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Thread: any questions?

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  1. #1
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    Quote Originally Posted by User201109011315 View Post
    How about I just say what I mean, assumptions and all? If they want to create an environment where facile conclusions are no longer drawn from minimal information, then they should get to work on that, but until then, such is life. I mean, no offence, but this is what happens. And in case you failed to notice, the whole point of my asking such questions is an attempt to allay confusion, spawned from assumptions and doubt. To mask the confusion and assumptions behind neutral language is disingenuous/ fake.

    If you take exception to my presumptuous nature and pointed questions, then let that be a lesson to you. This is what happens where there is, like, zero information on the motivations and intentions of the development team.
    You're right. I should stop criticizing the way you post. It is, after all, the way you assert your feelings towards the game and its future.

    But also allow me to try and allay the confusion that you yourself caused with your post intending to ally confusion.

    Quote Originally Posted by Bayohne View Post
    The cover image featured on Connect-On consists of job concept art. The weapons each job is wielding are things we are planning to implement into the game. In regards to which job is what and what they equip, we'll leave that up to you and your imaginations for the time being.

    It seems like the weapon that drew the most attention was the bow... I can tell you that it is in fact a bow that transforms.
    2 statements readers should note:

    1)
    we'll leave that up to you and your imaginations for the time being.
    The imaginations of many have lead to certain conclusions that are pretty inconclusive.

    2)
    I can tell you that it is in fact a bow that transforms.
    The statement mentions a bow. It does not mention a harp or any instrument. Whether or not it does transform into a harp is left to the imagination of the readers.
    (1)

    When all else fails, Heck the Bed.

  2. #2
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    Abolition of Attribute and Element Points
    Attribute and element points will be abolished, and character development will be automated based on class level. A system whereby players can voluntarily allocate attribute points to each class will be implemented in patch 1.20 or later, along with class balance adjustments.
    A quote by Gildrein. Though classes may become "cookie cutter" for patch 1.19, this is apparently not intended for the long run.
    (0)

    When all else fails, Heck the Bed.

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by MrKupo View Post
    You're right. I should stop criticizing the way you post. It is, after all, the way you assert your feelings towards the game and its future.

    But also allow me to try and allay the confusion that you yourself caused with your post intending to ally confusion.



    2 statements readers should note:

    1)
    The imaginations of many have lead to certain conclusions that are pretty inconclusive.

    2)
    The statement mentions a bow. It does not mention a harp or any instrument. Whether or not it does transform into a harp is left to the imagination of the readers.
    Who cares if it turns into a harp or a rainbow-colored dildo? Lack of information = speculation = worry = emotional decisions.

    Let's be honest with one another, keeping things "under wraps" hasn't worked out too well for them in the past with this title.
    (1)