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  1. #21
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Kurokikaze View Post
    Also, whats with this cinematic lighting that was introduced for weapon skills and spells in combat (wasnt there in Alpha or early Beta)? It's looks kinda stupid and its fairly annoying to see it happening non-stop while fighting.
    I hate it. :/ It's really anti-climatic and annoying after a bit..
    (0)

  2. #22
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by arlee View Post
    I prefer the spells and weapon skills in XI, the ones in this game are just plain sad and boring. 95% of the skills animations are yawn Also the sfx for the skills or magic are boring too.

    No clue how they went from XI skills to this garbage
    I agree, I haven't gotten to some of the higher level skills yet on my PUG, but the most interesting one seems to be seismic shock, and even then I can't enjoy the animation, as I'm inputing other actions as well. I guess the problem becomes, do we want the animations to interfere with the next strike, or will they just be sacrificed for quicker reaction time?

    Or maybe we should let PUGs suffer. ;;
    (0)

  3. #23
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    19
    There are a lot of spells that have pretty animation and look great, but that is only for the Buff spells really, the rest are meh ok I guess but they sure could use some help. And can we get some Skill chains back in this biatch cause BR's are total crap.
    (0)
    Marious of Nemesis, Figaro Server: Lancer 37, THM 27, Conj 23

  4. #24
    Player

    Join Date
    Mar 2011
    Posts
    11
    I can't find anything to tag it with appropriately.
    (0)

  5. #25
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    You can create any TAG if you want.
    (0)

  6. #26
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I agree. Even if they add a BLM cjob what are blms going to nuke with? These 0.2millisecond farts? Final Fantasy I and II on the psp have better effects.
    (0)

  7. #27
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    I literally laughed out loud when I first casted "Burn". That's all that really needs to be said. It was absolutely pathetic.
    Now, the way I see it, there's two reasons the spells are lackluster in this game.

    #1. The actual spell effects are just pathetic. I mean, ancient magic looks worse than tier I black magic in FFXI. This is completely unacceptable given the intensity of this game engine. I want to see enemies engulfed in huge explosions of fire. I want to hear and feel that heat through my damn monitor.

    #2. We're forced to have our weapons out when casting, and use them as a casting medium. Part of what made casting in FFXI amazing to me was the fact that your character looked like they were about to drop some serious hurt down. Their body would shake as they held their hands out in front of them, an aura would surround them, their eyes would be closed and mouths muttering. Finally, they'd swing their arms out and you would instantly know what spell was being cast the moment it hit. Both visually, and audibly.

    Here? We just have some little glowy hand, and a wave of the stick. It carries no sense of power and destruction that black magic is supposed to have. This is Final Fantasy, after all.
    (0)

  8. #28
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I 100% agree with this post. Hope they adress it soon.
    (0)

  9. #29
    Player

    Join Date
    Mar 2011
    Posts
    768
    Yeah, from the spell animations to the weapon skills. It's all extremely disappointing.

    Every GLA and PUG WS looks exactly the same except simian thrash (which is the only WS that's as good looking as your average FFXI one).
    (0)

  10. #30
    Player
    AshelyRiot's Avatar
    Join Date
    Mar 2011
    Location
    Grid / Palamecia
    Posts
    93
    Character
    Ashely Riot
    World
    Excalibur
    Main Class
    Archer Lv 50
    I agree with this post, some of you have me dying over here laughing just like the animations in XIV
    (0)

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