Hyperbolic, drama-inducing clickbait, じゃない?
Hyperbolic, drama-inducing clickbait, じゃない?
Players vacations ran out that thy used for Heavensward release maybe? XD
DPS ques for the new dungeons are at sub 5 minutes for me. I the longest I waited today out of my Aery runs was 3 minutes. Good amount of people doing the newer dungeons which is nice.
Yeah just a few days inyo early access I had 1 hour queues for the new dungeons and trials. People were alrrady at level 60 when I two days after early access started unlocked my first dungeon. If i remember correctly it took me 1hr 20 min for dusk vigil.
ravana almost took me two hours.
Soo yeah I think all the zergers are done with the new stuff and are just afk hunting nos
I still get server queues even when I log in at 4~5am NA time zone (from Europe). Most people leveled to 60, and now lvl alt classes running dungeons, so you don't see them on world maps often unlike the first days rush. Many people also took days off work to play HW, it's on a more normal pace now. DF queues are still awesome with the new classes, even as DPS.
Last edited by Kit-Kat; 07-03-2015 at 12:23 AM.
I am on Jenova which was considered a dead server and the starter areas are still packed. Like yesterday I want to limsa lominsa for trade broker and it was FILLED with people.
Also my queue times are showing 20-5 people if I log in during 2:00pm-8:00pm
Agree w/ this statement whole heartedly.I'm also getting a 20 something person queue every time I log in.
I think part of the emptiness can be attributed to the instance thing they did. When the exp first dropped there were tons of people all over doing things and the world felt alive, but since they added instances the zones feel awkwardly empty (the instances are terrible all around) and I'm not enjoying it.
On Gilgamesh and still getting 40+ ques lol
Queues on high pop servers at peek hours is par for the course. I don't see the instanced zones on Gilgamesh lasting much longer. They seem to only exist in certain high traffic zones atm and those are starting to thin out. They'll get even thinner once Alexander releases.
Those annoying data center errors and ridiculous queue times went away with the maintenance that happened at the end of Early Access, meaning SE most likely fixed something on their end.
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