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Thread: DRK + War

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  1. #1
    Player
    Dante_V's Avatar
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    Nov 2014
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    Gridania
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    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    The majority of damage is physical in most fights?

    You lost me there. If most of the hard fights did mostly physical damage there wouldn't be such a huge demand for dragon kick from monk in raiding. The most devastating moves in this game are magic based.
    (0)

  2. #2
    Player
    Ashkendor's Avatar
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    Mar 2014
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    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Dante_V View Post
    The majority of damage is physical in most fights?

    You lost me there. If most of the hard fights did mostly physical damage there wouldn't be such a huge demand for dragon kick from monk in raiding. The most devastating moves in this game are magic based.
    Dragon Kick being wanted for a few devastating magic attacks doesn't equate to most of the attacks being magic damage, though. Auto-attacks are typically physical. The majority of tank busters are physical. There are exceptions of course (Ramuh's autoattacks, Akh Morn) but most of the damage in raids thus far has been physical.
    (2)

  3. #3
    Player
    Dante_V's Avatar
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    Nov 2014
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    Gridania
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    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ashkendor View Post
    Dragon Kick being wanted for a few devastating magic attacks doesn't equate to most of the attacks being magic damage, though. Auto-attacks are typically physical. The majority of tank busters are physical. There are exceptions of course (Ramuh's autoattacks, Akh Morn) but most of the damage in raids thus far has been physical.
    I didn't say most of the attacks were magic, I said "The majority of damage is magical", huge difference. and I'm talking all damage incurred across the raid, not just the tank. I could post a list of the entire boss rotation for the 4 final coil bosses in this thread a label the damage attacks by type if you want but pound for pound most of the damage incurred across the entire raid is indeed magical making dragon kick way more useful than pallys STR reduction. Auto attacks and tank busters (which sometimes are magical also) are only a percentage of the TOTAL damage taken of the entire raid and the importance of mitigating that damage shouldn't be denied.

    The fact of the matter is that the int buff reduces total raid damage to a larger degree then the str debuff as most of the total damage across the entire raid is magic. That doesn't mean the STR debuff is useless, it just means an INT debuff is a greater utility.
    (2)
    Last edited by Dante_V; 07-03-2015 at 02:03 AM.

  4. #4
    Player
    Launched's Avatar
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    Aug 2013
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    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    A Divine Veil shield will probably reduce more damage from a raidwide magic attack than Reprisal, plus you're not guaranteed to have Reprisal for them all. Good luck putting it up before Nerve Gas in T11.
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  5. #5
    Player
    Abbul_Stonecleaver's Avatar
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    Dec 2014
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    Character
    Abbul Stonecleaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    My static intends on Drk MT and War OT Alexander. We're hoping this to be a high dps total, as well as the benefit you mention.
    (2)

  6. #6
    Player
    Ragnorak's Avatar
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    Oct 2014
    Location
    Limsa
    Posts
    170
    Character
    The Tank
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Personally I want to have a DRK in my static raid lead also agree but the struggle is finding a good one on a server as small as mine
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  7. #7
    Player
    MythToken's Avatar
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    Dec 2013
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    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Lets assume 50% uptime that's 5% reduced damage raidwide on the boss.

    Reprisal debuff is indeed more powerful when looked in context. As I am not comparing it skill by skill, but rather class by class.
    Since DRK has int down that pretty much = str down.

    What does PLD have that compares to Reprisal in terms of debuffs? He doesn't. That is why he has better self mitigation skills.
    Reprisal is not a skill that should be "relied" upon for big hits. It is just a way to lower the overall damage output your raid has to deal with.

    I do believe top tier groups will prob stick with PLD/War for obvious reasons, and PLD being clearly the safest tank.

    But a 5% less raid damage, and 5% more tank dps (just ballparking) are some reasons that WAR/DRK might be just as viable a combo and in some cases a better combo once players get higher in ilvl.
    (0)
    Last edited by MythToken; 07-03-2015 at 03:17 AM.
    Hoarders gonna Horde.

  8. #8
    Player
    Seku's Avatar
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    May 2015
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    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MythToken View Post
    Reprisal is not a skill that should be "relied" upon for big hits. It is just a way to lower the overall damage output your raid has to deal with.
    If you're using Reprisal for aoe damage reduction on the party, PLD has divine vile. So unless it's something that occurs on a frequent basis...then your reasoning for taking a DRK over PLD is kinda pointless.

    Regardless though, I think people should just play the tank they like and a group will eventually take ya. Because having played DRK to 50 so far, it seems to be a pretty solid tank. Just doesn't bring anything original and can replace a monk's INT down. Maybe a group could take their monk and put a DRG in it's place instead to increase the up time on that new crit buff....and the drk can take over the INT down job....
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    Last edited by Seku; 07-03-2015 at 03:34 AM.

  9. #9
    Player
    MythToken's Avatar
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    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Divine Veil doesn't hold a candle to 5% reduced damage through the entire encounter of a fight.
    (0)
    Hoarders gonna Horde.

  10. #10
    Player
    Seku's Avatar
    Join Date
    May 2015
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    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MythToken View Post
    Divine Veil doesn't hold a candle to 5% reduced damage through the entire encounter of a fight.
    What you're suggesting it for, it does. Unless the fight is doing raid damage consistently.
    (0)

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