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Thread: DRK + War

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  1. #1
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by Seku View Post
    What you're suggesting it for, it does. Unless the fight is doing raid damage consistently.
    Divine Veil is 2 minutes and 30s of Cooldown. Let us be serious here.
    Paladin in general lacks low CD mitigation, if it isn't their shield or Shelltron they commit largely in time to mitigate damage.
    Which has been one of the 2.1 Warriors hall-marks in that Inner Beast is a frequently available tool.

    As far as Reprisal vs Divine Veil goes despite being quite a bit of a mis-match. DV is a 1 and done, if there are more frequent hits on the party it becomes less significant outside of dealing with a specific hit. Over the course of its CD is like what 2% mitigation? Its there for specific hits, throughout its lifetime however its meagre compared to Reprisal or storms path.
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  2. #2
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Hundred View Post
    Random information that I already know
    Your first paragraph has nothing to do with anything I've said or argued against.

    Second, your second paragraph just repeated what I said, with some extra useless information I wasn't even debating, aka the storms path vs DV.

    So I don't even know why you're responding to me as you just agreed to the very thing I just said

    Quote Originally Posted by Hundred View Post
    if there are more frequent hits on the party it becomes less significant
    Quote Originally Posted by Seku View Post
    What you're suggesting it for, it does. Unless the fight is doing raid damage consistently.
    Now back on topic. Even if reprisal was something to be use to prevent 10% damage on the raid, these actions normally only occur during certain times in a fight. It makes it unreliable. Unlike warriors damage reduction ability, it cannot simply be put up at will or timed.

    I personally think too many people are comparing DRK to the other tanks, but really should be comparing it to what ground it already covers and if it can be switched out. Aka take the monk out of the party and replace it with a DPS that has better raid utility. Doing this you've got a tank that can still keep up the INT down and deal pretty good damage (seen parses with 900 dps, not sure now since they took a hit) and can allow for another party member to get in there to increase over all damage.

    Example: Double ninja = 20 seconds of vulnerability and 2x goad.
    Double Drg = 40 seconds(need to check source) of critical rate up.

    Having these spread through out the party would increase damage quite a bit, while still maintaining the INT down, through DRK, that a monk previously would have brought to the table.

    That or just play the job you want because everyone knows that SE is going throw a Echo buffs into the raids, which is when a majority of the player base does things that matter, and optimizing won't matter that much.
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    Last edited by Seku; 07-04-2015 at 02:36 AM.

  3. #3
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Seku View Post
    snip.
    I do wonder what MNK will be given to remain relevant. So far the only valid reason I've ever seen for including a DRK over another tank is "So you dont have to take a monk and can take a dps that has more utility". In other words, MNK is in DRGs position from ARR of not bringing anything.

    And yes, the only reason to bring a DRK is so you don't have to bring a MNK. No amount of whining about how "great" reprisal is will change that. Reprisal is a ok move that can only be used while MT and is overwhelmingly un-reliable to the point where it cant be used as a reasoning for bringing a DRK. And reprisal is the only unique thing the class brings.
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  4. #4
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Divine veil is nowhere near 10% reduced damage.

    And reprisal is a lot more available than people are making it out to be.
    (0)
    Hoarders gonna Horde.

  5. #5
    Player
    Timat's Avatar
    Join Date
    Jan 2015
    Posts
    148
    Character
    Kane Shadowbane
    World
    Jenova
    Main Class
    Samurai Lv 70
    Quick Question...do we have difinitive proof if reprisal and storms path (or w/e the warrior debuff is called) stack or dont?
    (0)

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