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Thread: Musings on Mods

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  1. #1
    Player
    Whiteroom's Avatar
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    May 2014
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    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Carson_The_Brown View Post
    I am not sure that "other people are jerks so we can be jerks back" is really a helpful argument.
    Funny that that is what you got out of it. It's not about being jerks back. The whole argument against parsers is summed up as, "people will be jerks to dps.". Well guess what, tanks and healers already get this, but I don't see anyone talking about babying them. The parser is more than a tool for improving your own dps. While it is primarily that, it also allows you to see if people in the party are not doing their job. When I join a party, I want to carry my weight, and I am in the right to want others to do the same.

    While people can take the time to teach if someone if they feel like it, they are by no means obligated to, or are a bad person for not wanting to. Sometimes I'm in the mood to help, others, I really don't want to.

    This is a game with many dps checks, and no way, save passing them, to know how you are doing. Unless someone is obviously terrible, there is no way to know where you are going wrong. How many dps entering BEX right now are going, "I thought I was good, but I can't clear this check." When maybe they are preforming and getting stuck with those who aren't. In a couple of my runs that failed, I've had the same DRG, DPS isn't coming close, is it him? I don't know. But he is a common member in low dps parties. So, is he unfortunate enough to be just getting stuck with bad dps, or is he the issue? Right now, when I join a party and hes in it, I'm not thinking "Yay! Clear for sure!"

    Also, your solution of comming dps goes nowhere if people don't know who is performing.

    I saw a lot of abuse of the parse system in DCUO. A lot of people who didn't know what they were talking about slamming people. But you have slamming anyway. And hey, if there is a parse system, maybe, just maybe, that lippy dps who likes to yell at everyone, will think twice after seeing where he stands. Instead of thinking only of the abuse the system will cause, maybe we can look at some of the abuse it will alleviate.
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    Last edited by Whiteroom; 07-03-2015 at 03:11 PM.

  2. #2
    Player
    Carson_The_Brown's Avatar
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    Jul 2015
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    Character
    Nosrac Dranoel
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    so, a number of interesting ideas here. let me address them paragraph by paragraph.

    firstly, you say right here

    Quote Originally Posted by Whiteroom View Post
    Funny that that is what you got out of it. It's not about being jerks back. The whole argument against parsers is summed up as, "people will be jerks to dps.". Well guess what, tanks and healers already get this, but I don't see anyone talking about babying them. The parser is more than a tool for improving your own dps. While it is primarily that, it also allows you to see if people in the party are not doing their job. When I join a party, I want to carry my weight, and I am in the right to want others to do the same.
    Okay, I really don't want to strawman you so let me first verify your point. I see here "The issue isnt that people will be jerks to DPS" followed immediately by "people are already jerks to tanks and healers, why should DPS get a pass". I believe I might be misunderstanding you so I would ask you to elaborate.

    Quote Originally Posted by Whiteroom View Post
    This is a game with many dps checks, and no way, save passing them, to know how you are doing. Unless someone is obviously terrible, there is no way to know where you are going wrong. How many dps entering BEX right now are going, "I thought I was good, but I can't clear this check." When maybe they are preforming and getting stuck with those who aren't. In a couple of my runs that failed, I've had the same DRG, DPS isn't coming close, is it him? I don't know. But he is a common member in low dps parties. So, is he unfortunate enough to be just getting stuck with bad dps, or is he the issue? Right now, when I join a party and hes in it, I'm not thinking "Yay! Clear for sure!"
    I find from my personal experience with XIV that I don't need to see a number in this game to know I'm under performing. In fact, I would argue that the stringent nature of the DPS checks kind of makes it apparent with no uncertain terms. I understand that my experience is very personal and may not be reflective of the average player. If you are regularly clearing a dungeon but you show up once and the DPS checks aren't getting passed then you can be largely certain its that Dragoon you were referring to. If all of your dungeons are clearing really slow then you can be certain it's your own doing. As far as this Bard is concerned, that particular binary--- whether the checks are getting passed regularly--- is the only important part of the readout and you don't need a 3rd party posting leaderboards after every single trash pull, which, I am sad to say, happens in about 10% (speculative, not calculated) of my solo WoW PUGs.

    Quote Originally Posted by Whiteroom View Post
    Also, your solution of comming dps goes nowhere if people don't know who is performing.
    At the risk of sounding like a no good hippie lib, I think commendations should be handed to the players that take an active interest in the community, not the ones pumping out big numbers. I speculate adding a commendation that can only go to DPS would help promote this philosophy.

    I remind all this is a socially-aspected game, not a spreadsheet simulator.

    Quote Originally Posted by Whiteroom View Post
    I saw a lot of abuse of the parse system in DCUO. A lot of people who didn't know what they were talking about slamming people. But you have slamming anyway. And hey, if there is a parse system, maybe, just maybe, that lippy dps who likes to yell at everyone, will think twice after seeing where he stands. Instead of thinking only of the abuse the system will cause, maybe we can look at some of the abuse it will alleviate.
    While little peer reviewed research has been done on how this affects video games, there are a plethora of studies concerning the comparative effects of positive and negative reinforcement in relation to behavioral modification. For your perusal I have placed links here and here, along with a hilarious short comic on why buisinesses hate yelp here simply because I think this comic explains perfectly why giving people the unfettered means to complain about each other is a universally bad thing.
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    Last edited by Carson_The_Brown; 07-04-2015 at 11:48 PM.

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