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  1. #11
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Hyperbolic, drama-inducing clickbait, じゃない?
    (0)

  2. #12
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Players vacations ran out that thy used for Heavensward release maybe? XD
    (0)

  3. #13
    Player
    Amiantos's Avatar
    Join Date
    Sep 2012
    Posts
    267
    Character
    Alkaid Hayasaka
    World
    Tonberry
    Main Class
    Rogue Lv 60
    DPS ques for the new dungeons are at sub 5 minutes for me. I the longest I waited today out of my Aery runs was 3 minutes. Good amount of people doing the newer dungeons which is nice.
    (0)

  4. #14
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Yeah just a few days inyo early access I had 1 hour queues for the new dungeons and trials. People were alrrady at level 60 when I two days after early access started unlocked my first dungeon. If i remember correctly it took me 1hr 20 min for dusk vigil.
    ravana almost took me two hours.

    Soo yeah I think all the zergers are done with the new stuff and are just afk hunting nos
    (0)

  5. #15
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    I still get server queues even when I log in at 4~5am NA time zone (from Europe). Most people leveled to 60, and now lvl alt classes running dungeons, so you don't see them on world maps often unlike the first days rush. Many people also took days off work to play HW, it's on a more normal pace now. DF queues are still awesome with the new classes, even as DPS.
    (0)
    Last edited by Kit-Kat; 07-03-2015 at 12:23 AM.

  6. #16
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    I am on Jenova which was considered a dead server and the starter areas are still packed. Like yesterday I want to limsa lominsa for trade broker and it was FILLED with people.

    Also my queue times are showing 20-5 people if I log in during 2:00pm-8:00pm
    (1)

  7. #17
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by NozomiKei View Post
    I'm also getting a 20 something person queue every time I log in.

    I think part of the emptiness can be attributed to the instance thing they did. When the exp first dropped there were tons of people all over doing things and the world felt alive, but since they added instances the zones feel awkwardly empty (the instances are terrible all around) and I'm not enjoying it.
    Agree w/ this statement whole heartedly.
    (1)

  8. #18
    Player
    OpticOcelot's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    35
    Character
    Lupin Sphere
    World
    Gilgamesh
    Main Class
    Machinist Lv 90
    On Gilgamesh and still getting 40+ ques lol
    (0)

  9. #19
    Player
    lordoftheapes79's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    428
    Character
    Lil'bit Gnawdy
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Queues on high pop servers at peek hours is par for the course. I don't see the instanced zones on Gilgamesh lasting much longer. They seem to only exist in certain high traffic zones atm and those are starting to thin out. They'll get even thinner once Alexander releases.
    (1)

  10. #20
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    761
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Those annoying data center errors and ridiculous queue times went away with the maintenance that happened at the end of Early Access, meaning SE most likely fixed something on their end.
    (0)

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