definitely.
There is in fact Grand Company content specifically dedicated to crafters and gatherers. It has already been announced and confirmed for release. It is because of this very simple fact that it is unfair that crafters cannot join the Companies without leveling a Battle Class. DoH/L will be able to earn the seals to get their Chocobo through crafting and gathering. They just wont be able to start until they level a battle class.
Having to have a DoW/M is an asinine and useless prerequisite that serves no actual purpose except to maintain the integrity of the one, incredibly easy, fight required to gain entry. I personally support this reasoning. No fight, no matter how simple, should be watered down for crafters. That being said, it would not be at all difficult to add a second and third test of skill for Crafters and Gatherers to gain entry.
"Oh a crafter you say? We only accept crafters who can prove their worthy skill in trade. Please speak to the Quartermaster to find out what supplies we are in need of and prove your worth to the <insert company name here>"
but you cant jion a GC without being a bat class of 25. doh and dol are like side jobs, you cant join with them alone.There is a slight problem with your statement here..
There is in fact Grand Company content specifically dedicated to crafters and gatherers. It has already been announced and confirmed for release. It is because of this very simple fact that it is unfair that crafters cannot join the Companies without leveling a Battle Class. DoH/L will be able to earn the seals to get their Chocobo through crafting and gathering. They just wont be able to start until they level a battle class.
Having to have a DoW/M is an asinine and useless prerequisite that serves no actual purpose except to maintain the integrity of the one, incredibly easy, fight required to gain entry. I personally support this reasoning. No fight, no matter how simple, should be watered down for crafters. That being said, it would not be at all difficult to add a second and third test of skill for Crafters and Gatherers to gain entry.
"Oh a crafter you say? We only accept crafters who can prove their worthy skill in trade. Please speak to the Quartermaster to find out what supplies we are in need of and prove your worth to the <insert company name here>"
it is safe to say if you wanna enjoy GC content ment for doh and dol you will have to join which means you will have to rank you dow to 25, sorry kids.
Last edited by syntaxlies; 09-30-2011 at 01:55 AM.
Is this thread still going on?
Geez!
Here, have a chocobo.
Please provide links to the announcements/confirmations of DoH/L content through Grand Companies.There is a slight problem with your statement here..
There is in fact Grand Company content specifically dedicated to crafters and gatherers. It has already been announced and confirmed for release. It is because of this very simple fact that it is unfair that crafters cannot join the Companies without leveling a Battle Class. DoH/L will be able to earn the seals to get their Chocobo through crafting and gathering. They just wont be able to start until they level a battle class.
Having to have a DoW/M is an asinine and useless prerequisite that serves no actual purpose except to maintain the integrity of the one, incredibly easy, fight required to gain entry. I personally support this reasoning. No fight, no matter how simple, should be watered down for crafters. That being said, it would not be at all difficult to add a second and third test of skill for Crafters and Gatherers to gain entry.
"Oh a crafter you say? We only accept crafters who can prove their worthy skill in trade. Please speak to the Quartermaster to find out what supplies we are in need of and prove your worth to the <insert company name here>"
They could use my recent workshop idea for starters, guess not many people checked out the link :'(
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