Quote Originally Posted by SovereignAegis View Post
I am actually supporting the OP.

While summoner here is interesting I am still disspaointed that our pets are so.... so.... marginalized. I miss the idea of us being pathetic and just supporting some godlike pet that represents us.
Yeah, 11's summoners were straight epic. The way you had to conquer the summons, and how they fought for you while you played support. Summoners were so strong that in a game where a lvl 2 bunny would shit on a lvl 20 character and make them delvl that they could solo all the way to max lvl, tackle most any quest/boss on their own, and save the day for entire teams if they so felt the team deserved it.

They were pretty much wielding the powers of gods while everyone else was mucking around in the mud (rdm excluded lol).

Smn in this game is just an affliction warlock with a reskin. :/


But meh, it's SE's game, they get to decide what goes and what doesn't go. So for now we'll just have to play our affliction locks, and our monks doing swan poses for their core attacks instead of punching furiously (MAKE ALL THE ATTACKS LIKE BOOTSHINE!!!).