uhh, you go up to a physical attacking mob, turn your back (so no Parry or Block), and let it hit you with AAs.
then you go up to the same mob, apply Halone, and let it hit you with AAs. with your back turned.
voila, results. repeat until you have a comfortable sample size.
as for Reprisal, it has far less uptime than Halone (67% if you Parry at the first possible downtime moment). it's good but it cannot be relied on like 100% mitigation.


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